Valley of Victory - 4.3 Patch Notes - February 22nd, 2017 | Gaming Community | FeverClan

Updates: Valley of Victory - 4.3 Patch Notes - February 22nd, 2017 (1 Viewer)


Renvenar

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Valley of Victory - 4.3 Patch Notes

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INDEX
(Click on any of the names to be re-directed)

New God Skins
Updates on Mastery Skins
Miscellaneous
New Achievements
Adventure: Nike’s Valley of Victory
Item Updates
God Changes


_More new God Skins_

Heaven’s Rave Zeus
T_Zeus_DJ_Card.png


[video=youtube;aGxoDf6WK_E]https://www.youtube.com/watch?v=aGxoDf6WK_E[/video]


Final Boss Thanatos
T_Thanatos_FinalBoss_Card.png


[video=youtube;WMn_73CIgGE]https://www.youtube.com/watch?v=WMn_73CIgGE[/video]


Conqueror Nike
T_Nike_Adventurer_Card.png


[video=youtube;oLBuJ4-lqx0]https://www.youtube.com/watch?v=oLBuJ4-lqx0[/video]


Swashbuckler Susano
T_Susano_Pirate_Card.png


[video=youtube;gXaCGA8jip0]https://www.youtube.com/watch?v=gXaCGA8jip0[/video]


Guan Unicorn Guan Yu
T_GuanYu_Unicorn_Card.png


[video=youtube;0OdjaFfg4lI]https://www.youtube.com/watch?v=0OdjaFfg4lI[/video]





_Updates on Mastery Skins_

Zeus Mastery Skins
GoldZeusPatchNoteCard.jpg


Guan Yu Mastery Skins
GoldGuanYuPatchNoteCard.jpg






_Miscellaneous_

Terra Dance Emote
AgniDanceEmote.jpg



“In SMITE, Towers have bonus protections when there are no Minions present. This is to make Towers more difficult to take without a full team present or a Minion wave to assist with the push. A few gods had the ability to spawn Minions of their own and this removed these backdoor protections. In 4.3, we are removing the ability for god-spawned Minions to remove backdoor protections and now only lane Minions will be able to take away these protections.

With this change, we looked at all the characters who benefited from being able to remove these protections and either buffed them directly to compensate or are watching their performance before we make adjustments in future patches. Bastet and Nu Wa were gods that received a direct buff to compensate for these changes and Bakasura and Vulcan are gods we are keeping a close eye on for the future.”


  • Tower’s Backdoor Protection is no longer removed by God pets.





_New Achievements_

Kuzenbo - Triple Treble
As Kuzenbo, knock up an enemy God 3 times in a single use of your Watery Grave Ability.
Kuzenbo_SheelReflect-150x150.png



Kuzenbo - Shell Reflect
As Kuzenbo, reflect back 280 Damage in a single use of your Spiked Shell Ability.
Kuzenbo_TripleTreble-150x150.png






_Adventure: Nike’s Valley of Victory_

CTFPatchNoteCard.jpg

“Last year, we experimented with new game modes like Fafnir’s Wonderland and Xing Tian’s Mountain. After the amazing positive reaction to these fun and unique modes, we wanted to keep introducing new experiences to players that go beyond the standard modes. This is where Adventures comes into play! Every 6 weeks, there will be a new Adventure that players can participate in that will introduce very new and unique experiences for a limited time.

Our first Adventure brings Capture the Flag to SMITE in Nike’s Valley of Victory. The map itself features two bases connected by caves with buffs spread around that increase your Damage, Movement Speed, or even grant you a giant Health Shield to keep yourself alive while carrying the Flag. Play as either Hercules, Ymir, Anubis, Artemis, or Loki as you try to outplay your opponent and take the victory!

In addition to new game modes, each Adventure brings other content along with it. The Adventures Vault will open with this patch. By purchasing the Victory Bundle, you will obtain a ton of items and a Golden Key that will let you open the golden door inside the Adventures Vault. Once unlocked, you will be able to select from one of two Limited Skins. Each new Adventure will introduce a new Skin into the Golden Door and each Bundle will give you a new Gold Key to unlock more.”


[video=youtube;raP-CMiBOQQ]https://www.youtube.com/watch?v=raP-CMiBOQQ[/video]​

Victory Bundle
  • 15x Team Worshiper Booster
  • Music Theme
  • Banner Plant Global Emote
  • Conqueror Nike
  • 1 Gold Key

Adventurer's Gold Vault
  • Swashbuckler Susano
  • Guan Unicorn Guan Yu





_Item Updates_

“Aura Items have some inconsistent effects and descriptions making what they did unclear. We have made a pass on all Aura Items that provide stat adjustments to enemies and allies and made them only affect enemy and allied gods respectively. We also updated the descriptions of these Items so they are consistent with each other.

All Aura items that provide your allies with a benefit or enemies with a reduction will now only apply to gods. This excludes Mystical Mail and Emperor’s Armor.
The descriptions of almost all Aura Items were updated, so their wording is consistent.”


64px-HeartwardAmulet_T3.png
_Heartward Amulet
  • PASSIVE: Now only applies to gods.


64px-Pestilence_T3.png
_Pestilence
  • PASSIVE: Now only applies to gods.


64px-PythagoremsPiece_T3.png
_Pythagorem's Piece
  • PASSIVE: Now only applies to gods.


64px-Sovereignty_T3.png
_Sovereignty
  • PASSIVE: Now only applies to gods.


64px-VoidStone_T3.png
_Void Stone
  • PASSIVE: Now only applies to gods.


64px-VoidShield_T3.png
_Void Shield
  • PASSIVE: Now only applies to gods.


64px-WardStone_T2.png
_Ward Stone
  • PASSIVE: Now only applies to gods.


64px-Wrath_Relic.png
_Hand of the Gods
  • Fixed the description stating this Relic did no Damage to Jungle Bosses.


64px-Rituals_Frenzied.png
_Frenzied Ritual
  • Reduced Frenzied Ritual Duration from 10s → 5s.


64px-Rituals_Rallying.png
_Rallying Ritual
  • Rallying Ritual can no longer be used on someone that is already being teleported to.
  • Rallying Ritual can no longer be used on someone that is currently teleporting.


64px-BumbasMask_128.png
_Bumba's Mask
  • Bumba’s Mask no longer requires last hitting of Jungle Monster to receive Passive benefit.
  • Bumba’s Mask will now only apply the Passive Bonus Health/Mana/Gold to the closest God with Bumba’s Mask that is within assist range of a defeated Camp.


64px-SandsofTime_T1.png
_Sands of Time
  • PASSIVE: Increased MP5 per stack from 1.5 → 2.


64px-SoulStone_T1.png
_Soul Stone
  • PASSIVE: Now heals 40 Mana when consuming 5 stacks.


64px-VampiricShroud_T1.png
_Vampiric Shroud
  • PASSIVE: Increased Mana restored from 5 → 8 per enemy killed.


64px-ShieldofRegrowth_T3.png
_Shield of Regrowth
  • Increased cost from 2000 → 2100.
  • Reduced Health from 300 → 200.




1678.jpg
_Bastet
1678_9337.jpg
Open Wounds
Increased Damage from 15% → 20%.


Izanami_Default_Icon_128x128.png
_Izanami
0qn6omP.png
General
Base Damage decreased from 40 → 36.


kuzenbo_icon_128.jpg
_Kuzenbo
0qn6omP.png
General
Fixed progression on the stats page showing as “undefined”.
2260_14131.jpg
Water Bowl
Fixed a description error to properly convey the Damage Mitigation this Passive provides.
2260_14165.jpg
Shell Spikes
Can now be activated while Kuzenbo is under the effects of Crowd Control.
2260_14302.jpg
Watery Grave
Reduced Duration from 2.8s → 2.1s (one less maximum Knock-up).
Increased first hit Damage from 60/100/140/180/220 → 80/130/180/230/280.
Increased per tick Damage from 30/50/70/90/110 → 40/65/90/110/140.
Increased Movement Speed Buff from 35% → 45%.
Fixed an issue where Kuzenbo could be Knocked-up during the warm-up for this Ability.
2260_14166.jpg
Sumo Slam
Increased Damage from 65/95/125/155/185 → 80/110/140/170/200.


1958.jpg
_Nu Wa
1958_10335.jpg
Shining Metal
Increased Magical Power Scaling from 50% → 65%.
Decreased Minion Explode Magical Power Scaling from 30% → 25%.


2000.jpg
_Osiris
2000_9946.jpg
Sickle Strike
Increased Damage from 60/100/140/180/220 (+30% of your Physical Power) → 60/105/150/195/240 (+40% of your Physical Power).
2000_9947.jpg
Spirit Fail
Changed Damage from 80/130/180/230/280 (+50% of your Physical Power) → 70/125/180/235/290 (+75% of your Physical Power).


2063.jpg
_Ratatoskr
2063_11490.jpg
Acorn of Yggdrasil
Increased the cost of Acorn of Swiftness from 500 → 700.
Acorn of Yggdrasil remains at 1600.
2063_12982.jpg
Dart
Decreased Cooldown Reduction from Flurry and Acorn Blast from 2s →1s per god hit.
2063_11492.jpg
Through the Cosmos
Reduced Landing Radius from 25 → 20.


Sol_Default_Icon.png
_Sol
2074_11970.jpg
Radiance
Fixed an issue where this wasn’t proccing “On Heal” effects.
Decreased Cooldown from 15s → 13s.
Changed the Healing from 5/10/15/20/25% of Missing Health → 25% of Missing Health at all ranks.
2074_11912.jpg
Super Nova
Increased Damage of successive hits from 20% → 30%.


GodIcons_TerraDefault.jpg
_Terra
2147_13158.jpg
Monolith
Monolith now deals 70/100/130/170/200 (+50 of your Magical Power) immediately when broken by Force of Nature.
Reduced the Damage Per Tick from 15/20/25/30/35 → 10/12/14/16/18.
Overall, Monolith now deals 20 more Base Damage at all Ranks.
Fixed an issue where Monolith could be damaged by Minions or Jungle Monsters.


thoth_icon.jpg
_Toth
2203_13740.jpg
Evade and Punish
Evade and Punish now stops on the first Enemy God hit.


 

|Fever| Rimeraz

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Can confirm that Zeus skin is 100% amazing.
 

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