Fever Press: Fever Weekly Newsletter #476


SunKenRock

Clan General
Aug 5, 2016
2,580
Kitchen
Clan Rank
Lt. General
Lt. General


Issue 476


Index:
(Click on any of them to be redirected)

Editorial
Announcements
Fever Events
Special Events
Fever Jobs
Inside Fever
Fever FNG
P.O.W.
Member Spotlight
Fever Flair
Behind the scenes
Tech News
E-Sports
Game News
Miscellaneous
Gaming Beats
Funnies






Hopefully this year will be better as we go along , slow for news but still worth the read. Id say read this for OmegaDir but then i might end up with negative views ;) . So send me your screenshots ,and ill place them in the weekly. And if you hate it ill send my Honey Badger after you .


- SunKenRock -


Hello everyone!!! MJ aka Miss Joker

Its me again x2 , coming to annoy you with love and chaos

Its that time of the year to make your nominations for the Fevers!
So this year, once again, I will be hosting this best and funniest event of the clan. For the members that have no clue what I am actually talking about, here's a simple explanation for it:

This is an annual event where you get to pick who is deserving the award in the given categories (see list below). We start with a nomination part and then there will be a voting part for each awards. This is only the nomination part, so, all you have to do is to click on the link (I will put it below) and just fill all the categories, as much as you know, about who should wins the award. Pretty simple, right?
Once all the nominations are gathered, there will be a voting period for the top 5(ish) nominees for each awards. I will make a new post about it, linked to a survey with the nominees you can vote for. At the end of the voting period, I will make the announcement of all the winners in Discord. Don't worry, I will update you all with the dates when its time. - Miss Joker -

Link - Click here


Greetings, all! Here is your weekly update from Fever Social!

Incoming Special Event The Midnight Double Fever Picture Show, this Saturday, hosted by the one and only @|Fever| theoldbore |BG| ! Come stop in for an AMA with our host, a showing of the Rocky Horror Picture Show, and more! It all starts at 7 pm EST (4 pm PST)!

GOTM Mechwarrior Online is going strong! Come check out a game night -- they're held three times a week! Watch the events channel for details!

Along with your regularly scheduled social events -Selenite-




Game Nights:
Events Schedule
Calendar

Please check the forum calendar and #events channel on Discord for up-to-date event times. Also see the suggestions thread for any requests and/or offers to host an event


If you would like to help ensure your game's game nights, events, etc. are listed and want to have the ability to post them on the calendar, or your game nights do not appear on this calendar over the next few days, please contact please contact Violet or OmegaDir who can get you squared away or answer any questions.

To convert the times to your timezone, use the following tool: Time Zone Converter. Please check the Discord Events channel for reminders about events. Also with some game nights being made up for that day due to the people who are on.




Special Events




Clan Jobs: In and out of gaming

Fever Clan Job Roster Master List

This link will take you to everything Fever and provides a table of contents to direct you to what you may seek. If you do not see anything for a game that you are looking for (or might be interested in starting a group in) contact:



Head of Games - OmegaDir

Deputy Head of Games -

Assistant Head of Games - FocusedFool


Division Commander: MerlinsBrother, Medic739, and Thundernut (Misc) , theoldbore


Clan Jobs Forum!

This is a forum dedicated to job adverts where companies and departments can post their available jobs, specify what it would entail, and if it is open to officers and/or enlisted. You are not required to use this forum, but it's here as a means to help you get personnel into your section. When that position is filled, please make a final post that the position was filled and then close your thread (or request to get it closed if you do not have permissions) to further responses.


GTA V - January 7, 2021

Rainbow Six Seige - R6 Stats





criimson / Jwyl / Vindi213 / BaronLord9988







Last week's winner was Dezma and Tbaum (FNG)
- please congratulate them!

This week's nominees are:


codetroll

Jsent

raindog


Please vote for them here -> PoW-1-11-2021














What to Expect at the All-Digital CES 2021

In-person product demos and networking events are off the table, but the all-virtual show must go on. Here's what we expect to see at the reimagined CES.
For decades, tech journalists have kicked off the new year with a trip to Las Vegas for a little gambling and a lot of tech news. But this year, with COVID-19 still raging out of control around the globe, CES 2021 is an all-digital affair.

In-person events and networking events are off the table, but major tech companies that have grown accustomed to running online events are doing the same for CES. This year's show runs from Jan. 11-14; we've already seen a few pre-show announcements, but here's what PCMag analysts expect to see at the reimagined CES 2021.

Laptops

CES is frequently chock full of innovative laptop designs, and despite the show being virtual this year, we don’t expect the stable of innovations to subside. In fact, we expect the 2021 show to be brimming with new laptops at every price and feature set.

There will undoubtedly be a gaggle of inexpensive Windows laptops and Chromebooks, since they have been hard to come by over the past few months as people working and learning from home have snapped them up. Even before the show officially started, Samsung announced a new midrange Chromebook, and we expect other manufacturers to follow suit.

There will also be plenty of new cutting-edge features available for premium laptops. Expect more OLED screens and more models available with 5G. Laptops aimed at enterprise IT customers will also be in abundance this year, as Fortune 500 companies, community colleges, and every organization in between adapts to the new work-from-home environment. New Dell Latitude and Lenovo ThinkPad models aimed at business users are typically some of the hottest laptops at CES.

As for quirky designs, we’ve already seen several prototypes and concepts announced, including a lookalike Nintendo Switch laptop from Lenovo, complete with a game controller. We also expect plenty of other gaming innovations. Rumors and leaks suggest that Intel may announce more details about its next-generation CPUs for gaming rigs. We might also see new laptop chips from AMD and Nvidia; both companies are holding press conferences during the show. —Tom Brant and Matt Buzzi

PC Components

Though most of the component-introduction madness—GeForce, Ryzen, Radeon—from late 2020 has passed, 2021 is already forming up a likely strong second wave, with rumored releases from Intel, Nvidia, and AMD all potentially just around the corner.

First up: Intel. The company has had a rough go of it over the past couple of years, with AMD hammering it on all sides on desktop silicon (and now, to an extent, mobile chips) and winning nearly every fight it enters. Intel hopes that its next (and reportedly final) deployment of its aging 14nm lithography, chips based on the next "Rocket Lake" microarchitecture, will be enough to carry its stack of desktop CPUs over the line until the company can reliably produce its own 7nm options at scale. The company hasn't yet announced any official plans to present “Rocket Lake” at CES, but we'll keep an ear to the ground as more rumors circulate about an early 2021 release date for Rocket Lake chips. (Last week, it was leaked that motherboards based on the Z590 and B560 chipsets would be launching imminently, and just this week Gigabyte confirmed that Rocket Lake CPU silicon should be due out in March.)

Meanwhile, on the GPU front, both AMD and Nvidia spent the second half of 2020 duking it out, with the latter's GeForce RTX 3080 going toe-to-toe with AMD's Radeon RX 6800 XT (and coming out the victor on the other side). Now, both Nvidia and AMD have rumors swirling about new introductions into their 30 Series and 6000 Series of desktop graphics cards, respectively, which would further extend and complicate the midrange, with options like the GeForce RTX 3060 (possibly called GeForce RTX 3060 Ultra) and Radeon RX 6700 and Radeon RX 6700 XT planned for launches sometime in 2021.

2020 might be a hard year to top in the world of component releases, but 2021 is kicking things off in full gear. Stay tuned as Dr. Lisa Su takes to the virtual stage at this year's CES keynote on Tuesday, Jan. 12, at 11 a.m. ET for an idea of what AMD has planned, while details about Nvidia's next moves will come an hour after after that.—Chris Stobing

Phones

The biggest mobile release at CES isn't happening at CES: it's the Samsung Galaxy S21, which will arrive at Samsung Unpacked at 10 a.m. on January 14, the last day of CES. Unpacked is coincidental with CES but not part of it, and in this virtual world there's a valid debate over whether that means it's "during" CES or not.

Samsung and Apple dominate US and Canadian phone sales; the S21 will be the first Qualcomm Snapdragon 888-powered phone in the US, and it will set the tone for the first half of the year. The thing I'll most be looking at is the price. Last year, Samsung grotesquely miscalculated how much people would want to spend on phones in 2020. I'd love to see the company continue the trend it started with the S20 FE, bringing great features back down to Earth in terms of price.

Motorola just announced updated versions of the Moto G Play, Moto G Power, and Moto G Stylus, plus the Motorola One 5G Ace, its least expensive 5G phone to date.

There's a TCL press conference on the calendar for Jan. 11, but there haven't been many rumors out there about what it might entail. TCL being TCL, we should expect some low-cost 5G phones, possibly once again based on that fast yet inexpensive Snapdragon 480 chipset.

Most other smartphone companies tend to hold announcements for the Mobile World Congress timeframe, but that's been thrown into chaos as MWC, normally at the end of February, was moved to late June because of coronavirus. I still think we aren't going to see a lot of other phone announcements at CES. Rather, they'll trickle out in separate virtual events over the next several months. (The next big ones for the US are likely to be LG, in February, and the OnePlus 9, in March.)—Sascha Segan

5G

A lot of exhibitors are going to be talking about 5G, but it's going to be hard to find any who really have something to say. We've already had three years of events with vendors showing off private networks, remote surgery, drone control, holographic communication, multi-angle video, and other solutions that either still aren't real or work perfectly well with Wi-Fi or 4G. I expect to hear a lot more of the same.

That puts a lot of pressure on Verizon CEO Hans Vestberg's keynote to explain to consumers why they should care about 5G when all three of the major US carriers are popping 5G icons left and right with no better performance than 4G—and often worse. Vestberg has a set speech he's been giving for a while about the “eight currencies of 5G,” but consumers don't have any of those “currencies” in their wallets. He needs to show up with the equivalent of a big cash cannon and shoot “5G currencies” into the crowd. I'll be watching his keynote with great expectations.—Sascha Segan

E-Readers

CES has long been a place where color E Ink-like technologies—including Color E Ink itself—make big promises that too often haven’t ended up in consumer products. Along with Color E Ink, there were years of promises around Mirasol, a Qualcomm-backed display technology that never really panned out. Now TCL is entering the arena. At CES 2021, we expect to see the first e-readers or tablets with TCL’s NXTPAPER, which was introduced in September with promises of a product "in the near future." NXTPAPER is meant for tablets and e-readers; it's transflective like E Ink, but presumably won't struggle with the production issues and refresh rate problems that have made Color E Ink readers so hard to find. —Sascha Segan

TVs

8K will continue to be the biggest topic across the board for TVs at CES. But while more 8K TVs will arrive in 2021, content providers must catch up to the higher resolution, and we probably won't see that for a while. Besides 8K, expect improvements to both newish and longstanding TV panel technology. Samsung already unveiled its consumer-available MicroLED TV, a fascinating huge-screen alternative to OLED that's been teased mostly as a modular enterprise display for the last few years. OLED itself still has room to grow, and the stalwart LED-backlit LCD panels on which the vast majority of TVs run will probably continue to steadily improve.—Will Greenwald

Audio

Spatial audio is the biggest new thing to hit home sound systems (and some very clever headphones and gaming headsets) in the last few years. It breaks free of discrete channels to mix sound sources in a sphere, which can then get distributed to whatever number and arrangement of drives you have in your setup. Expect to see more Dolby Atmos and DTS:X devices and other audio products that do fun and immersive things with directional audio. While not technically a CES reveal, meanwhile, Samsung’s Jan. 14 event is expected to include the launch of the Galaxy Buds Pro.—Will Greenwald

Virtual Reality

The virtual reality scene has been shifting and settling over time, and for consumers the two biggest names currently are Oculus with the Quest 2 and Valve with the Index. They both fill very different niches and have very different prices and requirements, and it's unlikely either system will see a big announcement at CES. That leaves plenty of space in the enterprise sector for VR and augmented reality (AR) displays to gather attention, but you won't be seeing many new products designed for consumers.—Will Greenwald

Smart Speakers and Screens

This is another category that's sectioned off so securely in its two major camps that we won't likely see anything mind-blowing at CES. Amazon Alexa and Google Assistant remain the biggest voice assistants in the smart speaker and smart display categories, and both Amazon and Google tend to make announcements at their own events.—Will Greenwald

Link - pcmag






Riot plans to expand its esports structure to other IPs,like TFT, Legends of Runeterra, and Wild Rift

Riot Games aims to expand the formula used in competitive League of Legends and more recently in VALORANT to its newer IPs, such as Teamfight Tactics, Legends of Runeterra, or Wild Rift, the company revealed during its League season 11 presentation today.

In addition, Riot will expand its commitment to moving its leagues into the long-term partnership model, commonly known as franchising, by adding the Brazilian CBLoL to the list.

There’s no doubt that the structure of League esports is one of the best in the entire industry today. And that’s something that Riot wants to maintain and even improve for the second decade of League.

“We’re proud of our history, but we’ve only just begun,” Riot said. “New meta, new stars, new attitude. The next decade of League begins now. We will continue to build a thriving, multi-generational global sport, bringing joy to billions of fans around the world. Our innovation and creativity has led to competition and pop-culture moments that resonate with a growing global audience, making League of Legends esports a continuously top choice for sports and entertainment.”

Last year was tough on most facets of life, including esports events. In 2020, Riot had to cancel the Mid-Season Invitational due to the COVID-19 pandemic. But Riot still managed to host the 2020 League World Championship with relative normality, including allowing some fans to spectate the finals in person. Even with the challenging circumstances, Worlds ended up being a clear success, with a peak of 3,882,252 concurrent viewers.

For the next decade, Riot wants to continue being a leading company in terms of esports, making them even bigger and better.

The highest level of Brazilian League competition, the CBLoL, will also transition into Riot’s franchise model for 2021, the company announced today. This isn’t Riot’s first league to adopt this format, though. Most recently, the LCK presented its new logo and franchised league for the upcoming year. The CBLoL will also receive a rebranding, just like the LCS and the LCK.

This means that in recent months, Riot will have rebranded three leagues and moved two to its franchise model.

Riot is also looking to expand its esports vision, using its experience in terms of structure from League and VALORANT for its other new IPs.

Riot, therefore, will enter the competitive market for mobile games, developing a new competitive structure for Wild Rift, the company’s mobile adaptation of League. “Like League PC, Wild Rift is wildly competitive, with the depth, complexity, and high-stakes moments that make for a great sport,” said John Needham, the head of global esports at Riot. “While it’s still incredibly early, we’re excited to bring our passion and dedication for esports to mobile.”

Riot already has plans for competitive Wild Rift in Southeast Asia, where the season will kick off with several smaller, intermittent competitive events throughout March. In April, teams will transition to eight, location-specific tournament circuits where they’ll compete for the title of local champion and a chance to later play against other local champions from across Southeast Asia.

With TFT and LoR, Riot has already taken some steps forward to achieve a competitive structure with tournaments like the TFT World Championship. But that’s something Riot will continue to build on in 2021.

Link - dotesports


BBC Sport to broadcast Rocket League Championship Series X

The BBC has announced that it will be broadcasting the tenth season of the Rocket League Championship Series (RLCS X) on January 9th.

Following on from its showcase of the European Spring Series in 2020, Rocket League will return to BBC Sport’s online and app platforms, as well as the BBC iPlayer, for the broadcaster’s first esports tournament of 2021.

The BBC will be broadcasting the RLCS X Winter Split, in particular Europe Regional #3, with organisations having already completed the ‘Fall’ section of the competition last year. The broadcasts are set to commence at 3:30 pm on January 9th and 10th.

Moreover, the London-based media company has revealed that further broadcasts of the competition are planned for January 16th and 17th.

Some of the participants competing in Europe Regional #3 include David Beckham’s Guild Esports, Wolves eSports, the professional gaming arm of Premier League side Wolverhampton Wanderers, as well as football giant FC Barcelona.

Potentially facing Guild Esports will be former player and new star signing for Team Singularity, Kyle ‘Scrub Killa’ Robertson, a Scottish 17-year-old who is widely regarded as one of the best Rocket League talents in the world.

As noted prior, this isn’t the first time that the BBC has aired Rocket League to showcase esports in the mainstream media as it broadcasted the European Spring Series in May last year.

Additionally, the media company’s esports content in 2021 is not solely including Rocket League, as the BBC has already announced that it will be broadcasting the CS:GO BLAST Premier Global Final on its BBC iPlayer later this month. Moreover, BBC Three is also set to air a five-part tv-series following UK-based esports organisation EXCEL Esports.

Link - esportsinsider



Epic Games buys Seattle-area video game development toolmaker RAD

Epic Games, the company behind Fortnite and the Unreal Engine, has acquired the game development toolset creator RAD Game Tools, headquartered in Kirkland, Wash.

RAD is one of those companies that runs under the radar, but has quietly influenced much of the modern games industry. If you’ve played any video game that was made in the last 21 years or so, there’s a good chance the game was using RAD’s Bink tool to encode its video files. Bink, a specialized codec, has been used in more than 25,000 games on 14 different platforms, dating back to the end of the 1990s. RAD launched a follow-up codec, Bink 2, in 2013.

RAD also makes Oodle, a data compression utility that’s used to make games’ files smaller, for faster loading times and lower bandwidth costs. Oodle was recently licensed by Sony for use with the PlayStation 5, in a specialized edition called Oodle Kraken that — to use RAD’s term — “supercharges” the PS5’s data loading.

“Together, Epic and RAD plan to integrate RAD’s powerful technology into Unreal Engine to benefit the developer community and gamers alike,” Epic said in its initial announcement. RAD’s tools, notably, are already in use in current builds of Fortnite.

“We know first-hand how impressive RAD’s compression technology is,” said Kim Libreri, Epic Games CTO, in a statement. “The RAD team includes some of the world’s leading compression, video and game dev tooling experts, and we are thrilled to welcome them to the Epic family.”

Under the terms of the acquisition, RAD plans to continue supporting its current partners in games, film, and television production. None of its tools will become exclusive to games or products that use Epic’s Unreal Engine. Based on the announcement, RAD’s ownership is simply changing hands, and it’s otherwise business as usual. Further details of the deal, such as the cost of the acquisition, have yet to be officially disclosed.

“Our work with Epic goes back decades, and joining forces is a natural next step given our alignment on products, mission, and culture,” Jeff Roberts, founder and CEO of RAD, said in a statement. “We both believe that solid technologies enable developers to build beautiful, performant, and reliable experiences. We’re excited and humbled to join the amazing Epic team.”

Other major RAD products include Granny 3D, a toolkit for building 3D games; Telemetry, a profiler for real-time application performance; and Miles, a middleware sound system named after its primary developer.

Epic bills its Unreal Engine as “the world’s most open and advanced real-time 3D creation tool.” Many companies from all over the world license versions of Unreal from Epic to make mainstream video games, including high-profile recent projects like Final Fantasy VII Remake, Gears 5, Minecraft: Dungeons, the forthcoming Vampire: The Masquerade – Bloodlines 2, and of course, Fortnite.

The original acquisition announcement by Epic notes that given the increasing trends towards photorealism in games’ graphics, one of the major upcoming challenges will be producing compression software that can handle it. Put simply: 4K graphics look good, but use up a lot of space, and delivering those graphics in a timely fashion without saddling the player with increasingly aggravating loading times is a significant development hurdle.

With Unreal Engine 5 planned for a release later this year, complete with planned support for ninth-generation consoles, the time’s apparently right to bring aboard a company that’s known throughout the games industry for its talent with data compression.

Epic Games was founded in 1991, and was initially run out of CEO Tim Sweeney’s parents’ house in Maryland. It made several successful games for MS-DOS over the next few years before scoring a big hit in 1998 with the first Unreal, a dark scifi-themed first-person shooter. Epic subsequently moved its headquarters to Cary, N.C., and made part of its business out of licensing Unreal‘s engine to other studios. (Under the current terms of Unreal licensing, the engine is free to use until a product makes $1 million or more in gross revenue; after that point, Epic takes a 5% cut.)

Its other notable games as a developer include the Gears of War series for Microsoft, the mobile hit Infinity Blade, subsequent games in the Unreal franchise including the Unreal Tournament multiplayer shooters, and naturally, Fortnite. In addition to its home office in Cary, Epic maintains satellite studios in Berlin, Shanghai, Cologne, Yokohama, Seoul, Montreal, Stockholm, and Bellevue, Wash. It recently purchased the 980,000-square-foot Cary Towne Center, planning to gradually convert the space into Epic’s new home campus in North Carolina by 2024.

Link - geekwire


Side-scrolling comic beat em up Scott Pilgrim vs The World coming this week

Long thought lost, Scott Pilgrim vs The World returns to the gaming world this week on January 14th. Previously lost in the dark abyss of license limbo, and previously only on the PS3 and Xbox 360 consoles, Scott Pilgrim vs The World is a stylish cartoon beat 'em up where a band goes on a quest to defeat seven evil ex-boyfriends so that one member can go on a date. It's wholesome except the protagonist is kind of a jerk!

The video game based on the comic book sensation of the, one second, let me check here... late 2000s. I guess the Scott Pilgrim comics are ten to fifteen years old now. I guess the movie adaptation is ten years old now. I guess we all march inevitably towards the grave!

Anywho, the game will release this week, per Ubisoft's official website. It's pretty detailed for an older beat 'em up, with levels and upgrades for the six characters and a bunch of alternate modes and/or minigames. This is also the return of Scott Pilgrim vs The World's biggest selling point: An absolutely sick soundtrack by chiptune-adjacent pop/rock band Anamanaguchi.

Link - pcgamer


Hi-Rez Studios reveals 2021 plans for Rogue Company, Paladins, and Smite

Hi-Rez Studios has shared its 2021 plans for the free-to-play games Smite, Paladins, and Rogue Company, each of which will be given significant new content additions over the course of the upcoming year.

"2020 was a huge year for Hi-Rez Studios and our development teams, with the massively successful launch of Rogue Company, plus record years for both Smite and Paladins," CEO Stew Chisam said. "With 2021 calendars for each game full of content updates, Hi-Rez Studios will continue to deliver world class gaming experiences for our growing millions of fans."

SMITE - Season 8: Dawn of Babylon will feature the addition of an all-new evolving Babylonian pantheon Conquest map (first in 3 years), new Gods (including Tiamat and Gilgamesh), new battle passes, new collaborations and plenty more esports action throughout the year.

Paladins - 2021's Season 4: Calamity will see more champions, more frequent updates, all-new limited time events, event passes, and more. The first Champion of the year will be the much-anticipated Yagorath: Teased for years in Paladins lore, this threat from beyond the Realm is bent on subsuming all life and existence.

Rogue Company - With a blockbuster 2020 launch (gaining over 15 million players) Hi-Rez Studios’ newest title will enjoy four seasons of cross-play shooter action this year; each featuring new Rogues (including Kestrel), new maps (such as Hollows), new events and much more.

Smite, a MOBA that pits deities of various pantheons against one another in immortal combat, and the team-based hero shooter Paladins have both been around for ages, and while neither game dominates its genre, both have amassed healthy audiences: SteamCharts says Smite had a peak concurrent player count of just under 19,000 today, while Paladins notched up more than 15,000. Rogue Company is an Epic Games Store exclusive so player numbers aren't quite so easy to access, but it showed potential when we checked out the beta last year, calling it "a lightweight, casual shooter that's easy to pick up.

Link - pcgamer


League of Legends’ newest champion Viego can take control of slain enemy players

Riot revealed Viego, The Ruined King in a fantastic cinematic trailer during its 2021 League of Legends celebration video, but it didn’t give us many details on what he’d actually do in game. Thankfully, the full kit was released on the League of Legends website just a few minutes after the stream, so we now know exactly what Viego is capable of.

Viego is a jungler who can dash to enemies to stun them, then possess them once they’ve been defeated. If he possesses an enemy champion he gains use of all of that champion’s basic abilities as well as use of his own Ultimate. While this certainly makes Viego unique, it should also make him one of League’s hardest champions, since you’ll need to know how to make good use of every other champion in the game to get the most out of him.

Viego is likely to hit the League of Legends Public Beta Environment sometime in the next few weeks, then should make his way to the live game before the end of the month. Before he gets there, here’s a look at Viego’s entire ability kit:

PASSIVE — SOVEREIGNS DOMINATION
Viego can temporarily possess enemy champions that he helps kill healing for a portion of their max health. During possession, Viego’s items, attacks, and non-ultimate abilities become those of his slain enemy, and he gains a free cast of his own ultimate, Heartbreaker.

While possessing an enemy Viego also gets bonus movement speed when moving toward enemy champions.

Q — Blade of the Ruined King
Passive: Viego’s attacks deal a percent of his target’s current health as bonus damage on-hit. When Viego attacks an enemy he recently hit with an ability the attack strikes twice.

The second strike siphons health from the target instead of dealing regular damage, but still applies on hit effects and can critically strike.

This passive is maintained during possessions.

Active: Viego stabs forward with his blade damaging all enemies hit.

W — Specteal Maw
Viego charges up and then dashes forward hurling a blast of mist that stuns and damages the first enemy hit.

Stun duration and mist range increase with charge time, damage and dash range do not.

E — Harrowed Path

Viego spreads a wave of Black Mist around a nearby wall. While in the mist Viego becomes Camouflaged and gains attack speed and movement speed.

R — Heartbreaker
Viego discards any bodies he is currently possessing and teleports forward, attacking the enemy champion in range with the lowest percent health and dealing bonus damage based on their missing health.

Other enemies in range are knocked away

Link - polygon






















































Back To Top

Thank you for reading and have a nice week!


- The Fever Weekly Team
 
Similar threads
Thread starter Title Forum Replies Date
SunKenRock Fever Press: Fever Weekly Newsletter #477 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #475 FeverClan Weekly News 2
SunKenRock Fever Press: Fever Weekly Newsletter #474 (End of Year) FeverClan Weekly News 5
SunKenRock Fever Press: Fever Weekly Newsletter #473 Holiday Issue FeverClan Weekly News 4
Phoenix_Ace Fever Press: Fever Weekly Newsletter #472 FeverClan Weekly News 6
SunKenRock Fever Press: Fever Weekly Newsletter #471 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #470 FeverClan Weekly News 3
SunKenRock Fever Press: Fever Weekly Newsletter #469 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #468 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #467 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #466 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #465 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #464 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #463 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #462 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #461 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #460 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #459 FeverClan Weekly News 2
SunKenRock Fever Press: Fever Weekly Newsletter #458 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #457 FeverClan Weekly News 2
SunKenRock Fever Press: Fever Weekly Newsletter #456 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #455 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #454 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #453 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #452 FeverClan Weekly News 1
Selenite Fever Press: Fever Weekly Newsletter #451 FeverClan Weekly News 3
SunKenRock Fever Press: Fever Weekly Newsletter #450 FeverClan Weekly News 1
Selenite Fever Press: Fever Weekly Newsletter #449 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #448 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #447 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #446 FeverClan Weekly News 1
Selenite Fever Press: Fever Weekly Newsletter #445 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #444 FeverClan Weekly News 6
SunKenRock Fever Press: Fever Weekly Newsletter #443 FeverClan Weekly News 0
Selenite Fever Press: Fever Weekly Newsletter #442 FeverClan Weekly News 7
SunKenRock Fever Press: Fever Weekly Newsletter #441 FeverClan Weekly News 2
SunKenRock Fever Press: Fever Weekly Newsletter #440 FeverClan Weekly News 3
Selenite Fever Press: Fever Weekly Newsletter #439 FeverClan Weekly News 2
SunKenRock Fever Press: Fever Weekly Newsletter #438 FeverClan Weekly News 2
SunKenRock Fever Press: Fever Weekly Newsletter #437 FeverClan Weekly News 1
SunKenRock Fever Press: Fever Weekly Newsletter #436 FeverClan Weekly News 4
SunKenRock Fever Press: Fever Weekly Newsletter #435 FeverClan Weekly News 5
SunKenRock Fever Press: Fever Weekly Newsletter #434 FeverClan Weekly News 6
SunKenRock Fever Press: Fever Weekly Newsletter #433 FeverClan Weekly News 8
SunKenRock Fever Press: Fever Weekly Newsletter #432 FeverClan Weekly News 6
SunKenRock Fever Press: Fever Weekly Newsletter #431 FeverClan Weekly News 10
SunKenRock Fever Press: Fever Weekly Newsletter #430 FeverClan Weekly News 2
SunKenRock Fever Press: Fever Weekly Newsletter #429 FeverClan Weekly News 9
SunKenRock Fever Press: Fever Weekly Newsletter #428 FeverClan Weekly News 0
SunKenRock Fever Press: Fever Weekly Newsletter #427 FeverClan Weekly News 1

Similar threads

Users who are viewing this thread