EA PATCH NOTES 1.4.7 | Gaming Community | FeverClan

EA PATCH NOTES 1.4.7 (1 Viewer)

|Fever| Doiri

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Jun 23, 2012
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Epic Games''' Fortnite

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  • Improved memory usage in the skilltree
  • Aimed at reducing OOM issues
  • Fixed a server crash
  • Fixed a client crash caused by the particle system
  • Fight or Flight Perk
  • Initially intended to increase the “War Cry” ability damage buff by 15%, but it was instead increasing damage buff by 65%
  • The issue causing this has been corrected, and the Fight or Flight perk has been rebalanced to 10%

  • Adjusted the mix of mission types in Twine Peaks
  • The change is aimed at adjusting the variety of mission difficulty while work is done on additional content
  • War Cry - Ability
  • Ranged Rate of Fire reduced from 50% to 40%
  • Melee Rate of Fire reduced from 20% to 16%
  • Weapon Damage reduced from 50% to 40%
  • Rate of Fire and Damage buff effects of War Cry combine multiplicatively (you deal increased damage, and you do so more often)
    • War Cry was not initially balanced with this in mind
      • War Cry has been rebalanced to account for multiplicative Rate of Fire and Damage buff effects
      • Also adjusted with average downtime of weapon reloads in mind

  • Fight or Flight - Perk
    • War Cry damage buff reduced from 65% from 10%
    • Fight or Flight will now increase the War Cry damage buff to 50% from 40%

TLDR: Solder nerf with War Cry + Fight or Flight perk

imo: Was way to strong and made it feel worthless to play other classes. Nice change just wish they would buff other classes instead of nerf the only viable pick.
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