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Behind the scenes
Greetings from the weekly , with the first issue of March ready to role out. We are already a few months in the year and yet there is so much still to come.
Thank you for reading and have a nice day!
There is a new forum for jobs to be posted: Clan Jobs Forum
This is a forum dedicated to job adverts where companies and departments can post their available jobs, specify what it would entail, and if it is open to officers and/or enlisted. You are not required to use this forum, but it's here as a means to help you get personnel into your section.
Please check the forum calendar and #events channel on Discord for up-to-date event times. Also see the suggestions thread for any requests and/or offers to host an event
If you would like to help ensure your game's game nights, events, etc. are listed and want to have the ability to post them on the calendar, or your game nights do not appear on this calendar over the next few days, please contact Violet. She will get them squared away.
To convert the times to your timezone, use the following tool: Time Zone Converter. Please check the Discord Events channel for reminders about events. Also with some game nights being made up for that day due to the people who are on.
Clan Jobs: In and out of gaming
Fever Clan Job Roster Master List
This link will take you to everything Fever and provides a table of contents to direct you to what you may seek. If you do not see anything for a game that you are looking for (or might be interested in starting a group in) contact:
Head - @Thundernut,
Deputies - @Gizmo256, @Axle (Recruitment)
Important Openings In Job Positions
In an effort to help support immediate needs by the different departments and companies, the following list has been generated. It will be updated on a monthly basis. Please reach out to the contact personnel for more information about the roles.
Clan Jobs Forum!
This is a forum dedicated to job adverts where companies and departments can post their available jobs, specify what it would entail, and if it is open to officers and/or enlisted. You are not required to use this forum, but it's here as a means to help you get personnel into your section. When that position is filled, please make a final post that the position was filled and then close your thread (or request to get it closed if you do not have permissions) to further responses.
Apex Legends: Looking for people to help with Section!
Playstation 4: Recommendations
CSGO: FeverClan CSGO Team
Grim Dawn: Looking for recruiters
Pfarr / anothergray / LazyDan / Miyuki-Shiba / Diligaff
DoomBringer / SergeantWhoopie
These Ghoulish Icefish Have Antifreeze in Their Veins, And Now We Know How That Works
Have you ever wondered how fish manage to survive temperatures below freezing in Antarctic waters? (You are now.) It's a pretty neat question - and now, thanks to genome analysis, we actually have an answer.
For one fish, that is. And boy is it an odd one. It's called the Antarctic blackfin icefish (Chaenocephalus aceratus), known for several peculiarities - and one in particular.
This fish and its Channichthyidae cousins, native to the Antarctic seas, don't have any functioning red blood cells, which are normally responsible for transporting oxygen around the body. They are the only vertebrates known to possess this trait.
So there they are, swimming around in the black and gelid water in temperatures below 0 degrees Celsius (32 degrees Fahrenheit), with no functional haemoglobin - the protein found in red blood cells.
To compensate, they evolved a huge heart, enhanced vascular systems, and started producing antifreeze glycoproteins to lower the internal freezing temperature.
Now, scientists have analysed the fish's genome to find out why these extreme adaptations evolved.
Researchers from the Korea Polar Research Institute found that the icefish's suborder, Notothenioidei, diverged from the lineage that produced the stickleback some 77 million years ago. Using comparative genomics, they were able to quantify the changes.
By the time the Antarctic had reached -1.9 degrees Celsius (25.58 degrees Fahrenheit), around 10-14 million years ago, notothenioids were starting to diversify, producing cold-tolerant adaptations.
"Our results show that genes involved in protection from ice damage, including genes encoding antifreeze glycoprotein and zona pellucida [egg] proteins, are highly expanded in the icefish genome," the researchers wrote in their paper.
"Furthermore, genes that encode enzymes that help to control cellular redoxstate .. are expanded, probably as evolutionary adaptations to the relatively high concentration of oxygen dissolved in cold Antarctic waters."
The antifreeze proteins protected the organisms, and the ice-resistant egg proteins kept their unhatched young safe.
The analysis also revealed that some of the circadian regulation genes had been deleted in the icefish. This suggests that the day-night cycle in Antarctica- where the Sun never sets in summer, nor rises in winter - limits the usefulness of circadian regulation.
The selection pressures to keep these circadian rhythm genes probably eased since the fish weren't using them, allowing the genes to be degraded through mutations over time.
This will need further research to verify - to see if the icefish actually lack this day-night cycle behaviour, possibly including comparison with creatures that live in the abyssopelagic, the zone of the ocean that's so deep sunlight can't penetrate.
Any discoveries about these enigmatic icefish are bound to increase our understanding of how life can adapt itself even to the most severe and inhospitable environments.
"The blackfin icefish genome provides an elegant natural model to facilitate exploration of genomic contributions to a wide range of evolutionary, ecological, metabolic, developmental and biochemical features of Antarctic fish as they adapted to the extreme low temperatures, high oxygen levels and greatly fluctuating day lengths of Antarctica," the researchers wrote in their paper.
"The availability of the icefish genome sequence will accelerate our understanding of adaptation to extreme Antarctic environments."
The paper has been published in the journal Nature Ecology & Evolution.
Nike signs four-year partnership with the LPL
“Just Do It” is coming to League of Legends as Nike and the Chinese esports business that runs the LPL, TJ Sports — a joint venture between Tencent and Riot Games — announced a four-year partnership. The deal makes them the exclusive provider of apparel and shoes for the LPL until 2022.
Nike will provide apparel and footwear for all 16 teams of the LPL and according to a press release the company will also, “Explore new ways to serve esport athletes through customized physical training programs.”
LPL players will be equipped with an all-new team uniform ahead of the 2019 World Championships with additional line of jerseys designed by Nike.
Blizzard is making some big changes to its digital collectible card game “Hearthstone” in 2019, which it’s officially dubbing the Year of the Dragon, it announced in a blog post on Thursday.
Nine cards are moving into the Hall of Fame, Blizzard said, including two that are being rotated out of the Standard format a year earlier than expected. Those two cards — Baku the Mooneater and Genn Greymane — are from The Witchwood expansion and are key components of Odd and Even decks. These decks force players to use only odd or even numbered cards in return for a boosted Hero power, and they’ve been more prevalent in Standard than Blizzard intended.
Since Baku and Genn are out, Blizzard is also moving several other cards into the Hall of Fame predominately used in Odd and Even decks. Those cards are Gloom Stag, Black Cat, Glitter Moth, and Murkspark Eel. A few classic cards are being retired from Standard as well, including the Druid’s Naturalize, the Warlock’s Doomguard, and the Paladin’s Divine Favor. As usual, all of these cards will be available in the game’s Wild format once the changes take effect.
Blizzard is also overhauling “Hearthstone’s” single-player experience in 2019, promising something “bigger, deeper, and much more ambitious than anything we’ve ever done.” It will use its previous Dungeon Run-style missions as a framework, but will add more customization options, including the ability to unlock multiple starting decks and Hero powers per class. There will also be a non-combat tavern encounter where players can fine-tune their decks.
The first single-player content launches about a month after the first expansion of the year, Blizzard said, and it kicks off with a free chapter. Subsequent chapters cost 700 gold each, or $20 for the entire solo adventure. Each chapter includes two all-new characters to play and rewards players with three card packs from the new expansion. People who complete all five chapters get a card back and a golden Classic pack.
Meanwhile, Blizzard is updating the Arena draft pool this year by rotating out sets and adding new ones twice every expansion. The first rotation includes Basic, Classic, Curse of Naxxramas, Whispers of the Old Gods, Mean Streets of Gadgetzan, The Witchwood, and the first expansion of this year.
A couple of smaller upcoming features worth noting are the ability to display random card backs during matches and a smarter deck builder. Blizzard said it will share more details on the latter at a later date.
The Year of the Dragon will likely kick off in April alongside the next expansion. This means professional “Hearthstone” players will have a new meta to contend with during Blizzard’s new Hearthstone Masters Tour, which makes its first stop at the LINQ Hotel and Casino in Las Vegas on Jun. 14-16.
Borderlands 3 reveal could happen at PAX East in March
Gearbox Software has released its schedule for next month’s PAX East convention. The Borderlands developer is slated to host a panel on at 2 p.m. ET on March 28. While the description of the panel on the PAX East site is pretty vague, it does mention “never-before seen reveals, exclusives, and surprises.” It almost goes without saying that the game everyone has been waiting for from Gearbox is Borderlands 3.
“This is your opportunity to get a behind-the-scenes look at Gearbox Software and Gearbox Publishing, along with the latest news and updates from the makers of Borderlands, Battleborn, Brothers in Arms, and more,” the panel description reads. The World War II shooter series Brothers in Arms has been dormant since 2014 and Battleborn came out of the gate in 2016 to little fanfare, so we’d be surprised to hear any news about those Gearbox franchises.
A Borderlands 3 reveal, though, would make sense, and it’s somewhat surprising that it hasn’t happened already. Gearbox confirmed at PAX South in 2015 that a new entry in the series would happen, and at GDC 2017 the studio showed off what a Borderlands game could look like in Unreal Engine 4. But no concrete details about Borderlands 3 (if it’s even called that) have been revealed.
best xbox 360 games borderlands 2 gallery
Borderlands fans have waited a long time for a new mainline entry in the loot-and-shoot franchise. Borderlands 2 launched way back in 2012. In 2014, Borderlands: The Pre-Sequel, a spinoff entry in the series, landed on both current- and last generation-consoles. Most recently, Gearbox adapted Borderlands 2 for PlayStation VR at the end of last year.
In recent years, Gearbox Software has been quiet, with Battleborn being its last release in 2016. Gearbox Publishing released Compulsion Games’ We Happy Few in 2018.
It is possible that Gearbox could reveal something entirely different. At this time, however, the only game that we know Gearbox is working on is the next entry in the Borderlands franchise.
Gearbox’s PAX East panel could also include a reveal of Borderlands: Game of the Year Edition for Xbox One, PlayStation 4, and PC. As noted by Gematsu, multiple regions’ rating boards have given ratings to a current-generation edition in the past year. Additionally, a Reddit user found a trophy listing for the game on PS4 earlier in February.
Smite introduces a new god
Smite, the god-battering MOBA, has added another deity to its massive roster: Jormungandr, the mythical Norse World Serpent. Check out the big fella's reveal trailer above.
Jormungandr is an unusual god, being both absolutely huge and not possessing any legs. He cuts through the battlefield like he's swimming, diving across the map and doing massive damage with his ultimate. Because he's a big snake popping out of the ground, knockbacks affect him differently, dazing him instead of moving him. He can even submerge, becoming invisible until he rips through the ground to attack and surprised foe.
He's got cone and AoE attacks, can spew poison and can also leave noxious clouds that harm enemy gods while also enhancing one of his other abilities. The World Serpent, it turns out, has terrible oral hygiene. The trailer shows how all of this can be stringed together to commit lots of deicide. Used effectively, he seems pretty devastating.
Frankly, he's a bit terrifying, especially since Smite is a rare third-person action MOBA instead of an isometric one, making his size even more intimidating. If I saw him leaping out of the ground, I wouldn't be sticking around. Seeing him as an opponent, rather than the player controlling him, really puts the difference in scale into perspective.
I've not played Smite in ages, and while it consistently introduces really interesting gods with memorable abilities, Jormungandr is the first I've seen in a while that's made me think it's time to get beaten up by a bunch of divine bruisers again. His ultimate in particular looks like a lot of fun to pull off, and who doesn't want to be the biggest snake on the battlefield?
Check out all of Jormungandr's abilities here.
Gwent: The Witcher Card Game gets its first expansion
CD Projekt Red today announced Crimson Curse, the first expansion for Gwent: The Witcher Card Game. It launches March 28.
Gwent had its official release last October on PC, with PlayStation 4 and Xbox One versions following in December. Gwent started a side game inside the 2015 hit role-playing game The Witcher 3: Wild Hunt. This standalone version is free-to-play.
Newzoo estimates that the digital card game market will be worth $2 billion by 2020. Blizzard’s Hearthstone is the category leader. Hearthstone, however, is not available on PlayStation 4 or Xbox One, which gives Gwent access to an audience that Hearthstone doesn’t reach.
Gwent has players using cards to control a multi-rowed board. While Hearthstone follows the Magic: The Gathering model by having cards cost resources to play, Gwent has no mana-like system. You simply play one card a turn. Gwent also stands out with its focus on a significant story-based mode, which gives fans of the lore-heavy RPG series a chance for more Witcher narrative.
Crimson Curse will add 100 cards to Gwent. The set takes its inspiration from the Dettlaff van der Eretein character, a vampire from The Witcher 3’s Blood and Wine expansion.
The video game industry is closing up shop after another wild week, and now it’s time to read books and speak to our families. But first, you know we gotta wrap up everything that happened with the GamesBeat Decides podcast.
On this week’s episode, co-host and PC gaming editor Jeffrey Grubb talks about Trials Rising and Ape Out. Meanwhile, fellow co-host and reviews editor Mike Minotti goes deep into Anthem and a discussion about BioWare and Electronic Arts. The crew also played some Apex Legends and that new ToeJam and Earl.
In the news, GamesBeat Decides discusses why it’s messed up that THQ Nordic held an AMA on 8Chan. And Mike reveals that he is able to see into the future when he has a fever and no sleep.
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Thank you for reading and have a nice week!
- The Fever Weekly Team