SMITE 'Cyber Sentinel' Patch notes - October 19th, 2016 | Gaming Community | FeverClan

Updates: SMITE 'Cyber Sentinel' Patch notes - October 19th, 2016 (1 Viewer)


neondevil

Guest
May 15, 2016
1,165
1
36
25
Belgium
Activity

0%

Longevity

12%

SMITE 'Cyber Sentinel' Patch notes - October 25th, 2016

New God Skins

Warlord Kumbhakarna
QbkzrKc.jpg


Nature’s Guardian Rama
K2RycH1.jpg


Prototype Scylla
xFpQdzc.jpg


Tormentula Arachne
LzvURQ4.jpg


SoaRbek Sobek
WvueIRr.jpg


Luminosity Susano
ublnWpY.jpg



New God Cards

Scylla mastery skins
HQCpvs5.jpg


Rama Mastery Skins
jdS4HkT.jpg



New Emotes

tKhHoQX.jpg

Anubis Dance


New Avatar

4W0W2yT.png

Cutesy Zhong Kui
P.S. i love this


Achievements

Camazotz
AffySJB.png

Bat Out of Hell
As Camazotz, hit 3 gods with a single swoop of his Bat Out of Hell Ability.


XbTxw9Q.png

Vampirism
As Camazotz, obtain the Vampirism Buff from his Vampire Bats Ability 6 times in a single match.


----------------------------------------------------------------------------------------------------

Hun Batz
b1Ko2KG.png

Monkey Business
As Hun Batz, teleport to an enemy God on the last bounce of Sacred Monkey.


lvxl4ma.png

Fear My Evil
As Hun Batz, use Fear No Evil to fear three or more enemy gods.




----------------------------------------------------------------------------------------------------

Osiris
Vlda5ld.png

Simply Stunning
As Osiris, stun 3 different enemy gods with his tether in a single game.


xU8zjzI.png

The Afterlife Awaits You
As Osiris, land your Ultimate on three or more enemy gods.



Odyssey 2017


New Odyssey content being added in 3.20:

Prototype Scylla
Tormentula Arachne
Lore Lady Announcer Pack
Pedestal (Odyssey Collection Bonus)
There has been some confusion around Limited vs. Exclusive Odyssey content and we have made a few decisions for content going forward.

Any directly purchased content within an event is Exclusive.
Any bonus skin that is given within the context of an event is Exclusive, with the exception of the final unlocked skin.
The final bonus skin is Limited.
Bonus Frames, Recall FX, HUD Themes, Avatars and Pedestal items are all Limited
As an apology for this confusion, we’ll be giving one free Cutesy Chest roll to all players who have any Odyssey Points collected during the 3.20 upgrade.



Miscellaneous

Personal Wards on the Minimap are now green and start to pulse 30s before expiring.


Item Changes

Emperor's Armor
lll0ciZ.png


“One of our recurring initiatives this season is to reduce the cost of situational and counter build items. Emperor’s Armor has less health and protections compared to the other items in its tree, yet can be incredibly effective in specific scenarios. The reduced cost will let players mix it into their builds more easily.”

Reduce cost from 2100 → 2000.



Heartseeker
pKHuRbE.jpg


“Heartseeker has the potential to be a very powerful item when used in the correct context. One thing we didn’t like about this item was how you gained and lost different types of Attack Power with the same activation. To make it feel more consistently powerful once charged, we are increasing the duration of the Attack Speed Buff.”

The 3s Physical Power buff from Passive now applies 15% Attack Speed buff as well.



Stone Cutting Sword
GT8Ma8P.jpg


“This item is the ultimate melee Assassin weapon, however, the Cost and the Power Level did not seem to match up and very few players were opting for this item. By reducing the Cost, we hope to give Basic Attacking Assassins who are currently dominating.”

Reduce Cost from 2900 → 2600.



Void Stone
ssp4t5T.jpg


“Once a very popular item, the Void Stone has now fallen out of favor. As a situational counter item, its cost is being reduced to reward proper counter-building. It also is seeing a slight increase to protections to better fit the Guardians and tanky or close-ranged Mages that build it.”

Reduce Cost from 2350 → 2200.
Increase Magical Protection from 50 → 60.



God Changes

Ah Puch
t97kOfj.jpg


“It’s about time that Ah Puch himself rose from the dead. After a scary powerful release, this God was adjusted in many ways. These changes seemed to over-nerf the Horrific God, so he is seeing a series of buffs to bring him back as a premier self-sustain and zoning Mage. We will continue to keep a close eye on Ah Puch and consider possible Ability redesigns in the future if these changes fail to improve him. Our final goal is for Ah Puch to be more viable, yet not cause too much frustration to his enemies.”

General
HiiFmb9.jpg


Increased Base Health from 375 → 400.

Increased Health per Level from 70 → 75.

Increased Base Movement Speed from 355 → 365.


Undead Surge
Zrc7Aro.jpg


Mana Cost reduced from 70/80/90/100/110 → 70/75/80/85/90.


Corpse Explosion
39IsVvZ.jpg


Mana Cost reduced from 60/70/80/90/100 → 60/65/70/75/80.


Empty the Crypts
Slqn0WK.jpg


Mana Cost adjusted from 100/110/120/130/140 → 100 at all ranks.

Reduced Casting Time from .5s → 0s.

Increased Recovery Time from .1s → .6s.


----------------------------------------------------------------------------------------------------

Ah Muzen Cab
ckUyCF2.jpg


“Ah Muzen Cab is actually a much stronger Hunter than most players give him credit for, putting him in a difficult situation for balance. As Season 3 finishes and we work toward Season 4, we want to make sure gods have a very specific identity. For us, AMC’s identity lies in his Hives. This ability is seeing a wide variety of buffs and quality of life changes to reward players that create a clever network of Hives and to make it slightly harder to gank this Hunter with limited mobility.”

Hives
IrG4BK5.jpg


Reveals all enemy gods within 20 units to all allies and shows hive area at all times.

Shows the area of a Hive being placed in targeting mode.

Increased Radius from 80 → 90.

Reduce Mana Cost from 40/45/50/55/60 → 40 at all ranks.


Honey
h2g7WJ6.jpg


Increased Bees flying to Honey from Hives range from 55 → 90.



----------------------------------------------------------------------------------------------------

Bacchus
kgN8F4D.jpg


“Bacchus has been a constant threat in SMITE, but one of his numbers was very inconsistent with similar Abilities. Almost all gods who have built in anti-heals have it at 50% to facilitate counter-picking. We are bringing up Bacchus’ debuff on Belch of the Gods to be more consistent across the game.”

Belch of the Gods
PSycmDD.jpg


Healing Reduction debuff increased from 25% → 50%.


----------------------------------------------------------------------------------------------------

Camazotz
zLYm8Ib.png


“The community has had many debates about the power level of Camazotz. After watching him closely during his release week, we found that his stats were surprisingly low. He is seeing some small buffs to offset this, although we still anticipate his stats to rise over time as players learn to maximize their potential on the Deadly God of Bats.”

Screech
4TA0t2j.jpg


Cooldown reduced from 15s → 13s.


Vampire Bats
eOfNpjZ.jpg


Separated Slow and Damage over Time into separate effects.

Added new visual FX to convey the Slow (Bats will still convey the DoT).


Bat Out of Hell
13DvDNq.jpg


Increased Duration of this Ability from 3s → 4s.

Now passes through player created deployables.


----------------------------------------------------------------------------------------------------

Kali
V4Pg80N.jpg


“Kali is often considered one of the strongest late game hyper carries in SMITE. Because of her terrifying late game potential, we did not want to give her any direct buffs. However, we did aim to reduce a lot of the randomness that Kali players deal her. Her passive has had its rules changed to never use RNG and to even allow Kali to select her targets in some situations through a new menu.”

Marked for Death
R4AyXpH.jpg


This ability now has a new Menu to allow Kali players to select their first target. The selection must be made before taking any other actions at the start of a match.

Whenever Kali dies, she may change targets through the same Menu.

Upon killing a target, Marked for Death will now select the closest God to Kali to become her next target.


----------------------------------------------------------------------------------------------------

Serqet
3zAc7DU.jpg


“We decided to side with player feedback on this change. Wasting an Ultimate Ability felt bad and avoiding it was more a matter of luck than skill. leaving both parties feeling like something went wrong. Last Breath will now refund the cooldown unless it hits.”

Last Breath
mVoReiT.jpg


This ability will now only go on cooldown if it successfully hits a target.


----------------------------------------------------------------------------------------------------

Thanatos
RN0inti.jpg


“The Hand of Death is a very unique God in that he actually hurts himself to use Abilities. To make sure that Thanatos can continue fighting, even when very low on HP, his Health Costs are being changed. He is also seeing an adjustment to his Silencing ability to better fit the early game, all-in strategy required to be successful with Thanatos.”

General
HiiFmb9.jpg


Abilities now cost % of current Health, not % of total Health.


Soul Reap
iB3F6Ry.jpg


Adjusted Silence duration from .5/.75/1/1.25/1.5s → 1s at all ranks.

 

SunKenRock

Clan General
Nickname
The Gentleman Thief
Clan Job 1
Fever Press Head
Clan Job 2
MotF Officer
Aug 5, 2016
2,668
197
63
Kitchen
Activity

0%

Longevity

11%

None of my gods , next patch
 

neondevil

Guest
May 15, 2016
1,165
1
36
25
Belgium
Activity

0%

Longevity

12%

Thread starter
Ah yeah on a side note i didn't fuck anything up this time, didn't even edit!
 

Hendruid

Non-Member
Oct 18, 2016
114
0
0
Activity

0%

Longevity

11%

All the assassins are getting buffs, interesting, maybe they are preparing for something bigger? A Physical protection getting a major buff, or a new item might join the game?
 

Users who are viewing this thread