Patch Notes (28/02/17)


Idolator

Supreme Ruler of the Multiverse
Nov 6, 2015
1,496
UK
Clan Rank
Sergeant Major of the Army
Sergeant Major

Of the Army
Index


Game Browser & CTF
Hero Balance Changes
Competitive Changes
Map Balance Changes
Bug Fixes




The Game Browser allows players to start a new Custom Game and be able to adjust the settings on various maps, modes, and heroes to create your own tailor-made match.

[video=youtube_share;62vG0BIzpTE]https://youtu.be/62vG0BIzpTE[/video]​



Capture The Flag

Capture The Flag is coming to the Arcade as a permanent Game Mode. There are now a total of 12 maps that support CTF.



Ana


  • New Hero Option
    • Allows players to adjust Nano Boost’s targeting sensitivity


Bastion


  • New Passive - Ironclad
    • Bastion takes 35% less damage while in Sentry or Tank configuration
  • Configuration: Sentry
    • Deploy time decreased from 1.5 seconds to 1.0 second
    • Bullet spread increased by 50 percent
    • Bullet spread is always at maximum (it no longer increases as the weapon is fired)
    • Magazine size increased from 200 to 300
    • Headshot damage multiplier has been removed
    • No longer deals critical damage
  • Configuration: Recon
    • Bullet spread decreased by 25 percent
    • Magazine size increased from 20 to 25
  • Self-Repair
    • Can now be used while moving
    • Now bound to secondary fire (formerly Ability 2)
    • No longer interrupted by taking damage
    • A new resource meter has been added that deplete while Self-Repair is active and recharges when not in use
  • Configuration: Tank
    • No longer grants bonus armor


D.Va


  • Defense Matrix
    • Projectiles do not require any travel time before being blocked


Mei


  • Cryo-Freeze
    • Mei can now be targeted by allies while in Cryo-Freeze


Mercy


  • Resurect
    • While performing a resurrection, Mercy now becomes temporarily invulnerable along with the allies being revived
  • Caduceus Staff
    • Zenyatta can no longer be targeted when Transcendence is active
  • New Hero Option: Guardian Angel Sensitivity
    • Allows players to adjust Guardian Angel’s targeting sensitivity
  • New Hero Option: Beam Sensitivity
    • Allows players to adjust targeting sensitivity on Mercy’s Caduceus Staff beams


Roadhog


  • Scrap Gun
    • Spread decreased by 20%
  • Chain Hook
    • Targets are now pulled to a location 3.5 meters away, up from 2 meters
    • Cooldown increased from 6 to 8


Sombra


  • New Hero Option: Hack Sensitivity
    • Allows players to adjust the targeting sensitivity on Sombra’s Hack ability


Symmetra


  • Sentry Turret
    • [CONSOLE] Damage per second increased from 21 to 25.5


Torbjörn


  • Rivet Gun
    • Ammo is now loaded earlier in the reload animation
  • Build Turret
    • [CONSOLE] Damage increased from 10 to 12


Widowmaker


  • New Hero Option: Grappling Hook Sensitivity
    • Allows players to adjust Grappling Hook’s targeting sensitivity


Winston


  • Critical hit volume reduced by 15%


Zarya


  • New Hero Option: Projected Barrier Sensitivity
    • Allows players to adjust Projected Barrier’s targeting sensitivity


Zenyatta


  • New Hero Option: Harmony Orb Sensitivity
    • Allows players to adjust Harmony Orb’s targeting sensitivity
  • New Hero Option: Discord Orb Sensitivity
    • Allows players to adjust Discord Orb’s targeting sensitivity




General


  • Skill ratings below 500 will no longer be displayed




General


  • Respawn Delay
    • When attackers outnumber defenders while taking a control point on Assault, Escort and Assault/Escort maps, the defenders’ respawn time will slowly increase until it hits a maximum value or the defense manages to gain the upper hand.
  • Eichenwalde
    • A second gate no longer closes after the payload passes through the castle doors. Instead, rubble from the damaged doorway partially blocks the entrance.




General


  • Fixed an audio bug that prevented the point capture sound from increasing in pitch as the capture progressed
  • Fixed an issue preventing key bindings on the communication wheel from displaying properly
  • Fixed a bug causing some key bindings to revert to default after the first round of a Control map
  • Fixed a bug that allowed commendation cards to be recalculated and transferred to a new player after the previous recipient left at the end of a round
  • Fixed a bug that caused the “experience gained” audio effects to continue playing, even after the players left the game lobby
  • Environmental damage to barriers no longer counts toward the "Damage Blocked" statistic


AI


  • Fixed a bug that caused Roadhog bot to spin around after hooking a target


Competitive Play


  • Fixed a bug preventing “60 seconds remaining” and “30 seconds remaining” voice lines from playing during the second round of a match


Heroes


  • Fixed a bug preventing Lucio’s “Sound Barriers Provided” statistic from being properly calculated
  • Fixed a bug preventing Reinhardt’s Charge from properly pinning targets
  • Fixed a bug preventing Reinhardt’s shield from displaying cracks at low health with the Wujing skin equipped
  • Fixed a bug that allowed Roadhog to turn freely while pulling a hooked target
  • Fixed an issue that allowed Sombra’s Translocator to become stuck in the air
  • Fixed a bug preventing Tracer’s ”Clock’s Tickin’’ spray from matching the thumbnail in the Hero Gallery


Maps


  • Adjusted the collision in the attacker spawn room on Eichenwalde to prevent players from getting stuck in the pipes
  • Torbjörn can now construct turrets on the stairs in Oasis
  • Fixed an issue that caused Highlight Intros to clip into the roof of a building on Lijang Tower
 
A

arya1332

Guest
In case anyone is wondering, the new D.Va change is actually a significant boost to her defensive gameplay. You should be able to completely stop Roadhogs from damaging your teammates after a hook now!
 
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