This is as much for reminding myself and helping others to deal with bad luck on season so far as it is to show how to make your own luck. A lot of it is based on my experience from previous seasons. You might be one of the people that has not really had much luck despite the large number of hours spent on farming, rerolling and upgrading. Sometimes numbers just do not align for you and it is important to understand the patterns that seems to be occurring. Maybe some of the notes below can give you some comfort:
My personal S16 story on making my own luck after a bad season start
Drop luck situation on start of Day 5 of the S16:
My plan for making up for bad start:
- Diablo 3 drops are a numbers game
- With enough drops you will eventually get what you are looking for albeit at slower pace than your lucky friends.
- Only bad Primals so far
- This is also about number of drops, with enough of them there will be useful ones. General rate I have observed seems to be 10-15 primals with 1 useable good one one.
- If you are looking for perfect primals, then I would say rate is 1 full inventory page of useless ones per one perfect
- My worst season so far (season 14) I had to get 11 bad Primals before I got one useful one
- In general per season I have had almost 2 Stash pages full of primals, therefore I had ended up with around 10 useful ones between my multiple builds
- You can try to make your own luck
- Mass upgrades for rares
- In past I have often farmed a large number of Death’s Breaths (15000) and keys at the same time by running T13 rifts so that I was able to upgrade very large number of rares to legendaries and set items.
- Every time I did that kind of mass crafting day, I ended up with 1-2 useable Primals and many useable Ancient items.
- It usually took me 4-5 days to gather enough materials for the mass crafting.
- When upgrading Rares, try to pick up good base items with as many of possible useable items and least number of unwanted one (example: upgrading rare daggers for Impale Demon Hunter)
- Rerolling legendaries/set items
- This will take running a lot of bounties
- Good approach is to run few bounties every day to build up stockpile of the materials. I tend to run bounties for about 1 hour per day when in this mode so it does not become too repetitive
- I also run one bounty heavy single day to get this started
- Mass upgrades for rares
- Luck with drops comes in streaks/bursts
- It would not be uncommon to see dry drop periods and then later very rich drop days
- So keep at it and you’ll have your lucky day as well
- Diablo 3 season is a marathon, not a sprint
- It has only been few days and there is plenty more left.
- Just like with Paragon levels you see some people get well ahead early seasons only to drop behind later in the season
My personal S16 story on making my own luck after a bad season start
Drop luck situation on start of Day 5 of the S16:
- 40+ hours played after hitting level 70
- 150+ GR90+ runs with T13 runs for keys for that (max number of loot drops)
- 1000 Paragon
- Both T13 and GR builds I use atm have total of 4 ancients between them. 3 were drops, 1 was graciously given to me.
- 8 Primals so far, all useless
- My Compass Rose and F&R rings are atrocious with single DPS stat after rerolling one stat
My plan for making up for bad start:
- Create a bounty build using Tal’s Frozen Orb, AW and Sage’s set
- Get build together, I have all the pieces, even if those are not that good. Tal’s buff should carry the low under 1 million sheet DPS
- I’ll use Sage’s gloves and Boots to get extra DBs while running bounties
- Use first bounty mats to reroll ancient AW to speed the process
- Run at least 1 hour per day of T13 split bounties with next Saturday doing same for 6+ hours
- Aside of the above AW to ancient or great normal AW reroll, do not use any of the mats
- Complete seasonal Campaign to enable Templar quest
- This allows one to run the templar quest over and over again with 100+ grey materials per minute. So 6000 grey materials per hour.
- Grey items are the biggest limitation for upgrading rares
- Mass run T13 rifts for DBs, mats and keys using build with Sage’s set bonus
- Unlike last time, I will not run these without some GR90+ in between T13 rifts
- Run more GR90s for loot and Exp
- Hoping for good luck streak with drops
- These will also be used to prepare gems for Augmentation as I’m mostly done getting my in-use legendary gems to either Max or level 100+
- Once I have 15000+ DBs and 30000 each of other materials, mass upgrade for items which are my weakest
- To save on materials, I will use gambling as a way to get the base items rather than crafting those at Blacksmith if possible (not valid for weapons)
- Mass reroll priority weak items
- Looking to get to 2000+ bounty materials and 20000 forgotten souls before rerolling spree
- I will refrain from Augmenting my Ancient items until I’m done with previous steps unless the item has so good stats, I’m unlikely to find better one reliably.