Patch Notes (21/03/17)


Idolator

Supreme Ruler of the Multiverse
Nov 6, 2015
1,496
UK
Clan Rank
Sergeant Major of the Army
Sergeant Major

Of the Army
New Hero

Orisa (Tank)


  • Main Weapon - Fusion Driver
    • Orisa’s automatic projectile cannon delivers sustained damage, but slows her movement while she fires it
  • Alternative Fire - Halt!
    • Orisa launches a graviton charge which she can detonate, slowing nearby enemies and pulling them towards the explosion
  • Fortify
    • Orisa temporarily reduces damage she takes, and cannot be affected by action-impairing effects
  • Protective Barrier
    • Orisa throws out a stationary barrier that can protect her and her allies from enemy fire
  • Ultimate - Supercharger
    • Orisa deploys a device to increase damage inflicted by allies within her line of sight



General Updates

Competitive Play

On Route 66, the attacking team is now given 60 additional seconds after pushing the payload to the first checkpoint

Custom Game and Game Browser

When setting up a Custom Game, players can now disable or modify abilities activated with the secondary fire button


Hero Updates

Ana


  • Biotic Rifle
    • Damage decreased from 80 to 60


Bastion


  • Ironclad
    • [XB1, PS4] Bastion now takes 20% less damage while in Configuration: Sentry or Tank (formerly 35%)


Junkrat


  • Total Mayhem
    • Junkrat's explosion no longer hurt himself


Mercy


  • Caduceus Staff
    • The amount of increased damage that’s done when boosting another player is now tracked under the match statistics and on the Career Profile page


Sombra


  • Hack
    • Sombra’s teammates can now see hacked healthpacks through walls
  • Stealth
    • Sound effects and VO distance has been reduced to 15 meters when Sombra enters or exits Stealth
  • Translocator
    • Cooldown reduced from 6 seconds to 4 seconds


Winston


  • Barrier Projector
    • Ability cooldown now starts when the barrier is placed, instead of when it ends


Zarya


  • Particle Barrier
    • No longer protects Zarya from knockback
  • Projected Barrier
    • No longer protects allies from knockback


Zenyatta


  • Orb of Destruction
    • Alternate fire cooldown has been reduced from 1 seconds to 0.6 seconds
    • Weapon spread has been removed



Bug Fixes

General


  • When Teleporters, Shield Generators, and other player-owned objects are destroyed, the kill feed now properly displays the owner’s name


A.I.


  • Fixed a bug preventing Bastion and Torbjörn bots from taking a defensive position when turret abilities were disabled in Custom Games


Competitive


  • Fixed a visual bug that prevented your current medals from being displayed in the setup phase between rounds


Custom Game and Game Browser


  • Fixed a bug causing players to respawn in the enemy spawn room after being pinned against a car by an enemy Reinhardt on Oasis
  • A scoring requirement clarification has been added to the Capture the Flag settings, stating that each team’s flag will need to be secured before they can score
  • Fixed a bug that could cause certain settings to be displayed on the Custom Game’s information screen even when they weren’t being used
  • Fixed an issue preventing values from the “Ultimate Generation” setting from being correctly displayed
  • Heroes and maps are now sorted alphabetically under the “Find Game” filters in the Game Browser
  • Fixed a bug preventing Bastion’s Self-Repair ability from being disabled in the Custom Game settings


Heroes


  • Fixed an issue preventing Bastion’s walking animation from being triggered while Self-Repair was in use
  • McCree no longer receives credit toward his on-fire meter when his Flashbang is used against Mei’s Ice Wall
  • Fixed a bug that kept a successful Roadhog hook from counting towards the “Match Players Hooked” statistic when the enemy player was killed on impact
  • Fixed an issue causing Zenyatta’s feet to clip through his robe while his Sanzang skin was equipped
  • Fixed a bug causing Reaper's shotguns and D.Va's mech to appear unusually large on the main menu


Maps


  • Training bots that are destroyed in the Practice Range are now displayed in the kill feed
  • Fixed a bug allowing more than one player to enter the Practice Range
 
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