Path of Exile - Path of Patch Notes | Page 28 | FeverClan - Gaming Community

Axle

Clan Leader
Oct 13, 2016
690
39
28
USA
Clan Rank
Vice Commander
Vice Commander
3.13.1b Hotfix 2:

  • Fixed a bug where the maximum modifier limit could be bypassed on Cogwork Rings via Harvest crafting.
  • Fixed a visual bug with the Blackflame unique sometimes showing purple squares when killing certain monsters.
 

Axle

Clan Leader
Oct 13, 2016
690
39
28
USA
Clan Rank
Vice Commander
Vice Commander
3.13.1c Patch Notes:

Ritual Improvements

  • Ritual rewards that have been revealed can now be linked in chat.
  • The Monstrous Treasure prophecy can no longer activate in maps where Blood-filled Vessels are used.
  • Foul Ritual encounters will now only apply Toxic Vines if you stop moving during the Ritual encounter.
  • The Obtain Ritual Base Types challenge now requires you to exchange Tribute for 9 out of 27 Ritual Base Types.
  • Fixed a bug where Ritual Altars couldn't be interacted with if all of the monsters that spawned inside the Ritual Circle were killed outside of it.
  • Fixed a bug where Blight encounters sometimes couldn't be started if they were too close to a Ritual Altar.
  • Fixed a bug where certain monsters could remain stationary during Ritual encounters.
  • Fixed a bug where certain Conqueror-influenced monsters could be invisible during Ritual encounters.
  • Fixed a bug where certain Elder-influenced monsters could be immune to damage for a short period of time after being revived during a Ritual encounter.
  • Fixed a bug where the Grotto Map boss could become invulnerable during a Ritual encounter.
  • Fixed a bug where the Estuary Map boss could become invisible after being revived during a Ritual encounter.
  • Fixed a bug where the Spider Lair Map boss could sometimes disappear if a Ritual encounter was completed near the boss.


General Improvements
  • Reduced the life on Tier 4 Harvest bosses.
  • A short grace period has been added between Elder Guardian phases.
  • Maps Influenced by The Shaper or The Elder can no longer be obtained as a reward for completing tiers 1-4 of The Maven's Challenge for an Atlas region.
  • The Raider's Quartz Infusion ascendancy passive no longer grants a permanent Phasing visual effect.
  • Syndicate Safehouses now have a minimum area level of 73.
  • The values of the "x% less effect of Curses on Monsters" and "Monsters have x% chance to Avoid Elemental Ailments" map modifiers on Synthesis maps have been lowered, so that it's no longer possible to reach 100% on these modifiers with the Vivid Memories Atlas Passive node allocated.
  • The Stone Golem's Attack Range has been increased, and will now use its Slab Slam and Rolling Stone skills more often.
  • The Bramble Valley Map can no longer roll the Twinned modifier.
  • Water Volatiles spawned in the Forking River Map boss encounter now spawn less often, deal less damage and explode with a greater delay after being touched.
  • The Whirlpool skill used by the Forking River Map boss now requires the player to be further away from the boss and persists for a shorter duration.
  • The Repeated Water Lance skill used by the Forking River Map boss now requires the player to be within a closer radius to the boss. The boss also turns at a lower speed while using this skill.
  • The Teleport skill used by the Forking River Map boss no longer deals damage.
  • The Shadow Councillor clones summoned by the Crimson Township Map boss have been visually updated to make it easier to see when they appear.
  • The Crimson Township Map boss now summons Shadow Councillor clones at a reduced frequency.
  • The Blood Ritual debuff in the Crimson Township Map boss encounter now stacks up after a small delay, if re-entering the encounter after dying or leaving.
  • Fixed a bug where the Uncharted Realms Atlas passive tree wouldn't unlock correctly after defeating The Maven.
  • Fixed a bug where the incorrect faction's Splinters and Emblems could be obtained from a Legion encounter.
  • Fixed a bug where totems were not being counted as Allies.
  • Fixed a bug where the chance to Dodge Spell Damage would only be calculated once for all three of the Forking River Map boss's Repeated Water Lance hits.
  • Fixed a bug where the Graveyard Map bosses could become invulnerable when using Explosive Arrow.
  • Fixed a bug with The Hidden Blade unique dagger where Unseen Strike could trigger while you were dead.
  • Fixed a bug where Ballista Totems and Spell Totems were incorrectly calculating their life based on the level of the supported Skill Gem, rather than the level of their Support Gem.
  • Fixed a bug where the "Socketed Gems are Supported by Level x Item Rarity" elevated modifier wasn't working correctly.
  • Fixed a bug with Arcane Surge where the strongest source of the buff was not always prioritised.
  • Fixed a bug with Fortify where the strongest source of the buff was not always prioritised.
  • Fixed a bug where the Hydrosphere skill could sometimes fail to deal damage if a monster lost the Drenched debuff after a new Hydrosphere was created.
  • Fixed a bug with the Wave of Conviction skill where repeating the skill (for example with Spell Echo or Unleash Support), could result in monsters only being hit by one of the waves.
  • Fixed a bug where Sniper's Mark could fail to split projectiles when used alongside the Mercenary's Lot unique gloves.
  • Fixed a bug with the Slayer's Impact ascendancy passive where the "5% increased Area of Effect per Enemy killed recently, up to 50%" modifier wasn't working correctly.
  • Fixed a bug with Channelling skills not working as intended while being affected by an Echoing Shrine.
  • Fixed a visual bug where the Conqueror tracker on the Atlas could sometimes show the incorrect amount of maps required to open portals to fight the Conqueror.
  • Fixed a bug where anointed amulets wouldn't hide their passive skill information when viewing their Advanced Mod Descriptions.
  • Fixed a visual bug where the passive skill information from hovering over an anointed amulet could sometimes appear larger than intended.
  • Fixed a visual bug with the Doomcrow Weapon Effect's feathers being the wrong colour.
  • Fixed a visual bug where the Maven Map Device button could appear on the Map Device without being unlocked.


Crash Fixes
  • Fixed a client crash that could occur when using the Roc Sentinel Legion monster as a Spectre.
  • Fixed a rare client crash that could occur during the Tul, Creeping Avalanche encounter.
  • Fixed a common instance crash.
 

Axle

Clan Leader
Oct 13, 2016
690
39
28
USA
Clan Rank
Vice Commander
Vice Commander
3.13.1.d Patch Notes:

  • Maven's Invitations for The Uncharted Realms Atlas region now indicate which bosses have already been witnessed by The Maven.
  • Loading has been improved so that the initial loading screen is faster and textures are not reloaded after viewing full-screen user interface panels such as the Passive Skill Tree or Atlas of Worlds.
  • Fixed a bug where the Guardian's Aid Atlas Passive node could sometimes fail to activate.
  • Fixed a bug where the Alternate Quality effect on Anomalous Golem gems wasn't working correctly.
  • Fixed a bug where the Alternate Quality effect on the Phantasmal Earthquake gem wasn't working correctly.
  • Fixed a visual bug where Zana's Map Device modifiers weren't displayed in the list of map modifiers after entering a map.
  • Fixed a visual bug introduced with 3.13.1c that could occur when hovering over amulets and cluster jewels.
 

Axle

Clan Leader
Oct 13, 2016
690
39
28
USA
Clan Rank
Vice Commander
Vice Commander
3.13.1e Patch Notes:

General Improvements

  • Sirus, Awakener of Worlds and The Shaper can no longer appear in The Sacred Grove, Temporal Incursions, Syndicate Laboratories and Conqueror arenas.
  • Added a Void Ground Hideout Decoration. This can be purchased from Zana at Decoration Level 2, for 330 Favour.
  • Added an Expand/Collapse All button to the Hideout Decorations tab.
  • Guild microtransactions can now be added to your Watchlist.
  • The Additional Modifiers sidebar on the Map Device has been visually updated to make it easier to see how many Sextant uses remain.
  • Clarified that Hexes applied as Auras with Blasphemy Support do not gain Doom.
  • Clarified that players must be Petrified by The Gorgon in Sulphur Vents Map for the Complete Encounters III challenge.
  • Fixed a bug where certain map bosses could sometimes fail to transition to their next phase if they were frozen.
  • Fixed a bug where the Maven: Uncharted Realms quest could be shown earlier than intended.
  • Fixed a bug where the "Accept the Maven's Invitation" quest notification could appear more often than intended.
  • Fixed a bug where certain monsters could be immune to damage during Ritual encounters.
  • Fixed a bug where certain monsters could re-emerge after being revived during a Ritual encounter.
  • Fixed a bug where the portal to the Map could disappear while inside The Sacred Grove in certain maps.
  • Fixed a bug where your mana reservation could be removed when using the Tukohama's Fortress unique shield alongside the Necromantic Aegis keystone passive skill.
  • Fixed a bug where the Plume of Pursuit unique helmet could cause Blade Vortex to deal critical strikes more often than intended.
  • Fixed a bug where Talismans could drop without an anointment in the Distant Memories unique maps.
  • Fixed a bug where the "Socketed Spells have +x% to Critical Strike Multiplier" modifier was incorrectly applying to the Anomalous Alternate Quality effect on Zealotry.
  • Fixed a bug where the the "Strongbox Monsters have 600% increased Item Quantity" Elevated Sextant modifier was only applying 500% increased Item Quantity.
  • Fixed a bug with Wintertide Brand where Chill could be applied for a longer duration than intended.
  • Fixed a bug where the "Trigger level x Warlord's Mark when you Hit a Rare or Unique Enemy" modifier was granting less Rage than intended.
  • Fixed a bug with Righteous Fire where swapping socketed Support gems during the grace period could cause the skill to deal no damage.
  • Fixed a bug where Hydrospheres couldn't be Shocked or Frozen when using Elemental Hit as a Ranged skill.
  • Fixed a bug with Orb skills where damage would be reflected to the player if these skills were supported with Traps or Mines.
  • Fixed a bug where the Alternate Quality effect on the Anomalous Mana Leech Support gem wasn't working correctly.
  • Fixed a bug where the Alternate Quality effect on the Divergent Decoy Totem gem was incorrectly regenerating 20% of life per minute instead of per second.
  • Fixed a bug where Desecrate could fail to summon corpses against certain bosses when triggered by Arcanist Brand.
  • Fixed a bug where the Demonic Herald Effect microtransaction could cause Sentinels summoned by Herald of Purity to not use their Crusade Slam skill.
  • Fixed a bug where the Do Not Disturb mode wouldn't display announcements such as the Realm restarting.
  • Fixed a bug where completing the Eternal Labyrinth with a Dedication, Tribute or Gift to the Goddess could count towards two Izaro kills for the Complete Endgame Grinds challenge.
  • Fixed a bug where the Chaos Orb vendor recipe in the Complete Vendor Recipes challenge could be achieved by combining a stack of 20 Chaos Shards.
  • Fixed a bug where the Temple Scholar Spectre could cast Incinerate while there were no monsters nearby.
  • Fixed a bug in the Silo map where items could drop in an inaccessible area.
  • Fixed a bug where the Oba's Cursed Trove unique map wasn't playing the gong sound effect upon reaching certain map thresholds.
  • Fixed a bug where the camera zoom speed was much slower during the Sirus, Awakener of Worlds encounter.
  • Fixed a bug where the Skill Bar User Interface Panel could sometimes fail to visually update.
  • Fixed a visual bug where the "Socketed Skills apply Fire, Cold and Lightning Exposure on Hit" modifier was only displaying the Cold Exposure modifier on the skill description.
  • Fixed a visual bug where the Alternate Quality effects on the Phantasmal Spark and Anomalous Crackling Lance gems were missing description text.
  • Fixed a visual bug where the Metamorph Stash Tab could display the incorrect number of stored organs.
  • Fixed a visual bug where the random variation portal options could temporarily disappear after equipping certain microtransactions.

Mac Improvements
  • Fixed a bug where you couldn't rotate while using Channelling skills if the skill was assigned to the right or middle mouse button.
  • Fixed a bug where Hideouts couldn't be imported or exported.
  • Fixed a bug where the client window buttons would no longer function after attempting to import or export a Hideout.
  • Fixed a client crash that could occur when resizing the client window.

PvP Improvements
  • Scorching Ray now has an attack time override of 3 seconds.
  • Fixed a bug where premade Templar characters wouldn't be able to equip the Firestorm gem.
  • Fixed a bug where premade Duelist characters wouldn't have a fully allocated Passive Tree.
  • Fixed a bug where the Duelist's premade character build was incorrectly named "Whirling Blade" (now Double Strike).

Crash Fixes
  • Fixed a client crash that could occur during Legion encounters.
  • Fixed a rare instance crash.
  • Fixed two instance crashes.
 

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