News: What We've Learned from the BF1 Open beta!


The Rev

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Oct 30, 2015
1,335
Illinois

Hello everyone! My name is Daniel Berlin, and I’m the Lead World Designer on Battlefield 1. I would like to give you all a big THANK YOU from everyone here at DICE Stockholm for helping make the Battlefield 1 Open Beta the biggest Beta in EA's history. It’s a real treat to see the game being played by our fans and newcomers alike! Every single issue you encounter, every bug reported, and all the feedback given is invaluable to us here within the development team. Trust me when I say that we listen closely to all of your comments.

But what does this mean? Well, first off I’d like to talk to you about the Conquest game mode. When we build a new Battlefield game it’s important for us to try new things, we want to stay fresh and renew the franchise with each new installment. However, it’s equally as important that we take the feedback that you, the community, are giving us. That is why we're going to be making changes to the Conquest game mode ticket system for launch. The next time you play the game, capturing the objectives AND getting kills will both contribute towards the final score of a Conquest match. You have spoken, we have listened!

We have also been monitoring and listening to your comments in regards to the Rush game mode. It’s super exciting for us to bring back Rush for Battlefield 1, and we are aiming to make it the best Rush experience to date. We are making tweaks to the game mode as we speak with your feedback as the backbone to the entire process.

We're also looking into balancing other elements, including the weapons and vehicles. The Light Tank, which is a bit too effective in the Open Beta, will definitely receive some work, and we agree that Horses can take a few too many rounds at the moment. We've also learned through the Beta that you guys need more tools to deal with vehicles earlier, which we'll definitely look into (including a Gadget for the Support class which should help neutralize powerful vehicles).

I hope you all had a great time playing the Battlefield 1 Open Beta, and I can’t wait for October 21st to come around so you'll be able to see everything else the game has to offer. Who knows, maybe you’ll find yourself on my Squad in Battlefield 1.

-Daniel Berlin

It's nice to see they've listened to all the feedback the players have suggested to them! This being making the change to conquest by allowing kills to count toward the final score of the match as well as mentioning about adding a new gadget to the support class to help deal with with vehicles, which is much needed! I cannot wait to squad up with you guys on Day 1! They haven't exactly posted "post launch patch notes" to take care of the bugs and balances within the game, when this is released i will be posting in the "Patch Notes" Thread within Fever for this.
 

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