SunKenRock
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SunKenRock
Clan General
- Nickname
- The Gentleman Thief
- Clan Job 1
- Fever Press Head
- Clan Job 2
- MotF Officer
- Aug 5, 2016
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Game Balance Changes
We changed the Concealment Expert skill: ships of all types will now receive a 10% bonus. Previously, it equaled 16% for aircraft carriers, 14% for battleships, 12% for cruisers and 10% for destroyers.
Aftereffects for various types of ships:
- Destroyers will have more time to initiate a maneuver should they unexpectedly find themselves in a dangerous vicinity to a cruiser;
- Cruisers can be less fearful of battleships tweaked for better concealment;
- For battleships, this skill will no longer seem a must, allowing more flexibility in what concerns configuration choices.
We'll keep a close eye on how these changes affect gameplay experience with these ships and take measures if needed.
In update 0.8.0, fire duration on certain large cruisers has been increased from 45 to 60 seconds. This change is systemic and affects the following ships: Kronshtadt, Stalingrad, Azuma and Alaska.
The excellent armor of these large cruisers created an excessive advantage in survival during long battles. With the correct positioning of the ships, the only way to deal a lot of damage to them is through setting fires. Increasing the time required to extinguish the fire for these cruisers will improve their combat efficiency compared to conventional cruisers, keeping their distinctive features: high damage from the main battery salvo, a well-armored citadel and a large amount of hit points.
The ships listed below showed a statistical lag in comparison to other ships of their tier and type. Taking into account their individual characteristics, we made a number of balance edits with the intention of increasing their efficiency.
Japanese battleship Izumo, Tier IX:
- Increased the sigma parameter from 1.8 to 2.0 to achieve tighter grouping of shells inside the dispersion ellipse.
Japanese battleship Kii, Tier VIII:
- Main Battery reload time was reduced from 31 to 30 seconds
- We changed the following parameters of torpedo armament:
- Range was increased from 6 to 10 km
- Speed was reduced from 63 to 62 kts
- Maximum damage was increased from 14,600 to 17,233
Japanese battleship Nagato, Tier VII:
- Main Battery reload time was reduced from 32 to 30 seconds.
U.S. battleship Colorado, Tier VII:
- Increased the sigma parameter from 1.9 to 2.0.
French battleship Dunkerque, Tier VI:
- Reduced the main gun reload time from 28 to 26 seconds.
U.K. battleship Hood, Tier VII:
- Increased the sigma parameter from 1.8 to 1.9, improving the ship's firing accuracy with a tighter grouping of shells inside the dispersion ellipse.
- AP fuse delay was increased from 0.015 to 0.033 seconds.
French destroyer Aigle, Tier VI:
- Torpedo range was increased from 7 to 8 km.
U.S. destroyer Mahan, Tier VII:
- Main Battery reload time was reduced from 4 to 3.3 seconds.
U.S. destroyer Sims, Tier VII:
- The stock torpedo stats were changed:
- Range was increased from 5.5 to 7 km
- The alternative torpedo stats were changed:
- Range was increased from 9.2 to 10.5 km
- Maximum damage was increased from 8,500 to 9,667
- Reload time was increased from 72 to 76 seconds
- "High risk, high reward" gameplay, employing torpedoes with a short range and good speed, capable of causing a great deal of damage.
- The comparatively safe option with a longer range, meaning that torpedoes can be fired from a greater distance, but with less damage and low-speed.
- "Repair Party" consumable was added to an extra slot:
- Number of charges: 1 (Repair Party I) and 2 (Repair Party II)
- Reload time: 120 (Repair Party I) and 80 (Repair Party II) seconds
- Duration: 28 seconds
- HP regeneration speed: 0.5% of HP per second
- "Repair Party" consumable was added to the slot with "Smoke Generator":
- Number of charges: 2 (Repair Party I) and 3 (Repair Party II)
- Reload time: 120 (Repair Party I) and 80 (Repair Party II) seconds
- Duration: 28 seconds
- HP regeneration speed: 0.5% of HP per second
Link for more World of Warships Patch
SunKenRock
Clan General
- Nickname
- The Gentleman Thief
- Clan Job 1
- Fever Press Head
- Clan Job 2
- MotF Officer
- Aug 5, 2016
- 2,668
- 197
- 63
- Activity
0%
- Longevity
12%
Thread starter
SunKenRock
Clan General
- Nickname
- The Gentleman Thief
- Clan Job 1
- Fever Press Head
- Clan Job 2
- MotF Officer
- Aug 5, 2016
- 2,668
- 197
- 63
- Activity
0%
- Longevity
12%
Thread starter
SunKenRock
Clan General
- Nickname
- The Gentleman Thief
- Clan Job 1
- Fever Press Head
- Clan Job 2
- MotF Officer
- Aug 5, 2016
- 2,668
- 197
- 63
- Activity
0%
- Longevity
12%
Thread starter
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