– Added a server setting “mp_footsteps_serverside” which is enabled by default and switches footsteps near the player from using a mix of client-simulated and server-authoritative to purely server-authoritative.
– Optimized scoreboard per player updates to run only when scoreboard is open.
– Fixed several rare error cases when placing Pick’Em predictions.
– Fixed spectator player stats display in overtime.
– Fixed a rare case of Steam UI displaying EmbeddedStreamCurrentTime dialog outside of game.