Greetings, Jam. Thank you for the welcome! I found out about the Fever Clan through a buddy of mine who is already a member, Wasteomana. I do play D&D, and you probably will see quite a few of us, as we're an organized group that uses roll20.net to play, and the guild has about 100 members or so. We happen to use the Fourth Edition of D&D (4e). There's a steep learning curve for this edition in my opinion. What I enjoy about this particular version of D&D is using the rules to build interesting interactions of the different options available to you as a part of character building to generate something fun to play within the mechanics of the game.
I used to be an avid Magic: The Gathering player, and I would say that 4e characters are a lot like building a good deck in M:tG. I very much enjoy that aspect of game play. Less specific to this version of D&D I like role-playing games in general because they provide you with an opportunity to interact with others and to work on problem-solving/troubleshooting in new and creative ways. I like puzzles like that.
I don't have a lot of dislikes about D&D, which is why I've been playing it since I was 10.
This particular game I would describe as the best tabletop (or virtual tabletop in the case of roll20) fantasy combat simulator I've ever played. It's like squad level combat with each member of the squad being controlled by an individual. The way 4e works in the Living Guild is a lot different than I think what most people would be used to from a D&D game. We run a series of sessions, most of which are totally unrelated. Some of them are linked. Each session runs from 3-7 hours, with most being in the 5 hour range.