Index
Game Browser & CTF
Hero Balance Changes
Competitive Changes
Map Balance Changes
Bug Fixes
The Game Browser allows players to start a new Custom Game and be able to adjust the settings on various maps, modes, and heroes to create your own tailor-made match.
[video=youtube_share;62vG0BIzpTE]https://youtu.be/62vG0BIzpTE[/video]
Capture The Flag
Capture The Flag is coming to the Arcade as a permanent Game Mode. There are now a total of 12 maps that support CTF.
Ana
- New Hero Option
- Allows players to adjust Nano Boost’s targeting sensitivity
Bastion
- New Passive - Ironclad
- Bastion takes 35% less damage while in Sentry or Tank configuration
- Configuration: Sentry
- Deploy time decreased from 1.5 seconds to 1.0 second
- Bullet spread increased by 50 percent
- Bullet spread is always at maximum (it no longer increases as the weapon is fired)
- Magazine size increased from 200 to 300
- Headshot damage multiplier has been removed
- No longer deals critical damage
- Configuration: Recon
- Bullet spread decreased by 25 percent
- Magazine size increased from 20 to 25
- Self-Repair
- Can now be used while moving
- Now bound to secondary fire (formerly Ability 2)
- No longer interrupted by taking damage
- A new resource meter has been added that deplete while Self-Repair is active and recharges when not in use
- Configuration: Tank
- No longer grants bonus armor
D.Va
- Defense Matrix
- Projectiles do not require any travel time before being blocked
Mei
- Cryo-Freeze
- Mei can now be targeted by allies while in Cryo-Freeze
Mercy
- Resurect
- While performing a resurrection, Mercy now becomes temporarily invulnerable along with the allies being revived
- Caduceus Staff
- Zenyatta can no longer be targeted when Transcendence is active
- New Hero Option: Guardian Angel Sensitivity
- Allows players to adjust Guardian Angel’s targeting sensitivity
- New Hero Option: Beam Sensitivity
- Allows players to adjust targeting sensitivity on Mercy’s Caduceus Staff beams
Roadhog
- Scrap Gun
- Spread decreased by 20%
- Chain Hook
- Targets are now pulled to a location 3.5 meters away, up from 2 meters
- Cooldown increased from 6 to 8
Sombra
- New Hero Option: Hack Sensitivity
- Allows players to adjust the targeting sensitivity on Sombra’s Hack ability
Symmetra
- Sentry Turret
- [CONSOLE] Damage per second increased from 21 to 25.5
Torbjörn
- Rivet Gun
- Ammo is now loaded earlier in the reload animation
- Build Turret
- [CONSOLE] Damage increased from 10 to 12
Widowmaker
- New Hero Option: Grappling Hook Sensitivity
- Allows players to adjust Grappling Hook’s targeting sensitivity
Winston
- Critical hit volume reduced by 15%
Zarya
- New Hero Option: Projected Barrier Sensitivity
- Allows players to adjust Projected Barrier’s targeting sensitivity
Zenyatta
- New Hero Option: Harmony Orb Sensitivity
- Allows players to adjust Harmony Orb’s targeting sensitivity
- New Hero Option: Discord Orb Sensitivity
- Allows players to adjust Discord Orb’s targeting sensitivity
General
- Skill ratings below 500 will no longer be displayed
General
- Respawn Delay
- When attackers outnumber defenders while taking a control point on Assault, Escort and Assault/Escort maps, the defenders’ respawn time will slowly increase until it hits a maximum value or the defense manages to gain the upper hand.
- Eichenwalde
- A second gate no longer closes after the payload passes through the castle doors. Instead, rubble from the damaged doorway partially blocks the entrance.
General
- Fixed an audio bug that prevented the point capture sound from increasing in pitch as the capture progressed
- Fixed an issue preventing key bindings on the communication wheel from displaying properly
- Fixed a bug causing some key bindings to revert to default after the first round of a Control map
- Fixed a bug that allowed commendation cards to be recalculated and transferred to a new player after the previous recipient left at the end of a round
- Fixed a bug that caused the “experience gained” audio effects to continue playing, even after the players left the game lobby
- Environmental damage to barriers no longer counts toward the "Damage Blocked" statistic
AI
- Fixed a bug that caused Roadhog bot to spin around after hooking a target
Competitive Play
- Fixed a bug preventing “60 seconds remaining” and “30 seconds remaining” voice lines from playing during the second round of a match
Heroes
- Fixed a bug preventing Lucio’s “Sound Barriers Provided” statistic from being properly calculated
- Fixed a bug preventing Reinhardt’s Charge from properly pinning targets
- Fixed a bug preventing Reinhardt’s shield from displaying cracks at low health with the Wujing skin equipped
- Fixed a bug that allowed Roadhog to turn freely while pulling a hooked target
- Fixed an issue that allowed Sombra’s Translocator to become stuck in the air
- Fixed a bug preventing Tracer’s ”Clock’s Tickin’’ spray from matching the thumbnail in the Hero Gallery
Maps
- Adjusted the collision in the attacker spawn room on Eichenwalde to prevent players from getting stuck in the pipes
- Torbjörn can now construct turrets on the stairs in Oasis
- Fixed an issue that caused Highlight Intros to clip into the roof of a building on Lijang Tower