Guides: Soldier's Manual - A casual guide for Battlefield V


aTomi

Clan Member
Apr 9, 2017
5
Clan Rank
Sergeant
Sergeant
Preface

Let me introduce myself for general purposes. I am aTomi, event host for Battlefield V division. I got the idea to write a little guide for Battlefield V players. This guide features basic baselines for Battlefield V. This is not so much of a in -dept guide on how to play but more of a handbook on the princibles on how Battlefield V works. And also some important information on different parts of the game. Please note that this will be "under construction". What this mean is that I will be updating this guide based on the themes we learn and work for in our events. So coming back now and then is a good idea.

War In All Fronts
(What is Battlefield?)

Do note that since FeverClan is most of all, an online gaming community, I will focus solely on the online gameplay. Battlefield can be descriped as "open world" war game. The gameplay consist of two teams working together for common cause. For both teams there are smaller fireteams known as "Squads" available. I will cover Squads later in this guide. Battlefield features many different game mods. But perhaps more played (discluding Firestorm) and interesting are traditional capture the flag- type: Conquest and massive all-out-war: Breakthrough. Both of these mentioned game mods are fought in rather large map. These game modes are both fought with infantry- and vehicle units. As traditional for Battlefield -series, this game offers different kit types for the infantry units. And has rather wide variety of vehicles from tanks and planes (and sometimes boats) to infantry transport units. As Conquest and Breakthrough are "the real war" -game modes of Battlefield they are best played in 64 player servers.

So how does it work in practise? The basic idea of the game is that your team has (sometimes limited) amount of "spawns". This means that once you die, you can respawn at the location of spawning points or at the location of your squadmates (that are not in combat). After you spawn, you will get to the heart of the fight. Sometimes this involves running around and it might take a while to get to battle. To summarize the purpose of most game modes, you are to attack or defend objectives.

Conquest, like I mentioned is "capture the flag" -type of game mode where your goal is to control as many of objectives as you can. The maps are usually rather versatile. They offer big, open spaced zones as well as more compact, close quarters. There are usually several flags around the map. You can capture "flags" by simply being around the flag. If no enemies are present, after little while, you will claim the flag as your own. But do note that every flag can be re-captured following the principle descriped. Also in this game mode, both teams have limited number of respawns. After enemy team runs out of respawns you will win the game. Note that holding more flags will dimish enemy's respawns faster. Rushing to flags as a team can work in some situations. But a crucial part of Conquest is also defending your flags. This is what can make or brake your match.

Breakthrought , is best played in large server. The setting for is simple. One team will attack while the other defends. Attackers are given locations to capture ( you can capture them the same way as flags in conquest. But, being closer to the flag captures it more quickly) from one to three. After these objectives are captured, defenders will have to retreat to defend next objectives. These are called "sectors". After capturing all objectives and advancing through all sectors, attackers win. If they fail, the defending side wins. Defenders do not have spawn count but attackers do. This mean that as attacking side you will have to be effective. Most maps tend to form "chokepoints". This can lead to "stuck situation" for attackers and they are usually formed to close quarter objectives.



Working For The Common Cause
( Meaning and importance of squads and kits)

Battlefield V is more than anything, a team game. Working together with in your team is important. But team can be (you do not have to be part of squad if you choose so) divided into squads. Squad is group of four people in contact with each other. Squad is led by squadleader, who can issue orders and provide support (such as artillery). Whether you play solo or with your friends I strongly encourage you to be part of squad. It holds many benefits. For example following your squad order will award you more points. Also you can spawn to your squadmates, provided they are not in combat. Squad leader can choose to order to attack or defending an objective. Squad leading takes some strategic eye, but anyone can become squad leader regardless of skill or rank ingame. (I will post more on squad leader and leadership in general at a later date). Having good squad who works together in team can have a massive impact on the outcome of the match. The best squad of the game is also rewarded with "Best squad" mention.

Being useful to your squad does not always mean getting the most kills. One squad working together can secure objectives effectively whether it is with defending or attacking. Different kits work on different tasks in squad ( a topic which will be also featured later in the guide). The main point of squad is working together as one. That means covering each other's back, moving as one and following the squad leader's command. If squad is shattered over the battlefield it does not live to it's full potential. So no matter who you play, work together with your squad.

At this point I will not go into deeper detail how each kit works. But I will give you some general idea what to do with your kit to help your team and squad. Good squad has variety in it. This translates to people playing different kits within your squad. Do note that you can change your kit after each death. The ability to adapt is the key here. It is even more important when not playing in squad with friends. Different kits excel in different things.

Medic can supply squad and team thus helping them to recover from gunfight. Medic has also the unique ability to revive wounded teammates. Medics also have to ability to assist team with smoke rifle granade. Providing smokecscreen for your team while moving through open fields or other vast environments can protect you from enemy fire.

Support is the one who can supply teammates with ammo. They also have access to machine guns which has some serious fire power. Support kit is best used to defend objectives from the enemy. They can lay down and provide your squad and team with beneficial, and heavy covering fire. They can also get more mobile with Light machine guns. In this case, in addition for supplying ammo, they are serious threath to enemy defenders.

Assault is the anti-vehicle specialists. They can opt. into ground or aerial defence. They also have guns available with fast fire rates and are masters of adapting. I would recommend assault to your first kit to learn.

Recon is the sniper kits of Battlefield. They are most usefull at long ranges, picking off machine gunners and spotting for their team. They are, arguably, the hardest kit to be effective with. However good sniper can be real nisance to enemy team. Note that your sniperscope reflects sunlight and can reveal your location rather quickly. So move and change your spot alot.


Working As One
( How to: Teamwork)

Maybe be the most important part of playing Battlefield with your friends is teamwork. It enables you to do so much more if executed right. Single squad working together within a team can make a massive impact. Also squad playing as a team can achieve so much more. Teamwork is not something to happen over night. It takes practise and getting used to. You generally play better with people you know. Also getting to know your squadmates is very important. When you know the people you are playing, you know their strengths, what they are good at. But maybe the most meaningful part, you also their weaknesses. To when you acknowledge them aswell you can support them. It has been said that team is as strong as their weakest link. But that is the beauty of teamwork. It helps you to work better to cover the parts you lack. I will say this again. It is important to know your squadmate's weak points so you can support them on that. Team looks after one another. Core for everyone playing:We will tolerate any disrespectful behaviour, towards your fellow players no matter of skill or experience. And that implies whether you play with Fever members or anyone else in public or private games.

Because: Pushing down your teammates is not good teamwork. If you make your squad doubt their skill, I can asure you, they will not play better. Do not direct your own frustration to your fellow players. It will do no one any good. This is reviewed as toxic behaviour. And it does not apply only for Battlefield but for all games you play. Comebacks are possibly and they will only happen when your team/squad has the will to fight back harder. When you play on supportive atmosphere you will play better. And it is easier to give your best with players you feel comfortable playing with.


So what does teamwork mean in Battlefield? It includes numerous things, and I will name a few key points. First of all: You move and play as a team. This means covering for other squad members. This mean spotting and reporting location of enemy targets and providing relevant information about them to your squad. If you see enemies moving in to a building, inform it on the discord. This way your teammates become aware of the threath and can act accordingly. Four pairs of eyes see better than one pair. So if you see incoming granade call it out. Simply saying "Frag in" for example is more than sufficient. Note though, that try to avoid creating chaos and confusing with your calls. I will give you an example. You storm a building with your squad and are about to hold it. You are killed by enemy coming from behind. You died but your squad can still salvage the situation. If you simply yell "Watch out!" it will create confusion and most people lose their focus and do worse in those situation. But instead if you call "Incoming behind you", that call is informational and can be used to identify what is happening.

Do not be afraid of this. These things will become easier and make much more sense once you spend more time with your squad. No one is perfect and teamwork is learned. Just remember: be supportive

To be continued...
 
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