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Thread: Patch Notes

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    Patch Notes

    Current Release Patch: 3.4

    Patch Notes (click version to go to that set of patch notes):

    (6/19/15) 3.0 Heavensward Released!
    (7/7/15) 3.01
    (7/21/15) 3.05
    (8/25/15) 3.07
    (11/10/15) 3.1 (External Link)
    (12/16/15) 3.15
    (2/23/16) 3.2
    (3/10/16) 3.21
    (3/17/16) 3.22
    (3/29/16) 3.25
    (4/14/16) 3.26
    (6/7/16) 3.3
    (7/18/16) 3.35
    (8/23/16) 3.38
    (9/27/16) 3.4







    Patch Notes 3.0 Heavensward released June 19, 2015


    Early access is finally here! And with just a few days until the official release of Heavensward, we are pleased to announce that the patch notes for FINAL FANTASY XIV: Heavensward have been released in their entirety.

    The gates of Ishgard have swung open, ushering in adventurers to aid in the fight against the Dravanian Horde. Whether you embark on new adventures with your tried and true professions, or hone your skills as a dark knight, machinist, or an astrologian, there's danger and excitement at every turn in the wilds beyond Ishgard. Take to the skies on your flying mount, brave new trials and dungeons, and explore all Heavensward has to offer. A Realm Reborn will also receive a host of updates including DirectX 11 support, Mac OS support, additional loot rules and Duty Finder settings, and more!

    Only players with early access can play newly added content prior to the official release on Tuesday, June 23, 2015. However, all players will have access to updates affecting A Realm Reborn.





    Playable Content
    Battle System
    Items
    System

    Resolved Issues
    Known Issues




    Unlike previous updates, patch 3.0 contains content that can only be accessed by registering FINAL FANTASY XIV: Heavensward to your service account. To distinguish between adjustments that are and are not affected by the registration of FINAL FANTASY XIV: Heavensward, the following notations will be used throughout the patch notes:

    [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
    [2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
    [2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.



    Playable Content


    Areas

    * Players must progress through the main scenario quests introduced in patch 3.0 to access new areas.
    * Players who log out in these new areas cannot log back in using a platform that has not registered Heavensward.


    [3.0] The city of Ishgard has been added.



    - Foundation





    - The Pillars





    [3.0] New field areas have been added.

    - Coerthas Western Highlands





    - The Dravanian Forelands





    - The Churning Mists





    - The Sea of Clouds





    - The Dravanian Hinterlands





    - ???



    - ???



    [3.0] New city and field aetherytes have been added.




    Quests


    * Patch 3.0 introduces myriad quests in addition to the main scenario. As such, there may be cases where the patch notes only cite the initial quest in a series, or omit quests entirely to prevent spoilers. We encourage players to explore the ever-growing realm of Eorzea and discover what new stories and adventures await.

    [3.0] New main scenario quests have been added.




    Quest Required Level and Location
    Coming to Ishgard Disciple of War or Magic level 50
    Intercessory (X:6 Y:6)
    NPC: Alphinaud
    Players must first complete the main scenario quest "Before the Dawn"

    * The entrance to the Intercessory is located in Coerthas Central Highlands (X:26 Y:17).

    [3.0] Level 50 main scenario quests introduced prior to patch 3.0 will now grant experience points upon completion.
    [2.0] The number of experience points granted by main scenario quests up to level 49 has been increased.
    [2.0] Certain item and gil rewards for main scenario and job quests have been adjusted to accommodate returning players.
    [3.0] Chronicles of a New Era quests have been added.



    [3.0] New side story quests have been added.



    [3.0] New side quests have been added.

    These new side quests are available upon progressing through the 3.0 main scenario quests.




    [2.0] The roulette required to complete the quest "Morbid Motivation" has been changed from Duty Roulette: Expert to Duty Roulette: High Level.
    [3.0] New job quests have been added.




    - Paladin
    Quest Required Level and Location
    An Exemplary Example Paladin level 50
    Ul'dah - Steps of Thal (X:10 Y:11)
    NPC: Jenlyns
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Keeping the Oath"

    - Warrior
    Quest Required Level and Location
    Better Axe Around Warrior level 50
    Eastern La Noscea (X:30 Y:22)
    NPC: Curious Gorge
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "How to Quit You"

    - Monk
    Quest Required Level and Location
    The Legend Continues Monk level 50
    Ul'dah - Steps of Thal (X:10 Y:13)
    NPC: Erik
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Five Easy Pieces"

    - Dragoon
    Quest Required Level and Location
    Sky's the Limit Dragoon level 50
    Coerthas Central Highlands (X:25 Y:28)
    NPC: Alberic
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Into the Dragon's Maw"

    - Ninja
    Quest Required Level and Location
    Strangers in a Strange Land Ninja level 50
    Eastern La Noscea (X:20 Y:26)
    NPC: Oboro
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Master and Student"

    - Bard
    Quest Required Level and Location
    On the Road Again Bard level 50
    South Shroud (X:21 Y:21)
    NPC: Jehantel
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Requiem for the Fallen"

    - Black Mage
    Quest Required Level and Location
    Black Books Black Mage level 50
    Ul'dah - Steps of Thal (X:12 Y:13)
    NPC: Lalai
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Always Bet on Black"

    - Summoner
    Quest Required Level and Location
    A Fitting Tomestone Summoner level 50
    Old Gridania (X:10 Y:6)
    NPC: Y'mhitra
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Primal Burdens"

    - White Mage
    Quest Required Level and Location
    Taint Misbehaving White Mage level 50
    South Shroud (X:18 Y:27)
    NPC: Raya-O-Senna
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Heart of the Forest"

    - Scholar
    Quest Required Level and Location
    The Green Death
    Scholar level 50
    Limsa Lominsa Upper Decks (X:11 Y:6)
    NPC: Alka Zolka
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "The Beast Within"



    [3.0] New class quests have been added.



    - Carpenter
    Quest Required Level and Location
    Lance of a Lifetime Carpenter level 50
    New Gridania (X:10 Y:12)
    NPC: Beatin
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Saving Captain Gairhard"

    - Black Smith
    Quest Required Level and Location
    Forging Northwards Black Smith level 50
    Limsa Lominsa Upper Decks (X:10 Y:14)
    NPC: Brithael
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Waiting in the Winglet"

    - Armorer
    Quest Required Level and Location
    The Breaking of Blanstyr Armorer level 50
    Limsa Lominsa Upper Decks (X:10 Y:15)
    NPC: H'naanza
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Rivalry and Respect"

    - Gold Smith
    Quest Required Level and Location
    Form to the Formless Gold Smith level 50
    Ul'dah - Steps of Thal (X:10 Y:13)
    NPC: Serendipity
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Jaded"

    - Leather Worker
    Quest Required Level and Location
    Turndown Service Leather Worker level 50
    Old Gridania (X:12 Y:7)
    NPC: Geva
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Accept No Imitations"

    - Weaver
    Quest Required Level and Location
    The Social Knitwork Weaver level 50
    Ul'dah - Steps of Thal (X:14 Y:13)
    NPC: Redolent Rose
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "A Miner Reborn"

    - Alchemist
    Quest Required Level and Location
    Without a Trace Alchemist level 50
    Ul'dah - Steps of Thal (X:9 Y:13)
    NPC: Severian
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Momentary Miracle"

    - Culinarian
    Quest Required Level and Location
    Wait on Me Culinarian level 50
    Limsa Lominsa Upper Decks (X:10 Y:8)
    NPC: Lyngsath
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Revenge of the Chefsbane"

    - Miner
    Quest Required Level and Location
    Breaking New Ground Miner level 50
    Ul'dah - Steps of Thal (X:10 Y:14)
    NPC: Adalberta
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Canyon of Regret"

    - Botanist
    Quest Required Level and Location
    Call from the Clouds Botanist level 50
    Old Gridania (X:6 Y:7)
    NPC: Fufucha
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "Seeds of Hope"

    - Fisher
    Quest Required Level and Location
    Plenty More Fish in the Sea Fisher level 50
    Limsa Lominsa Lower Decks (X:7 Y:14)
    NPC: Sisipu
    Players must first complete the main scenario quest "Before the Dawn" and have also completed the quest "So Long, and Thanks for All the Fish"


    [2.0] Beast tribe daily quests have been adjusted as follows:

    • The maximum number of daily allowances has been increased from 6 to 12.
    • The Allagan tomestones rewarded upon completing beast tribe daily quests has been adjusted.
      • Quests that rewarded Allagan tomestones of soldiery will now reward Allagan tomestones of poetics.
      • Quests that previously rewarded Allagan tomestones of poetics will reward additional tomestones.





    Guildleves
    [3.0] Players can now undertake "Temple Leves," a new form of guildleves, in new areas.
    As with the regular guildleves, players can select from battlecraft leves, fieldcraft leves, and tradecraft leves. Furthermore, players may undertake large-scale levequests which require ten leve allowances. While much more difficult than normal levequests, they offer far greater experience points and rewards.

    Unlike levequests in the original 2.0 areas, rather than being transported back to the levemete, players will be transported to a nearby hamlet upon the completion of temple leves.

    * The difficulty of temple leves can only be increased to +1. In the event your character is two or more levels higher than that of the levequest, you will suffer a penalty to rewards.
    * Reattempting a large-scale temple leve will require an additional 10 allowances.


    When undertaking battlecraft leves, players may come across treasure coffers which sometimes contain amber-encased vilekin. These rare items can be exchanged with the following NPC:

    Foundation (X:10 Y:10)
    NPC: Amber Trader





    [2.0] Guildleves have been adjusted as follows:

    When selecting levequests, placing the cursor on class icons will now display class names in the Levequests interface.




    Certain gamepad controls have been adjusted to improve usability of the Levequests interface.


    FATEs
    [3.0] New FATEs have been added.





    [2.0] In accordance with the increased level cap, the difficulty of the FATE "Steel Reign" has been adjusted.


    Treasure Hunt

    [3.0] Three types of timeworn maps have been added.

    [2.0] The type of Allagan tomestones rewarded from timeworn leather, goatskin, toadskin, boarskin, and peisteskin maps has been adjusted.

    Timeworn maps that rewarded Allagan tomestones of soldiery will now reward Allagan tomestones of poetics.

    [2.0] Timeworn maps and leather buried treasure maps that rewarded Allagan tomestones of poetics will now reward additional tomestones.


    Grand and Free Companies

    [2.0] Grand Companies have received the following adjustments:


    • Players can now exchange company seals for dark knight, machinist, and astrologian arms.
    • New items have been added.



    - Maelstrom
    Item Type Required Seals Rank
    Arachne Web Cloth 2,250 Second Storm Lieutenant
    Wootz Ore Stone 2,250 Second Storm Lieutenant
    Dubbin Reagent 2,250 Second Storm Lieutenant
    Borax x9 Reagent 2,250 Second Storm Lieutenant
    Raziqsap x9 Reagent 2,250 Second Storm Lieutenant
    Smoked Bacon x9 Ingredient 2,250 Second Storm Lieutenant
    Roasted Coffee Beans x9 Ingredient 2,250 Second Storm Lieutenant

    - Order of the Twin Adders
    Item Type Required Seals Rank
    Arachne Web Cloth 2,250 Second Serpent Lieutenant
    Wootz Ore Stone 2,250 Second Serpent Lieutenant
    Dubbin Reagent 2,250 Second Serpent Lieutenant
    Borax x9 Reagent 2,250 Second Serpent Lieutenant
    Raziqsap x9 Reagent 2,250 Second Serpent Lieutenant
    Smoked Bacon x9 Ingredient 2,250 Second Serpent Lieutenant
    Roasted Coffee Beans x9 Ingredient 2,250 Second Serpent Lieutenant

    - Immortal Flames
    Item Type Required Seals Rank
    Arachne Web Cloth 2,250 Second Flame Lieutenant
    Wootz Ore Stone 2,250 Second Flame Lieutenant
    Dubbin Reagent 2,250 Second Flame Lieutenant
    Borax x9 Reagent 2,250 Second Flame Lieutenant
    Raziqsap x9 Reagent 2,250 Second Flame Lieutenant
    Smoked Bacon x9 Ingredient 2,250 Second Flame Lieutenant
    Roasted Coffee Beans x9 Ingredient 2,250 Second Flame Lieutenant

    The cost of the following items has been reduced:


    Item Before After
    Cooking Sherry x10 800 -> 200
    Filtered Water x10 800 -> 200
    Voidsent Blood x10 800 -> 200
    Coke 800 -> 200
    Animal Fat 800 -> 200
    Lime Sulphur 800 -> 200
    Potash 800 -> 200
    Aqueous Whetstone 800 -> 200
    Peacock Ore 800 -> 200
    Minium 800 -> 200
    Hardened Sap 800 -> 200
    Petrified Log 9,000 -> 1,500
    Scheelite 9,000 -> 1,500
    Raziqsand 9,000 -> 1,500
    Saurian Skin 9,000 -> 1,500
    Cashmere Fleece 9,000 -> 1,500
    Emery 9,000 -> 1,500
    Tawny Latex 2,700 -> 450
    Star Anise x10 1,800 -> 300
    Dalamud Popoto x10 1,800 -> 300
    Royal Kukuru Bean10 1,800 -> 300
    Canard Breast x10 1,800 -> 300


    • Additional items will now be accepted for supply and provisioning missions.
    • The number of company seals received for expert delivery missions has been reduced.
    • Gear from the following trials and duties will now be accepted for expert delivery missions.
      Soldiery Gear / Poetics Gear / The Second Coil of Bahamut / The Final Coil of Bahamut / The World of Darkness / The Whorleater (Extreme) / The Striking Tree (Extreme) / Akh Afah Amphitheatre (Extreme)
    • The Totals tab has been removed from the Grand Company Delivery Missions interface.






    [2.0] Players can now exchange company credits for items by speaking with the OIC Quartermasters at each Grand Company Headquarters, and the resident caretaker in any housing district.
    [2.0][3.0] Company Workshops have been implemented.


    Workshops can be used to craft company projects such as aetherial wheels, housing materials, and airships for your free company. Airships built by your free company can then be deployed on exploratory voyages.



    - Company Workshops
    In order to craft company projects, players must first purchase a company workshop. The option to purchase a company workshop is available at the entrance to private chambers.



    * A company workshop can only be purchased by the free company leader or members with the authorization to build or remove a workshop.

    - Company Crafting
    Company projects may require the cooperation of free company members depending on the amount of materials required. The materials required for any given project can be confirmed by opening the company crafting log via the fabrication station.



    - Schematic Board
    The schematic board is used to draft new projects. After gathering the required items, select the plan you wish to create. A new plan will then be added to the company crafting log automatically.



    - Company Airships
    Company workshops can also be utilized to craft and register airships using requisite components and flight credits.




    [2.0][3.0] Exploratory Voyages have been implemented.



    - Undertaking Exploratory Voyages
    Registered airships can be deployed to explore uncharted lands in the Sea of Clouds. These explorations are carried out automatically, with airships returning after a fixed amount of time. Upon completion of an exploratory voyage, you will be provided with a voyage log detailing the results. You will also receive various items depending on the results of the voyage.



    - Charting a Voyage
    As you continue to deploy airships on voyages, you will eventually discover new areas to survey.



    - Airship Performance
    The combination of parts used to build an airship will determine the distances it can travel, as well as the rewards you will receive from voyages.




    • Rank

    When a voyage is complete, airships will gain experience points depending on its selected flight path, and eventually increase in rank. Higher rankings will allow you to outfit airships with new components to improve their performance on future voyages.


    • Parameters


    The parameters of an airship affect the distance it can travel, the time required for voyages, as well as the rewards received from voyages. Parameters of an airship can be altered by changing its components.


    - Airship Components
    Airships are comprised of four primary partsthe hull, rigging, forecastle, and aftcastle. Bear in mind that durability of these parts will be depleted when sending airships out on exploratory voyages. When the durability of any given part reaches zero, it will need to be replaced or repaired.




    • Rank

    The rank required to use airship components.

    Component Costs and Airframe Capacity

    When assembling an airship, the total cost of the components cannot exceed the airframe capacity. The airframe capacity increases with the rank of the airship.


    - Ceruleum Tanks
    Airships require ceruleum tanks to be deployed on exploratory voyages. They can be purchased using company credits from the resident caretaker in any of the housing districts.

    * Your free company must own a house before purchasing a workshop or undertaking exploratory voyages. The size of the house has no effect on crafting or exploration.


    [2.0] New company actions have been added.
    Rank Action Description Credits
    Rank 5 Jackpot Increases MGP payout by 5%.
    Duration: 24h
    2,800
    Rank 8 Jackpot II Increases MGP payout by 10%.
    Duration: 24h
    7,000
    - Jackpot III Increases MGP payout by 15%.
    Duration: 24h
    -
    Earth and Water III Increases EXP earned through gathering by 20%.
    Duration: 24h
    -
    Helping Hand III Increases EXP earned through crafting by 20%.
    Duration: 24h
    -
    A Man's Best Friend III Increases EXP earned by companions by 20%.
    Duration: 24h
    -
    Mark Up III Increases Wolf Marks earned by 15%.
    Duration: 24h
    -
    Seal Sweetener III Increases company seals earned by 15%.
    Duration: 24h
    -
    Live off the Land III Increases Gathering by 15.
    Duration: 24h
    -
    What You See III Increases Perception by 15.
    Duration: 24h
    -
    Eat from the Hand III Increases Craftsmanship by 15.
    Duration: 24h
    -
    In Control III Increases Control by 15.
    Duration: 24h
    -
    That Which Binds Us III Increases spiritbonding speed.
    Duration: 24h
    -
    Meat and Mead III Increases duration of food effects by fifteen minutes.
    Duration: 24h
    -
    Proper Care III Slows gear wear by 30%.
    Duration: 24h
    -
    Reduced Rates III Reduces teleportation fees by 40%.
    Duration: 24h
    -

    * All free company actions have a duration of twenty-four hours (Earth time).
    * The cost of free company actions will vary based on your free company's standing with the Grand Companies.
    * Grade three actions can only be acquired using an aetherial wheel.


    [2.0] The effects of free company actions have been adjusted as follows:


    • Brave New World


    Before:
    Increases the attributes of all Disciple of War or Magic members under level 10 by 15%.

    After:
    Increases the attributes of all Disciple of War or Magic members under level 25 by 10%.



    • Brave New World II


    Before:
    Increases the attributes of all Disciple of War or Magic members under level 10 by 15%.

    After:
    Increases the attributes of all Disciple of War or Magic members under level 49 by 5%.


    Housing

    [2.0][3.0] New furnishings have been added.



    [2.0][3.0] Grade 2 and 3 aetherial wheels have been added.
    [2.0] Players can now play Triple Triad inside housing with the Triple Triad board furnishing.



    * Setting the Triple Triad board as indoor furnishing will allow players to play Triple Triad anywhere within the house excluding private chambers. A separate Triple Triad board is required to play within private chambers.
    * Please note that regional rules will not apply to matches held within housing. Furthermore, matches held within housing will not count toward Triple Triad tournaments.


    [2.0] Crafting facility furnishings can now be used by crafting classes up to level 50.

    [2.0] The order of items that appear in the Indoor/Outdoor Furnishings window has been adjusted.


    The Manderville Gold Saucer

    [2.0] The display of racing times and experience received in the chocobo race results window has been adjusted.



    [2.0][3.0] New Triple Triad cards have been added.



    [2.0][3.0] New NPC opponents for Triple Triad have been added.

    [3.0] Players can now engage in Triple Triad matches in new areas.

    [2.0] The method for calculating Triple Triad tournament points has been adjusted.

    [2.0] When selecting a deck for a Triple Triad match, the cursor will now default to the last deck selected.

    [3.0] Players will be temporarily unable to challenge Tataru to Triple Triad matches after reaching a certain point in the main scenario.

    * Tataru will be available to challenge again after completing the main scenario.

    [2.0] Players can now purchase up to three mini cactpot tickets per day.

    * The first ticket requires 100 MGP, the second ticket requires 200 MGP, and the third requires 300 MGP. The possible rewards for subsequent tickets will not change.
    * The count for tickets purchased will reset daily at 8:00 a.m. (PDT).


    [2.0] Au Ra dancers have been added to the GATE "The Time of My Life".

    [2.0] The dancers that perform in the GATE "The Time of My Life" will now appear in several variations.

    [2.0] New items have been added to Greg's inventory at the main counter in the Gold Saucer (X:5 Y:6).

    [2.0] New prizes are available for purchase using MGP.




    [3.0] New pages have been added to the sightseeing log.



    These new pages in the sightseeing log will be unlocked as you explore the new areas in Heavensward. Unlike previous entries in the sightseeing log, players will be granted experience points upon discovering these new locations.



    * In order to unlock the new pages of the sightseeing log, players must complete the quest "A Sight to Behold" Completion of previous sightseeing log entries is not required.


    [3.0] Players can now select the Au Ra race.

    Upon registering FINAL FANTASY XIV: Heavensward to your service account, the Au Ra will be a selectable race when creating new characters, editing your character's appearance using fantasia, or hiring a retainer.



    [2.0] New aesthetician hairstyles have been added.



    [3.0] Skywatcher NPCs have been added to the new areas.

    [2.0] Players can now view a weather forecast for new areas.



    [3.0] Flying mounts have been implemented.





    - Flying Mounts
    Players will receive a flying mount by progressing through the main scenario. However, they will be unable to fly until attuning to the aether currents in each area. You can review your progress via the Aether Currents window found under Travel in the main menu. While many aether currents can be found in the field, others can only be accessed through main scenario and side quests. Players will be given an aether compass to aid in their search for aether currents.

    * Should you lose your compass, speak with Gibrillont at the Forgotten Knight to obtain another.



    An icon on the map will indicate in which areas you can use flying mounts.



    - Taking Flight
    After attuning to all the aether currents in an area, press the jump key while riding a flying mount to fly.



    • Keyboard: Spacebar
    • Gamepad/Controller: Y (△) Button




    * By default flying mounts will take off after jumping once. To change this, proceed to the General tab under Control Settings in the Character Configuration menu. The two options available are "Auto: Take off on jump" and "Manual: Take off on double jump".

    Controls While Flying

    Flying controls are very similar to those when on the ground, with small differences depending on your movement settings.



    • Standard Type (Character-based)
      Movement in the direction your character is facing, regardless of turning the camera.
      * For more advanced controls, players have the option to enable angular ascent and descent using keybinds.

    • Legacy Type (Camera-based)
      Movement in the direction the camera is facing. When auto-run is not enabled, tilting the camera up or down will cause you to ascend or descend.



    Quick Descent

    Pressing the Draw/Sheathe Weapon button will cause your mount to descend straight down to the ground below you. Your character will dismount if already on the ground.

    Basic Controls




    Keyboard Gamepad
    Move Forward W Left Analog Stick (Up)
    Move Back S Left Analog Stick (Down)
    Move/Turn Left A Left Analog Stick (Left)
    Move/Turn right D Left Analog Stick (Right)
    Ascend Spacebar Y (△) Button
    Descend Ctrl+Spacebar A (X) Button
    Quick Descent Z LB(L1) + RB(R1) Buttons


    Landing

    While flying, descend toward the ground. You will return to regular ground travel when you make contact with the ground.
    * You will not be able to land in locations where characters cannot normally travel.

    Auto-Fly With Legacy Controls

    Activating auto-fly will automatically enable standard-type controls by default. This option can be disabled by deselecting "Activate standard-type auto-fly" under Movement Settings on the General tab of Control Settings in the Character Configuration menu.

    Flying With Pets

    Taking off with a pet summoned will temporarily disable it until landing and dismounting from your mount.

    * By completing the quest "I Believe I Can Fly" players' chocobo companions, legacy chocobos, and fat chocobos will be able to fly.

    Battle System

    [3.0] The level cap for all Disciples of War and Magic has been raised to 60.

    In accordance with this change, the experience required from level 50 to 51 has been adjusted.

    [3.0] The dark knight, machinist, and astrologian jobs have been added.

    These new jobs have no corresponding classes and begin at level 30.

    Dark Knight (Role: Tank)






    - Actions



    Level Action
    1 Hard Slash
    2 Shadowskin
    4 Spinning Slash
    6 Scourge
    8 Unleash
    10 Low Blow
    12 Syphon Strike
    15 Unmend
    18 Blood Weapon
    22 Reprisal
    26 Power Slash
    30 Darkside
    30 Grit
    34 Dark Dance
    35 Blood Price
    38 Souleater
    40 Dark Passenger
    42 Dark Mind
    45 Dark Arts
    46 Shadow Wall
    50 Delirium
    50 Living Dead
    52 Salted Earth
    54 Plunge
    56 Abyssal Drain
    58 Sole Survivor
    60 Carve and Spit

    - Traits

    Level Traits
    8 Enhanced Vitality
    14 Enhanced Shadowskin
    16 Enhanced Vitality II
    20 Clean Weapon
    24 Enhanced Vitality III
    28 Hasty Reprisal
    32 Enhanced Scourge
    36 Low Blows
    40 Enhanced Unmend
    44 Enhanced Dark Dance
    48 Soul Devourer

    Dark knight can be unlocked by completing the following quest:





    Quest Required Level and Location
    Our End Disciple of War or Magic level 50
    The Pillars (X:13 Y:8)
    NPC: Ishgardian citizen
    Players must first complete the main scenario quest "Before the Dawn"

    Machinist (Role: DPS)






    - Actions

    Level Action
    1 Split Shot
    2 Slug Shot
    4 Reload
    6 Lead Shot
    8 Heartbreak
    10 Leg Graze
    12 Reassemble
    15 Blank
    18 Spread Shot
    22 Foot Graze
    26 Quick Reload
    30 Hot Shot
    30 Rapid Fire
    34 Head Graze
    35 Clean Shot
    38 Wildfire
    40 Rook Autoturret
    40 Turret Retrieval
    42 Promotion
    45 Suppressive Fire
    46 Grenado Shot
    50 Bishop Autoturret
    50 Dismantle
    52 Gauss Barrel
    54 Gauss Round
    56 Rend Mind
    58 Hypercharge
    60 Ricochet

    - Traits

    Level Traits
    8 Enhanced Dexterity
    14 Lodged Lead
    16 Enhanced Dexterity II
    20 Increased Action Damage
    24 Enhanced Dexterity II
    28 Enhanced Reassemble
    32 Quicker Reload
    36 Enhanced Spread Shot
    40 Increased Action Damage II
    44 Enhanced Rapid Fire
    48 Enhanced Wildfire

    Machinist can be unlocked by completing the following quest:





    Quest Required Level and Location
    Savior of Skysteel Disciple of War or Magic level 50
    Foundation (X:8 Y:10)
    NPC: Stephanivien
    Players must first complete the main scenario quest "Before the Dawn"


    Astrologian (Role: Healer)






    - Actions

    Level Action
    1 Malefic
    2 Benefic
    4 Combust
    6 Lightspeed
    8 Luminiferous Aether
    10 Helios
    12 Ascend
    15 Essential Dignity
    18 Exalted Detriment
    22 Stella
    26 Benefic II
    30 Draw
    30 Diurnal Sect
    34 Aspected Benefic
    35 Royal Road
    38 Disable
    40 Spread
    42 Aspected Helios
    45 Shuffle
    46 Combust II
    50 Nocturnal Sect
    50 Synastry
    52 Gravity
    54 Malefic II
    56 Time Dilation
    58 Collective Unconscious
    60 Celestial Opposition
    - the Balance
    - the Bole
    - the Arrow
    - the Spear
    - the Ewer
    - the Spire

    - Traits

    Level Traits
    8 Enhanced Mind
    14 Enhanced Mind II
    16 Enhanced Lightspeed
    20 Enhanced Ascension
    24 Enhanced Mind III
    28 Enhanced Essential Dignity
    32 Magick and Mend
    36 Enhanced Benefic
    40 Magick and Mend II
    44 Enhanced Disable
    48 Enhanced Luminiferous Aether

    Astrologian can be unlocked by completing the following quest.





    Quest Required Level and Location
    Stairway to the Heavens Disciple of War or Magic level 50
    The Pillars (X:15 Y:10)
    NPC: Jannequinard
    Players must first complete the main scenario quest "Before the Dawn"


    [3.0] New job actions have been added.


    Paladin

    Level Action
    52 Sheltron
    54 Goring Blade
    56 Divine Veil
    58 Clemency
    60 Royal Authority


    Warrior

    Level Action
    52 Deliverance
    54 Fell Cleave
    56 Raw Intuition
    58 Equilibrium
    60 Decimate


    Monk

    Level Action
    52 Form Shift
    54 Meditation
    56 Elixir Field
    58 Purification
    60 Tornado Kick
    - the Forbidden Chakra


    Dragoon

    Level Action
    52 Battle Litany
    54 Blood of the Dragon
    56 Fang and Claw
    58 Wheeling Thrust
    60 Geirskogul


    Ninja

    Level Action
    52 Smoke Screen
    54 Armor Crush
    56 Shadewalker
    58 Duality
    60 Dream Within a Dream


    Bard

    Level Action
    52 the Wanderer's Minuet
    54 Empyreal Arrow
    56 Iron Jaws
    58 the Warden's Paean
    60 Sidewinder


    Black Mage

    Level Action
    52 Ley Lines
    54 Sharpcast
    56 Enochian
    58 Blizzard IV
    60 Fire IV


    Summoner

    Level Action
    52 Painflare
    54 Ruin III
    56 Tri-disaster
    58 Dreadwyrm Trance
    60 Deathflare


    White Mage

    Level Action
    52 Asylum
    54 Stone III
    56 Assize
    58 Aero III
    60 Tetragrammaton


    Scholar

    Level Action
    52 Indomitability
    54 Broil
    56 Deployment Tactics
    58 Emergency Tactics
    60 Dissipation


    [2.0] In accordance with the raise in level cap, all job actions and parameters have been adjusted.



    Job Action
    Paladin Riot Blade
    Shield Swipe
    Shield Oath
    Warrior Defiance
    Wrath
    Monk Featherfoot
    Demolish
    Shoulder Tackle
    Dragoon Heavy Thrust
    Life Surge
    Phlebotomize
    Ninja Shade Shift
    Aeolian Edge
    Bard Mage's Ballad
    Barrage
    Army's Paeon
    Rain of Death
    Black Mage Blizzard
    Fire
    Fire II
    Manawall
    Flare
    Summoner Miasma
    Bane
    Miasma II
    Enkindle
    Mountain Buster
    Flaming Crush
    Radiant Shield
    White Mage Stone
    Protect
    Proshell
    Stone II
    Presence of Mind
    Stoneskin
    Stoneskin (Traits)
    Holy
    Aero II
    Stoneskin II
    Scholar Lustrate
    Fey Light
    Fey Glow
    * Updated 6/20/2015

    [2.0] The summoner action Tri-disaster has been renamed to Tri-bind.

    [2.0][3.0] New PvP actions have been added.





    Class/Job Action
    Gladiator
    Marauder
    Paladin
    Warrior
    Dark Knight
    Push Back
    Dark Knight Tar Pit
    Carnal Chill
    Machinist Between the Eyes
    Stun Gun
    Report
    Astrologian Retrogradation


    [2.0] Following the increase in level cap, certain PvP actions have been adjusted.



    Class/Job Action
    Gladiator
    Paladin
    Glory Slash
    Pugilist
    Monk
    Greased Lightning
    Rogue
    Ninja
    Fleet of Foot
    Arcanist
    Summoner
    Wither


    [2.0][3.0] The limit break has been adjusted as follows:

    The limit break for ranged physical DPS has been changed to an attack to all targets in a straight line before the caster. Furthermore, level three limit breaks can now only be used by jobs.

    The effect of the limit break depends on your role: tank, melee DPS, ranged DPS, caster, or healer.






    Job Limit Break
    Paladin Last Bastion
    Warrior Land Waker
    Dark Knight Dark Force
    Monk Final Heaven
    Dragoon Dragonsong Dive
    Ninja Chimatsuri
    Bard Saggitarius Arrow
    Machinist Satellite Beam
    Black Mage Meteor
    Summoner Teraflare
    White Mage Pulse of Life
    Scholar Angel Feathers
    Astrologian Astral Stasis


    [2.0] The effect of adrenaline rush in PvP has been changed for ranged physical DPS.

    [2.0] Player attributes have been adjusted as follows:

    Skilspeed and spellspeed now affect damage over time and healing over time effects.

    The effect of determination on auto-attacks has been reduced.

    Critical hit rate now affects damage dealt with a critical strike.

    Certain attributes no longer affect parry or block.




    [2.0] Pets have been adjusted as follows.

    The base accuracy of pets has been raised. Furthermore, all pet attacks will now be treated as if attacking from the rear.

    Pets will now receive the attribute bonuses of food items.

    In order to receive the effects of the caster's spell speed attribute, all pet actions excluding auto-attacks have been changed to elemental damage.



    [2.0] The armoury bonus when below level 50 has been increased to a 100% increase in experience points gained.

    From level 50 onward, the armoury bonus is a 50% increase in experience points gained.

    [3.0] New dungeons have been added.









    [3.0] New trials have been added.





    [2.0] The strength of the Echo granted in the Final Coil of Bahamut has been increased.

    The echo will take effect upon entering the Final Coil of Bahamut, increasing players' maximum HP, damage dealt, and healing magic potency by 20%.
    * Unlike other instances, the strength of the Echo will not increase upon total party incapacitation.


    [2.0] Gear for dark knight, machinist, and astrologian has been added to previously existing dungeons, trials, and raids.

    [2.0] In accordance with the increase in level cap, the distribution of experience points in the following dungeons has been adjusted:

    The Sunken Temple of Qarn / Cutter's Cry / Stone Vigil / Dzemael Darkhold / Aurum Vale

    * The number of experience points received from bosses has been increased, while that received from all other enemies has been decreased. Please note this does not affect the overall experience gained from the above dungeons.


    [2.0] The mechanics of certain dungeons have been adjusted.

    [2.0] In the event your character is incapacitated when exiting an instance, your character will now be revived before leaving.

    [2.0] Players can now join an instanced duty in the following circumstances:

    While watching certain cutscenes.

    While playing a mini-game in the Gold Saucer.

    While challenging a player or NPC to a Triple Triad match.


    * The above activities will be canceled upon joining a duty.
    * When joining a duty during a Triple Triad match, any MGP or tournament points to be received will be forfeited. Furthermore, canceled Triple Triad tournament matches will count toward the maximum number of matches allowed during a given tournament.


    [2.0] The entry requirements for the following trials and raids has been adjusted.



    Duty Item Level Requirement
    Castrum Meridianum Average item level 42 or above
    The Praetorium Average item level 42 or above
    Amdapor Keep Average item level 45 or above
    The Wanderer's Palace Average item level 45 or above


    [2.0] Level sync will now reduce the parameters of gear based on the values of high quality gear rather than normal quality gear.

    [3.0] Allagan tomestones of law have been added.

    Players can only obtain up to a maximum of 2,000 tomestones. Moreover, players can only receive Allagan tomestones of law after reaching level 60 with at least one class or job.

    * There is no weekly limitation on Allagan tomestones of law.
    * Allagan tomestones of esoterics will be available approximately four weeks after the start of official service for Heavensward.




    [2.0] The weekly limitation on Allagan tomestones of poetics has been removed.

    [2.0] Allagan tomestones of soldiery are no longer obtainable.

    However, players will retain all currently held Allagan tomestones of soldiery through patch 3.0. All trials and duties where Allagan tomestones of soldiery could be obtained will now offer Allagan tomestones of poetics.

    [2.0] All Allagan tomestones of mythology will be removed from the game.

    [2.0] The NPC Auriana in Revenant's Toll will now give players the option to exchange Allagan tomestones of soldiery for Allagan tomestones of poetics.

    * Players can no longer exchange Allagan tomestones of soldiery with the NPC Auriana for items.

    [2.0] The categories in the Duty Finder have been adjusted as follows:

    The All tab has been removed.

    The Dungeons tab has been divided into the "Dungeons (A Realm Reborn)" and "Dungeons (Heavensward)" tabs.

    The Trials tab has been divided into the "Trials (A Realm Reborn)" and "Trials (Heavensward)" tabs.

    The Raids tab has been divided into the "Raids (A Realm Reborn)" and "Raids (Heavensward)" tabs.





    All categories will now be displayed even when all of their associated duties have not been unlocked.



    [3.0] The trials and dungeons introduced with patch 3.0 have been added to the Duty Finder.

    [2.0][3.0] Duties for levels 51 through 59 have been added.

    [2.0] The requirements to unlock Duty Roulette: Trials has been changed. Players can now participate in this roulette after unlocking any two trials listed under this category.

    [2.0][3.0] The following duties, trials, and raids have been added to the Duty Finder:



    Before After
    Duty Roulette: Expert The Keeper of the Lake
    The Wanderer's Palace (Hard)
    Amdapor Keep (Hard)
    ???
    ???
    Duty Roulette: High Level The Wanderer's Palace
    Amdapor Keep
    Pharos Sirius
    Copperbell Mines (Hard)
    Haukke Manor (Hard)
    Brayflox's Longstop (Hard)
    Halatali (Hard)
    The Lost City of Amdapor
    Hullbreaker Isle
    The Tam-Tara Deepcroft (Hard)
    The Stone Vigil (Hard)
    Snowcloak
    Sastasha (Hard)
    The Sunken Temple of Qarn (Hard)
    The Wanderer's Palace
    Amdapor Keep
    Pharos Sirius
    Copperbell Mines (Hard)
    Haukke Manor (Hard)
    Brayflox's Longstop (Hard)
    Halatali (Hard)
    The Lost City of Amdapor
    Hullbreaker Isle
    The Tam-Tara Deepcroft (Hard)
    The Stone Vigil (Hard)
    Snowcloak
    Sastasha (Hard)
    The Sunken Temple of Qarn (Hard)
    The Keeper of the Lake
    The Wanderer's Palace (Hard)
    Amdapor Keep (Hard)
    Duty Roulette: Trials Cape Westwind
    A Relic Reborn: The Chimera
    A Relic Reborn: The Hydra
    Battle on the Big Bridge
    The Dragon's Neck
    The Bowl of Embers (Hard)
    The Howling Eye (Hard)
    The Navel (Hard)
    Thornmarch (Hard)
    The Whorleater (Hard)
    The Striking Tree (Hard)
    Akh Afah Amphitheatre (Hard)
    Battle in the Big Keep
    The Chrysalis
    The Steps of Faith
    Cape Westwind
    A Relic Reborn: The Chimera
    A Relic Reborn: The Hydra
    Battle on the Big Bridge
    The Dragon's Neck
    The Bowl of Embers (Hard)
    The Howling Eye (Hard)
    The Navel (Hard)
    Thornmarch (Hard)
    The Whorleater (Hard)
    The Striking Tree (Hard)
    Akh Afah Amphitheatre (Hard)
    Battle in the Big Keep
    The Chrysalis
    The Steps of Faith
    ???
    ???


    [3.0] Players will now be rewarded experience points upon completing Duty Roulette: Main Scenario, Duty Roulette: Trials, or Duty Roulette: High Level prior to level 60.

    However, players who do not use duty roulette to join level 50 duties associated with the above roulettes will not receive experience points.

    [2.0] A reward of PvP experience points and Wolf Marks has been added to Duty Roulette: Frontline.

    [2.0] The number of company seals granted by the Duty Roulette: Low Level's adventurer in need bonus has been increased.

    [2.0][3.0] The type of Allagan tomestones received from Duty Roulette has been adjusted.



    Before After
    Duty Roulette: Expert 35 Allagan tomestones of poetics -> 80 Allagan tomestones of law
    Duty Roulette: High Level 100 Allagan tomestones of soldiery
    15 Allagan tomestones of poetics
    -> 100 Allagan tomestones of poetics
    100 Allagan tomestones of law
    Duty Roulette: Low Level 100 Allagan tomestones of soldiery
    5 Allagan tomestones of poetics
    -> 100 Allagan tomestones of law
    Duty Roulette: Trals 60 Allagan tomestones of soldiery
    10 Allagan tomestones of poetics
    -> 60 Allagan tomestones of law
    Duty Roulette: Main Scenario 120 Allagan tomestones of soldiery -> 120 Allagan tomestones of poetics
    Duty Roulette: Frontline 50 Allagan tomestones of soldiery
    20 Allagan tomestones of poetics
    -> 50 Allagan tomestones of poetics


    [2.0] The first time completion bonus has been adjusted as follows:

    The amount of gil received has been increased.

    The type of Allagan tomestones received for first time completion has been changed.

    Players will now receive Allagan tomestones of poetics.
    Players can now receive a first time completion bonus for the following duties:

    The Keeper of the Lake / The Wanderers Palace (Hard) / Amdapor Keep (Hard) / The Chrysalis / The Steps of Faith / Urths Fount / Battle in the Big Keep / The World of Darkness



    [2.0] The Duty Finder Settings menu has been added to the Duty Finder.





    [2.0] The Undersized Party option has been added to the Duty Finder Settings menu.

    Using this option, players can participate in duties without meeting minimum party member requirements. Furthermore, role requirements, level sync, and item sync are ignored when this option is enabled.



    The Undersized Party option can only be used for the following duties
    2.X dungeons / 2.X Trials / Binding Coil of Bahamut / Second Coil of Bahamut / Final Coil of Bahamut

    This option has no effect on the strength of enemies or mechanics in the duties it is applied to. Players will still receive treasure rewards, first time completion bonuses, and experience points upon completion of duty when using this option. However, players will not receive experience points or items from enemies that appear prior to boss encounters. Spirit bond and soul resonance cannot be gained when using this option.

    * Only the party leader may select this setting.


    [2.0] The Minimum IL option has been added to the Duty Finder Settings menu.

    Using this option, all gear will be item level synced to the minimum requirement of the duty where it is applied. Minimum IL can be used with the required number of party members or in conjunction with the undersized party option. This option is recommended for players who wish to challenge duties as they were when first introduced.



    * The level sync enforced by Minimum IL will take effect even when used in conjunction with the undersized party option.
    * Only the party leader may select this setting
    .

    [2.0] Loot rules can now be set when entering a duty while meeting the party size requirements or when using the undersized party option.

    Players can access the Loot Rules tab of the Duty Finder Settings menu after meeting party size requirements, or by enabling the undersized party option. Doing so will give parties the option of using normal loot rules, greed only, or setting the party leader as lootmaster to determine individual loot distribution.

    * Loot rules cannot be set for duties that require an alliance.
    * The party leader will not be randomly assigned upon entering a duty when lootmaster is enabled.


    Loot rules can be confirmed on the duty commencement window.




    Normal

    The Need, Greed, Pass system is employed for all loot drops.




    Greed Only

    All party members must select Greed or Pass.



    Lootmaster

    The party leader determines individual loot distribution.



    Loot can be distributed one of two ways by the lootmaster.



    - Designating Loot RecipientsThe lootmaster can manually distribute loot to party members.- Setting Items as Greed OnlyLoot can be set to Greed Only on a per item basis. This option can be canceled at any time. However, in the event party members select Greed and the lootmaster cancels Greed Only, the numbers rolled prior to canceling will be used should the lootmaster reselect Greed Only.

    Furthermore, items can be distributed until a duty has ended. In the event players leave the duty without selecting Greed or Pass, items will be distributed to the last member to remain in the duty.

    * Loot rules cannot be changed after a duty has started.
    * Loot rules will default to normal when randomly matched with other players via the Duty Finder.



    [2.0] The lot window has been adjusted as follows:

    Players can select Pass even when they have already selected Need or Greed if the loot has not yet been distributed.

    Party members will now receive a notification in the log window when you select Need, Greed, or Pass.





    Players can now select Item Comparison, Try On, Search for Item, and Link when viewing items in the lot window.




    When lotting on multiple items, they will no longer disappear from the lot window until all items have been distributed.

    Gamepad controls when using the lot window have been adjusted.

    Players can no longer lot on untradeable mounts or minions they have already acquired.
    Furthermore, lootmasters cannot distribute untradeable mounts or minions to party members that have already acquired them.




    [2.0] The results window at the end of Frontline matches has been adjusted as follows:

    The banner of the winning Grand Company will be displayed in addition to the victory fanfare and graphic text.




    Players can now confirm the details of their tactical rating.




    An icon indicating your alliance will now appear next to your character's name.

    Your number of kills and times KO'd will now appear together as "Kills / Times KO'd."

    Your total damage taken will now appear on the results screen.






    [3.0] New enemies have been added.



    [2.0] Following the implementation of flying mounts, the behavior of monsters when attacked from locations they cannot reach has been adjusted.

    [3.0] New elite marks have been added.



    [3.0] Players can now hunt regular and elite marks in the new areas.

    Elite marks defeated in the new areas surrounding Ishgard will yield Centurio Seals, which can be exchanged for various items and gear. These new elite marks will also reward experience points.

    Before taking up the Hunt in these new areas, players must first complete a special quest, which also requires completion of the quest "Let the Hunt Begin"

    To facilitate leveling in these areas, players will have the option to choose from three types of mark bills: level 1 clan mark bills, level 2 clan mark bills, and level 3 clan mark bills. Level 2 and level 3 clan mark bills can only be accepted after completing the aforementioned special quest.




    Centurio Seals can be exchanged with the following NPC for various items and gear:

    Foundation (X:13 Y:11)
    NPC: Ardolain





    [2.0] Zodiac Weapons have been adjusted as follows:

    The items required to create and upgrade Zodiac Weapons must now be purchased using Allagan tomestones of poetics instead of Allagan tomestones of soldiery.

    The drop rate for atma has been increased.

    The number of enemies to defeat for the Trials of the Braves has been reduced.

    The drop rate of alexandrite from FATEs has been increased.

    The number of alexandrite received from the quest "Morbid Motivation" has been increased.

    The rate at which weapons gain soul attunement and soul resonance has been increased.

    The drop rate of dungeon items required to make a Zodiac Weapon has been increased.




    [2.0] Players can now cast Teleport and Return while riding a mount.

    [2.0] A target ring will now be displayed when targeting a striking dummy.


    * The raid dungeon Alexander is scheduled to be released approximately two weeks after the start of official service for Heavensward.
    * The raid dungeon Alexander (Savage) is scheduled to be released approximately four weeks after the start of official service for Heavensward.
    * The new rules for Frontline are scheduled to be released approximately four weeks after the start of official service for Heavensward.




    Items

    [2.0][3.0] New items have been added.





    * Due to the volume of items added with the release of patch 3.0, they will not be listed in the patch notes.

    [2.0][3.0] New recipes have been added.





    * Due to the volume of recipes added with the release of patch 3.0, they will not be listed in the patch notes.

    [3.0] New master recipe books have been added.

    [2.0] New recipes have been added to the previously existing master recipe books.

    If a player has already used these master recipe books, the recipes will be automatically added to the crafting log upon the release of patch 3.0.

    [2.0] High quality items can now be converted into normal quality items.

    The option to lower the quality of an item can be found in the subcommand menu.



    [2.0] Dark knight, machinist, and astrologian have been added as the required job for certain gear.

    [3.0] Players can now convert gear into grade five materia.

    * Grade five materia for crafting and gathering classes will not be available at the release of patch 3.0. They are scheduled to be added at a later date. However, it will be possible to receive grade five crafting or gathering materia via materia transmutation by speaking with Mutamix.

    [2.0][3.0] Grade 6 dark matter has been added.

    [2.0] Players can now purchase replica Zodiac Weapons from Drake in the North Shroud (X:30 Y:20).

    After completing the quest "The Vital Title" players can speak with Drake to purchase replicas of any Zodiac Weapon they have already acquired.
    * Please note the attributes of replica Zodiac Weapons are much lower than the original weapons.


    [2.0] The sale price of certain items has been adjusted.

    [2.0] Dark knight, machinist, and astrologian weapons have been added to the inventories of multiple traders.

    [2.0] Dark knight, machinist, and astrologian gear has been added to the inventory of Hunt billmasters.

    [2.0] Dark knight, machinist, and astrologian equipment is now available from the Maelstrom traders outside the Wolves' Den.



    [2.0] The following items are now available from the NPC Aelina in Mor Dhona at Revenant's Toll (X:22 Y:6):

    Weathered Arondights / Weathered Quicksilver / Weathered Sirius / Tidal Wave Fausse / Tidal Musketoon / Tidal Torquetum / Ironworks Magitek Claymore / Ironworks Magitek Repeater / Ironworks Magitek Orrery / Diamond Breaker / Diamond Musketoon / Diamond Astrometer / Balmung / Peacemaker / Aldebaran

    [2.0] New items have been added to the inventory of Calamity Salvagers.

    [2.0] The following items can no longer be exchanged for rewards:

    Inferno Seal / Vortex Seal / Tremor Seal / Inferno Totem / Vortex Totem / Kupo Nut Charm / The Fury's Anthem / Cracked Materia

    [2.0] The following items can now be stored in the Armoire:

    Slime Earrings / Goblin Cap / Dodo Earring / King Slime Crown / Fat Chocobo Head / Strife Vest / Strife Gloves / Strife Bags / Strife Boots / Peach Blossom Choker / Egg Earrings / Midnight Egg Earrings / Brilliant Egg Earrings / Vibrant Egg Earrings / Racing Chocobo Mask / Baron Helm / Baron Circlet / Baron Earrings

    [2.0] The following items can now be dyed:

    The Best Gown Ever

    [2.0] Gear from the following trials, duties, and exchanges can now be desynthesized:

    Soldiery Gear / Poetics Gear / Allied Seals Gear / Item Level 100 PvP Gear / Item Level 110 PvP Gear / Second Coil of Bahamut / Final Coil of Bahamut / The World of Darkness / The Whorleater (Extreme) / Akh Afah Amphitheatre (Extreme) / Urth's Fount

    [2.0] The level cap for desynthesis has been increased.

    The level cap for each class has been increased from 110 to 180.
    The cumulative skill point maximum has been increased from 350 to 560.


    [2.0][3.0] The corresponding item levels for glamour prisms have been adjusted as follows:



    Before After
    G1 1-20 -> 1-40
    G2 21-40 -> 41-80
    G3 41-60 -> 81-120
    G4 61-80 -> 121-160
    G5 81 or above -> 161 or above


    [3.0] The level cap for Disciples of the Hand and Land has been increased to 60.

    In accordance with this change, the experience required from level 50 to 51 has been adjusted.

    [3.0] New actions have been added for Disciples of the Hand.

    Carpenter

    Level Action
    50 Collectable Synthesis
    51 Byregot's Brow
    53 Precise Touch
    54 Name of the Wind
    60 Heart of the Carpenter *


    Black Smith

    Level Action
    50 Collectable Synthesis
    51 Byregot's Brow
    53 Precise Touch
    54 Name of Fire
    60 Heart of the Blacksmith *


    Armorer

    Level Action
    50 Collectable Synthesis
    51 Byregot's Brow
    53 Precise Touch
    54 Name of Ice
    60 Heart of the Armorer *


    Gold Smith

    Level Action
    50 Collectable Synthesis
    51 Byregot's Brow
    53 Precise Touch
    54 Maker's Mark
    60 Heart of the Goldsmith *


    Leather Worker

    Level Action
    50 Collectable Synthesis
    51 Byregot's Brow
    53 Precise Touch
    54 Name of Earth
    60 Heart of the Leatherworker *


    Weaver

    Level Action
    50 Collectable Synthesis
    51 Byregot's Brow
    53 Precise Touch
    54 Name of Lightning
    60 Heart of the Weaver *


    Alchemist

    Level Action
    50 Collectable Synthesis
    51 Byregot's Brow
    53 Precise Touch
    54 Name of Water
    60 Heart of the Alchemist *


    Culinarian


    Level Action
    50 Collectable Synthesis
    51 Byregot's Brow
    53 Precise Touch
    54 Muscle Memory
    60 Heart of the Culinarian *

    * Specialist actions.

    The following actions are shared by all specialist classes:


    Level Action
    55 Satisfaction
    55 Whistle While You Work
    56 Innovative Touch
    57 Nymeia's Wheel
    58 Byregot's Miracle
    59 Trained Hand


    [2.0][3.0] New actions and traits have been added for Disciples of the Land.

    Miner


    - Action

    Level Action
    23 Clear Vision
    24 Bountiful Yield
    50 Collector's Glove
    50 Methodical Appraisal
    50 Discerning Eye
    51 Instinctual Appraisal
    51 Utmost Caution
    52 Deep Breath
    53 Impulsive Appraisal
    55 Luck of the Mountaineer
    57 Single Mind
    58 Dredge
    59 Last Ditch
    60 Dredge II

    - Traits

    Level Traits
    42 Nymeia's Ward
    50 Enhanced Stealth IV
    53 Stone Whisperer V
    53 Enhanced Stealth V
    56 Enhanced Stealth VI


    Botanist


    - Action

    Level Action
    23 Flora Mastery
    24 Bountiful Harvest
    50 Collector's Glove
    50 Methodical Appraisal
    50 Discerning Eye
    51 Instinctual Appraisal
    51 Utmost Caution
    52 Deep Breath
    53 Impulsive Appraisal
    55 Luck of the Pioneer
    57 Single Mind
    58 Prune
    59 Last Ditch
    60 Prune II

    - Traits

    Level Traits
    42 Nymeia's Ward
    50 Enhanced Stealth IV
    53 Tree Whisperer V
    53 Enhanced Stealth V
    56 Enhanced Stealth VI


    Fisher


    - Action

    Level Action
    36 Snagging
    50 Collector's Glove
    51 Patience
    51 Powerful Hookset
    54 Chum
    56 Precision Hookset
    57 Fish Eyes
    60 Patience II

    - Traits

    Level Traits
    50 Enhanced Stealth IV
    53 Cloudfishing
    53 Enhanced Stealth V
    55 Gulleye IV
    55 Hellfishing
    56 Enhanced Stealth VI
    58 Aetherfishing
    60 Gulleye V


    [2.0] The CP cost of the following actions has been reduced from 15 to 6:

    Brand of Wind / Brand of Fire / Brand of Ice / Brand of Earth / Brand of Lightning / Brand of Water

    [3.0] Disciples of the Hand and Land can now exchange blue crafter's scrips and blue gatherer's scrips for items and gear.

    Players can only receive blue crafter's scrips and blue gatherer's scrips after reaching level 56. Moreover, players can only obtain up to a maximum of 2,000 scrips.
    * There is no weekly limitation on blue crafter's scrips.
    * Red crafter's scrips and red gatherer's scrips are scheduled to be added approximately four weeks after the start of official service for Heavensward.


    [3.0] The Splendors Exchange has been added for Disciples of the Hand and Land.



    Rowena's House of Splendors seeks capable tradesmen to procure the collectables sought by her wealthy clientele. Players can craft or gather collectable items to be exchanged for experience points, scrips, and gil. Scrips are rewarded based on the collectability of the item exchanged. However, items considered to be collectable can only be obtained through crafting or gathering.




    Quest Required Level and Location
    Inscrutable Tastes Disciple of the Land or the Hand level 50
    Foundation (X:10 Y:10)
    NPC: Morgayne
    Players must first complete the main scenario quest "The Better Half"

    - Crafting Collectables
    To craft collectable items, players must first use the Collectable Synthesis command to acquire the Collectable Synthesis status. While under the effect of this status, you will have the option to finish an item as a collectable after the final step of successful synthesis.


    Collectable items can be converted to normal quality items via the subcommand menu.

    - Gathering Collectables
    To gather collectable items, players must use the Collector's Glove command. While under the effect of this command, players can gather items as collectables.

    After gathering a collectable item, players can then use the general action Aetherial Reduction to possibly receive items of even greater rarity.





    [3.0] The crafting specialist system has been added.

    By completing a special quest, players can receive a specialized soul for each of the Disciples of the Hand. Equipping this soul will give access to unique actions that allow for more efficient and higher-quality synthesis for that class.



    - Soul of the Crafter
    Players can hold up to three specialized souls. You will need to relinquish one of your three specialized souls if you wish to specialize in a different discipline.
    * Players will receive three souls of the crafter upon unlocking the crafting specialist system, which are required to receive a specialized soul. However, players will be unable to obtain additional souls of the crafter until a future update.

    [B][B]
    [2.0] The quality bar will no longer display when crafting items that cannot be made high quality.

    [2.0] The graphics shown when using the following primary tools have been adjusted:

    Paracelsus / Paracelsus Supra / Paracelsus Lucis



    [3.0] New gathering points have been added.



    [3.0] New fishing holes have been added.



    [2.0] Fishers must now use the action Snagging to obtain timeworn maps.

    [3.0] Ephemeral gathering points have been added.

    Like unspoiled gathering points, these points will only appear at certain times of the day even if they appear in your gathering log. However, so long as they are active, they will not dissipate until they have been depleted.

    [3.0] Tomes of regional folklore have been added.

    Players can exchange blue gatherer's scrips for one of nine types of tomes of regional folklore.

    Tome of Geological Folklore - Coerthas / Tome of Geological Folklore - Dravania / Tome of Geological Folklore - Abalathia's Spine / Tome of Botanical Folklore - Coerthas / Tome of Botanical Folklore - Dravania / Tome of Botanical Folklore - Abalathia's Spine / Tome of Ichthyological Folklore - Coerthas/ Tome of Ichthyological Folklore - Dravania / Tome of Ichthyological Folklore - Abalathia's Spine

    - Botanist and Miner
    Using a tome of regional folklore will allow you to discover previously hidden gathering points. Bear in mind that these gathering points are only available at certain times of the day.

    - Fisher
    Using a tome of regional folklore will allow you to discover hidden fishing holes and rare fish that are otherwise unobtainable.


    [2.0] The requirements to gather level 50 one, two, and three star items has been reduced.

    [2.0][3.0] New minions have been added.



    [2.0][3.0] New mounts have been added.



    [2.0] Following the implementation of flying mounts, the display of the following chocobo barding has been adjusted:

    Paladin Barding / Lominsan Half Barding / Lominsan Barding / Lominsan Crested Barding / Gridanian Half Barding / Gridanian Barding / Gridanian Crested Barding / Ul'dahn Half Barding / Ul'dahn Barding / Ul'dahn Crested Barding / Tidal Barding / Gambler Barding / Lominsan Saddle / Gridanian Saddle / Ul'dahn Saddle / Eerie Barding




    * The Disciple of the Hand Favors system is scheduled to be implemented approximately four weeks after the start of official service for Heavensward.



    System

    [3.0] A market board has been placed in Ishgard.

    [2.0] The market board has been adjusted as follows:

    Dark knight, machinist, and astrologian arms have been added to the Main Arm/Off Arm category.

    Dark knight, machinist, and astrologian have been added to the class/job dropdown menu of the Armor category.

    Airship Components has been added to the Items category.

    Players can now search for equipment up to level 60.



    [3.0] Players can now dispatch their retainers to Ishgard.

    As with the other cities, purchasing items placed on the market in Ishgard from another city will incur a fee.

    [3.0] The level cap for retainers has been raised to 60.

    [3.0] The Au Ra race is now available when hiring a new retainer or using retainer fantasia on those in your employ.

    [2.0] Players can now hire up to eight retainers.

    * Players are normally limited to two retainers per character. To hire additional retainers, please use the optional retainer service (FINAL FANTASY XIV, The Lodestone) available on the FINAL FANTASY XIV: Mog Station.

    [2.0] Items listed for sale on your retainer will now be sorted automatically by category.

    [3.0] New retainer ventures have been added.

    [2.0] The gathering rating required for woodland, waterside, and highland explorations XII through XVI has been reduced.

    [2.0] When viewing Botany, Fishing, Mining, or Hunting ventures, players can now use the Search Item subcommand.



    [2.0] The icon for certain achievements has been adjusted.

    [2.0][3.0] New achievements and titles have been added.

    * Achievement titles have been omitted to prevent spoilers.

    [3.0] The extreme primal battles added with patch 3.0 will now count towards achievements which require the completion of high-level full party duties.

    [3.0] The Actions & Traits window has been adjusted as follows:

    All dark knight, machinist, and astrologian actions will appear under the Job category.

    When playing as a Disciple of the Hand, the Job category will change to the Specialist category, which contains specialist crafting actions.



    [2.0] The message "Obtaining Signature" will now be displayed when an item's signature is unable to be read.

    [2.0][3.0] The Character window has been adjusted as follows:

    [2.0] Three jobs have been added to the Classes tab.

    [3.0] Disciple of the Hand classes chosen as specializations will be marked on the Classes tab.





    [2.0][3.0] The Currency tab has been removed, and added as a new option under Character in the main menu.



    Common

    Lists gil, company seals, and MGP.



    Battle

    Lists Allagan tomestones, Wolf Marks, and Allied Seals.



    Other

    Lists crafter's scrips and gatherer's scrips.


    [2.0] The soul crystal tab of the armoury chest has been expanded to allow for dark knight, machinist, astrologian, and three specialized crafter souls.




    [3.0] Additional gear sets will be added upon unlocking any of the new jobs.

    [2.0] Use of the /visor command will now be saved when creating gear sets.

    [2.0] Recipes registered to the hotbar will now open the crafting log under the menu from which they were registered.

    [3.0] The gathering log has been adjusted as follows:

    The Regional Folklore category has been added.

    Items obtained from ephemeral gathering points will be marked with a unique icon in the gathering log.



    [2.0] The location effects for gathering nodes will now be displayed at the bottom of the Harvesting window.

    [2.0] "HQ Chain" will now be displayed when gathering high quality items consecutively with botanist or miner.



    [2.0][3.0] A tab for Ishgard and its surrounding areas has been added to the Teleport window.

    * Players must attune to the aetherytes in new areas before teleporting to them. Players cannot teleport to these areas when playing with a service account or platform that has not registered Heavensward.

    [2.0] The Party Finder interface has been adjusted as follows:



    Recruiter names will now appear as initials.

    The name of the duty selected by the recruiter will now always be displayed in the main party finder window.

    Dark knight, machinist, and astrologian can now be selected when setting recruitment criteria.

    Recruiters can now set multiple roles to a single party member slot when setting recruitment criteria.

    Example:
    Looking for a paladin or black mage.



    * Duties introduced in patch 3.0 are not available to select as objectives, but are scheduled to be added in an upcoming patch. We ask that you please use the comments section when recruiting for these duties until they are listed under objectives.



    [2.0] The search conditions for player search have been adjusted as follows:

    The Ishgard, Abalathia, and Dravania regions have been added.

    The layout has been adjusted to accommodate the addition of dark knight, machinist, and astrologian.





    [2.0] The layout of the Search Info window has been adjusted to accommodate the addition of dark knight, machinist, and astrologian.

    [2.0] The arrangement of emotes in the Emotes window has been adjusted.

    [2.0] Players can now access Active Help dialogue windows on screen during cutscene events.

    [2.0] The Active Help interface has been adjusted as follows:

    Selecting All from the dropdown menu will display all active help text sorted by category.

    The dropdown menu has been expanded to show all categories without scrolling.

    Previous and next page buttons have been added.



    [2.0] Left-clicking the gil icon will now open the Currency window. (Windows, Mac, and PlayStation4 only)

    [2.0] Right-clicking the gil icon will now switch between gil, company seals, and MGP. (Windows, Mac, and PlayStation4 only)





    [2.0] The experience bar has been adjusted to make it more noticeable when you cannot gain experience points.

    [2.0] The Recommendations window will no longer show duties you do not meet the requirements for.

    [2.0] Players can now select Item Comparison, Try On, Search for Item, and Link when selecting quest rewards.

    [2.0] When exchanging items with an NPC, items that cannot be traded will appear grayed out and cannot be selected.

    [2.0] Your online status will no longer automatically change to Away from Keyboard when using auto-run or follow.

    * Your status will change to Away from Keyboard if the character you are following is inactive.

    [2.0] The Invite to Alliance subcommand will now only appear when the party leader of an eight person party selects the leader of another party.

    [2.0] The Focus Target subcommand is now available when targeting field objects.

    [2.0] A message will be displayed on screen in addition to the log window when acquiring a mount or minion.



    [2.0] To avoid incorrect operation of chocobo porters and mounts used in certain duties, the method for dismounting these mounts has been changed.

    A Dismount button has been added to the hotbar when riding these mounts.



    [3.0] An icon now appears next to the name of flying mounts in the Mount Guide window.



    [2.0] Following the implementation of flying mounts, the display of the following elements has been adjusted:

    Target rings will now always appear at your feet.




    The line indicating a border between zones has been adjusted.





    [2.0][3.0] Aether Currents has been added under Travel in the main menu.

    [2.0][3.0] The following options have been added to the System -> Character Configuration menu:

    - Control Settings / General Tab

    Movement Settings

    - Legacy Type
      - Activate standard-type auto-fly

    Flying Mount Takeoff

    * Use this setting to either automatically take off when jumping or take off after a double jump.




    - Log Window Settings / General Tab

    Log Window Settings

    - Display altitude error messages





    [2.0] The following options have been added to the System Configuration menu:

    - Display Settings / Character Lighting




    - Graphics Settings (DirectX 11 on Windows only)

    General

    Real-time Reflections

    - Maximum
    Parallax Occlusion

    - High
    Tesselation

    - High


    Effects

    Screen Space Ambient Occlusion

    - HBAO+: Quality
    - HBAO+: Standard



    [2.0] The following categories have been added to the Keybind interface under the System menu:

    - Movement / Flight - Descend (Ctrl+Space)

    Flight - Ascend

    Flight - Angular Ascend

    Flight - Angular Descend


    - Shortcuts / Currency

    Aether Currents



    [2.0][3.0] The following text commands have been added:



    Command Description
    /currency USAGE:
    /currency

    →Opens and closes the Currency interface.
    /aethercurrent(/acurrent) ALIASES:
    /aethercurrent, /acurrent
    USAGE:
    /aethercurrent

    →Opens and closes the Aether Currents interface.
    /playtime(/ptime) ALIASES:
    /playtime, /ptime
    USAGE:
    /playtime

    →Displays your cumulative FINAL FANTASY XIV play time.


    [2.0] The following expressions have been added to the auto-translate dictionary:



    Category Entry
    Greetings I must now take my leave.
    Greetings Let's have some fun!
    Greetings I'll do my best!
    Questions Do you have enough MP?
    Questions Is there anything you don't understand?
    Questions Did you see it?
    Questions How should we handle this?
    Answers I'm checking things out.
    Organize I'm inexperienced.
    Tactics Switch.
    Tactics Change with me.
    Tactics I'll deal the first blow.
    Tactics Let's take it slow.
    Tactics Do it!

    * Certain additions to the auto-translation dictionary have been omitted to prevent spoilers.


    [2.0] To reduce server congestion after the release of patch 3.0, players who are inactive for thirty minutes will be logged out automatically.

    * We will continue to monitor server activity and remove this feature when server congestion is determined to no longer be an issue.

    [2.0] Players can no longer send friend requests when playing with a free trial account.

    * Players can still receive friend requests when playing with a free trial account.

    [2.0] Due to adjustments to the graphics engine, the appearance of 2.0 areas at night has changed.

    [2.0] Emotes where female characters other than lalafells crouch have been adjusted.

    [2.0][3.0] New music has been added.

    [3.0] The title screen logo and opening movie have been changed.

    The opening movie for A Realm Reborn can be viewed by selecting Movies at the title screen.

    [2.0] The following categories have been added under CONFIG on the launcher. (Windows only)

    Expansion Auto-Installation

    DirectX 11 Support






    Resolved Issues

    The following issues have been addressed:

    An issue wherein the Send Tell subcommand displayed in the alliance list while undertaking an instanced duty.

    An issue wherein the lock icon did not display on the hotbar during a chocobo race.

    An issue wherein the countdown sound effects did not play at the beginning of a chocobo race.

    An issue wherein the hotbar lock could not be toggled during the recast cooldown.

    An issue wherein high quality items appeared as normal quality items in the lot window.

    An issue wherein the combined attributes of item level 130 gladiator's arms and shields was not equal to other item level 130 arms.

    An issue wherein the order of Worlds listed on the data center selection screen was incorrect.

    An issue wherein players could not purchase a false mustache from the Calamity Salvager after completing the seasonal quest "Going the Extra Smile"


    Other miscellaneous bugs were also addressed.




    Known Issues

    An issue wherein the job quests Our End and Stairway to the Heavens do not grant experience points upon completion.

    An issue wherein the quest levels displayed in The Undending Journey are incorrect for certain dragoon job quests.

    An issue wherein the background music may not loop properly after traveling to Foundation.

    An issue in The Final Coil of Bahamut: Turn 3 wherein the debuff Cloak of Death lasts longer than intended.

    An issue in The Bowl of Embers: Extreme and during the Cerberus battle in The World of Darkness wherein the damage from certain debuffs is extremely low.

    An issue in which the materia effects of PvP equipment that was introduced with patch 3.0 are active in PvE areas.

    * Updated 6/20/2015

    Mac Version

    * Updated 6/23/2015

    There are certain functions usable by the Windows version that the Mac version cannot use.

    Borderless Windowed

    Use of the auto-translate function during chat input


    Also, we have confirmed the following issues:

    An issue wherein on certain Mac environments, certain cloud graphics were not being properly displayed.

    An issue wherein on certain Mac environments, graphics were not being properly displayed when changing areas.

    An issue wherein typing in several lines of text would result in the inability to scroll and see all text input while using the User Macros and Support Desk menu.

    An issue wherein direct chat would stop working during play.

    Last edited by Arilyssa; 09-26-2016 at 09:37 AM. Reason: Patch 3.4

  2. #2
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.01

    Patch 3.01 will introduce the new raid dungeon Alexander: Gordias along with several adjustments to job actions, and address several known issues.
    [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
    [2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
    [2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.



    Playable Content

    Quests

    [3.0] A new Chronicles of a New Era quest has been added.



    Quest Required Level and Location
    Disarmed Disciple of War or Magic level 60
    Idyllshire (X:7 Y:6)
    NPC: Slowfix
    Players must first complete the main scenario quest "Heavensward."
    * Subsequent quests have been omitted to prevent spoilers.


    [3.0] The rewards for certain quests have been adjusted.


    FATEs

    [3.0] New FATEs have been added.


    The Manderville Gold Saucer

    [2.0] The number of points awarded by defeating NPCs in Triple Triad tournaments has been increased.



    Battle System
    [3.0] The new raid dungeon Alexander: Gordias has been added.



    Level Requirement Disciple of War or Magic level 60
    Item Level Requirement Average item level 170 or above
    Party Size Eight players
    Time Limit 90 minutes
    * Players can queue solo via the Duty Finder after unlocking the raid.

    - Entry Requirements
    Quest Required Level and Location
    Disarmed Disciple of War or Magic level 60
    Idyllshire (X:7 Y:6)
    NPC: Slowfix
    Players must first complete the main scenario quest "Heavensward."

    - Rewards

    Treasure coffers that appear upon completing Alexander: Gordias will not yield gear, but instead yield tokens that can be traded for gear of your choosing.

    You can only receive one token per floor each week. In the event you are awarded a token from the loot list, you relinquish your right to vie for all remaining tokens regardless of whether you selected Need or Greed. Also note that there is no weekly restriction on entering Alexander: Gordias.
    * Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT).
    - Item ExchangeBy speaking with Sabina in Idyllshire (X:5 Y:5), players can exchange tokens obtained from Alexander: Gordias for corresponding gear.

    Item Type Required Token Number of Tokens
    Head Tarnished Gordian Lens 2
    Body Tarnished Gordian Shaft 4
    Hands Tarnished Gordian Crank 2
    Waist Tarnished Gordian Chain 1
    Legs Tarnished Gordian Spring 4
    Feet Tarnished Gordian Pedal 2
    Accessories Tarnished Gordian Bolt 1


    [3.0] Actions have been adjusted as follows:

    Job Action Adjustment
    Bard the Wanderer's Minuet ・Action category has been changed from spell to ability.
    ・Damage increase has been increased from 20% to 30%.
    ・Cast time has been reduced from 3 to 0 seconds.
    ・Recast time has been increased from 2.5 to 15 seconds.
    Empyreal Arrow ・Potency has been reduced from 240 to 220.
    Sidewinder ・Potency has been reduced from 150 to 100.
    ・Potency when target is suffering from either Venomous Bite or Windbite has been reduced from 250 to 175.
    ・Potency when target is suffering from both Venomous Bite and Windbite has been reduced from 350 to 250.
    Machinist Gauss Barrel ・Damage increase has been increased from 20% to 30%.
    ・Cast time has been reduced from 3 to 0 seconds.
    ・Recast time has been increased from 2.5 to 15 seconds.
    Gauss Round ・Potency has been reduced from 200 to 180.
    Ricochet ・Potency of the area attack has been reduced from 300 to 200.



    Items

    [3.0] New items have been added.



    Item Category
    Prototype Gordian Armet of Fending Head Item Level: 190 / Equipment Level: 60
    Prototype Gordian Sallet of Maiming Head Item Level: 190 / Equipment Level: 60
    Prototype Gordian Sallet of Striking Head Item Level: 190 / Equipment Level: 60
    Prototype Gordian Hood of Aiming Head Item Level: 190 / Equipment Level: 60
    Prototype Gordian Hood of Scouting Head Item Level: 190 / Equipment Level: 60
    Prototype Gordian Crown of Healing Head Item Level: 190 / Equipment Level: 60
    Prototype Gordian Crown of Casting Head Item Level: 190 / Equipment Level: 60
    Prototype Gordian Plate Mail of Fending Body Item Level: 190 / Equipment Level: 60
    Prototype Gordian Mail of Maiming Body Item Level: 190 / Equipment Level: 60
    Prototype Gordian Mail of Striking Body Item Level: 190 / Equipment Level: 60
    Prototype Gordian Corselet of Aiming Body Item Level: 190 / Equipment Level: 60
    Prototype Gordian Corselet of Scouting Body Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gown of Healing Body Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gown of Casting Body Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gauntlets of Fending Hands Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gauntlets of Maiming Hands Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gauntlets of Striking Hands Item Level: 190 / Equipment Level: 60
    Prototype Gordian Armguards of Aiming Hands Item Level: 190 / Equipment Level: 60
    Prototype Gordian Armguards of Scouting Hands Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gloves of Healing Hands Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gloves of Casting Hands Item Level: 190 / Equipment Level: 60
    Prototype Gordian Tassets of Fending Waist Item Level: 190 / Equipment Level: 60
    Prototype Gordian Tassets of Maiming Waist Item Level: 190 / Equipment Level: 60
    Prototype Gordian Tassets of Striking Waist Item Level: 190 / Equipment Level: 60
    Prototype Gordian Belt of Aiming Waist Item Level: 190 / Equipment Level: 60
    Prototype Gordian Belt of Scouting Waist Item Level: 190 / Equipment Level: 60
    Prototype Gordian Belt of Healing Waist Item Level: 190 / Equipment Level: 60
    Prototype Gordian Belt of Casting Waist Item Level: 190 / Equipment Level: 60
    Prototype Gordian Breeches of Fending Legs Item Level: 190 / Equipment Level: 60
    Prototype Gordian Breeches of Maiming Legs Item Level: 190 / Equipment Level: 60
    Prototype Gordian Breeches of Striking Legs Item Level: 190 / Equipment Level: 60
    Prototype Gordian Poleyns of Aiming Legs Item Level: 190 / Equipment Level: 60
    Prototype Gordian Poleyns of Scouting Legs Item Level: 190 / Equipment Level: 60
    Prototype Gordian Brayettes of Healing Legs Item Level: 190 / Equipment Level: 60
    Prototype Gordian Brayettes of Casting Legs Item Level: 190 / Equipment Level: 60
    Prototype Gordian Sollerets of Fending Feet Item Level: 190 / Equipment Level: 60
    Prototype Gordian Sabatons of Maiming Feet Item Level: 190 / Equipment Level: 60
    Prototype Gordian Sabatons of Striking Feet Item Level: 190 / Equipment Level: 60
    Prototype Gordian Sabatons of Aiming Feet Item Level: 190 / Equipment Level: 60
    Prototype Gordian Sabatons of Scouting Feet Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gambieras of Healing Feet Item Level: 190 / Equipment Level: 60
    Prototype Gordian Gambieras of Casting Feet Item Level: 190 / Equipment Level: 60
    Prototype Gordian Earrings of Fending Earrings Item Level: 190 / Equipment Level: 60
    Prototype Gordian Earrings of Slaying Earrings Item Level: 190 / Equipment Level: 60
    Prototype Gordian Earrings of Aiming Earrings Item Level: 190 / Equipment Level: 60
    Prototype Gordian Earrings of Healing Earrings Item Level: 190 / Equipment Level: 60
    Prototype Gordian Earrings of Casting Earrings Item Level: 190 / Equipment Level: 60
    Prototype Gordian Neckband of Fending Necklace Item Level: 190 / Equipment Level: 60
    Prototype Gordian Neckband of Slaying Necklace Item Level: 190 / Equipment Level: 60
    Prototype Gordian Neckband of Aiming Necklace Item Level: 190 / Equipment Level: 60
    Prototype Gordian Neckband of Healing Necklace Item Level: 190 / Equipment Level: 60
    Prototype Gordian Neckband of Casting Necklace Item Level: 190 / Equipment Level: 60
    Prototype Gordian Wristband of Fending Bracelets Item Level: 190 / Equipment Level: 60
    Prototype Gordian Wristband of Slaying Bracelets Item Level: 190 / Equipment Level: 60
    Prototype Gordian Wristband of Aiming Bracelets Item Level: 190 / Equipment Level: 60
    Prototype Gordian Wristband of Healing Bracelets Item Level: 190 / Equipment Level: 60
    Prototype Gordian Wristband of Casting Bracelets Item Level: 190 / Equipment Level: 60
    Prototype Gordian Ring of Fending Ring Item Level: 190 / Equipment Level: 60
    Prototype Gordian Ring of Slaying Ring Item Level: 190 / Equipment Level: 60
    Prototype Gordian Ring of Aiming Ring Item Level: 190 / Equipment Level: 60
    Prototype Gordian Ring of Healing Ring Item Level: 190 / Equipment Level: 60
    Prototype Gordian Ring of Casting Ring Item Level: 190 / Equipment Level: 60
    Steam-powered Gobwalker G-VII Minion Gobwalker exhaust can be used to steam hams.Use item to acquire the steam-powered gobwalker G-VII minion.
    Gordian Bureau Table A writing desk crafted from gears found inside the right arm of the mechanical fortress Alexander.
    ※Cannot be retrieved once placed.
    ※One per estate only.
    Gordian Chair Furnishing A chair crafted from gears found within the right arm of the mechanical fortress Alexander.
    ※Cannot be retrieved once placed.
    ※One per estate only.
    Gordian Gear Part A round cog removed from Alexander's Gordias sector.
    Gobwalker Shielding Part Protective metal plating used in the fabrication of a magitek gobwalker G-VII.
    Tarnished Gordian Lens Miscellany A uniquely crafted lens discovered in Alexander's Gordias sector.
    Tarnished Gordian Shaft Miscellany A uniquely crafted shaft discovered in Alexander's Gordias sector.
    Tarnished Gordian Crank Miscellany A uniquely crafted crank discovered in Alexander's Gordias sector.
    Tarnished Gordian Spring Miscellany A uniquely crafted spring discovered in Alexander's Gordias sector.
    Tarnished Gordian Pedal Miscellany A uniquely crafted pedal discovered in Alexander's Gordias sector.
    Tarnished Gordian Chain Miscellany A uniquely crafted chain discovered in Alexander's Gordias sector.
    Tarnished Gordian Bolt Miscellany A uniquely crafted bolt discovered in Alexander's Gordias sector.


    [3.0] New recipes have been added.

    - Carpenter
    Item material crystal
    Gordian Bureau Gordian Gear x2
    Birch Lumber x5
    Adamantite Nugget x2
    Aurum Regis Nugget x2
    Allagan Catalyst x2
    Wind Cluster x2
    Ice Cluster
    - Armorer
    Item material crystal
    Steam-powered Gobwalker G-VII Gobwalker Shielding x3
    Stuffed Goblin
    Garlean Steel Plate x2
    Glazenut
    Dawnborne Aethersand
    Ice Shard x99
    Gordian Chair Gordian Gear
    Adamantite Nugget x4
    Amphiptere Leather
    Aurum Regis Nugget
    Allagan Catalyst 2
    Ice Cluster x2
    Earth Cluster


    [2.0] The following items can now be desynthesized:

    Gordian Bureau / Gordian Chair


    System

    [3.0] The following achievements have been added:

    Achievement Requirements
    Awake the Metal Complete the quest "Enigma."
    Mapping the Realm: Alexander I Discover every location within the Fist of the Father.
    Mapping the Realm: Alexander II Discover every location within the Cuff of the Father.
    Mapping the Realm: Alexander III Discover every location within the Arm of the Father.
    Sins of the Father I Complete Alexander: Gordias.
    Sins of the Father II Complete Alexander: Gordias 5 times.
    Sins of the Father III Complete Alexander: Gordias 10 times.


    [2.0] The size of the comments field has been increased when selecting Refer to Comment as your objective in the Party Finder.

    [3.0] New music has been added.

    [3.0] Adjustments have been made to the Mac version affecting performance.

    [2.0] The default folder for screenshots has been changed as follows: (Mac)

    "~/Pictures/Final Fantasy XIV/

    [2.0] The default screen mode has been changed from Full Screen to Windowed. (Mac)



    Optional Items

    The following optional items are now available for purchase from the FINAL FANTASY XIV: Mog Station:

    Item
    Minion: Alisaie
    Minion: Tataru

    Check out the FINAL FANTASY XIV: Mog Station for more details.
    (http://sqex.to/Msp)



    Resolved Issues

    The following issues have been addressed.

    An issue in Thok ast Thok (Extreme) wherein it was possible to go outside of the area with one or more of the outer walls destroyed.

    An issue in Thok ast Thok (Extreme) wherein Ravanas use of Chandrahas breaks more than five of the outer walls.

    An issue with the dark knight action "Living Dead" wherein the "Walking Dead" effect could not be removed.

    An issue in Thok ast Thok (Extreme) wherein using Aetherial Manipulation may cause the character to get stuck instead of falling down under certain conditions.

    An issue in The World of Darkness wherein graphics for the Five-Headed Dragon were not displaying properly.

    An issue wherein certain actions would not take effect on certain objects such as crates.

    An issue in Sohm Al during the Raskovnik fight wherein the Devour debuff would not disappear if defeated under certain conditions.

    An issue in a level 60 main scenario quest dungeon wherein monsters could not be targeted occasionally.

    An issue in the FATE Dobharch Did It for the Best wherein progress would not display properly.

    An issue wherein the dark knight action "Dark Arts" would only apply its additional effect to a single target when used in area-of-effect attacks.

    An issue wherein the monk action The Forbidden Chakra and the astrologian action Draw could not be queued immediately following the use of a weaponskill or spell.

    An issue wherein the buff icon for the conjurer action "Protect" was incorrect.

    An issue wherein the effect "Pacification", granted by the marauder ability "Berserk", could not be removed by the bard action The Warden's Paean.

    An issue wherein spells immediately cast after the astrologian action "Lightspeed" would not have their cast time reduced.

    An issue wherein attempting to cast a spell while auto-running would not force the character to stop and cast the spell.

    An issue wherein certain dyes would not work on the Chimerical Felt Coat of Casting for female characters.

    An issue wherein crests on the armor Valerian Dragoon's Mail would flip when worn by certain races.

    An issue wherein crests on the armor Halonic Exorcist's Robe and Halonic Priest's Alb would not display properly when worn by a Lalafell.

    An issue wherein crests on the armor Titanium Mail of Fending would appear in different locations depending on each race.

    An issue wherein chocobos would not be the correct size in certain cutscenes if the player character is a female Au Ra.

    An issue wherein ambient sounds would be muted in certain cutscenes.

    An issue wherein voices would play ahead of the text shown during certain cutscenes.

    An issue wherein job symbols in certain cutscenes would not display correctly.

    An issue wherein certain achievement descriptions and rewarded titles were incorrect.

    An issue wherein the weapon Holy Cedar Wand was associated with the incorrect class for repairing, desynthing, and supply missions.

    An issue wherein using the action Lower Quality would not be reflected in item quantity quest objective in the Duty List.

    An issue wherein the fisher action Patience would cause Treasure Maps to be high quality.

    An issue wherein the action Lay of the Land would reveal gathering nodes that cannot be gathered at under certain conditions.

    An issue wherein the Item Comparison or Try On windows could not be closed when opened from the reward selection window on certain quests.

    An issue wherein opening a menu during Collectable Synthesis would result in the item being completed as a regular item.

    An issue wherein attempting to give your retainer gathering items in a certain way will cause the request to be canceled.

    An issue while mounted wherein jumping immediately after taking falling damage causes you to take falling damage again.

    An issue when using DirectX 11 wherein the screen resolution may change to windowed mode while confirming a full screen mode resolution. (Windows)
    * This issue will still continue to occur in certain environments such as Windows 8.1 or ATOK.

    An issue wherein certain Eorzean text on certain maps was incorrect.

    An issue in the Ixal beast tribe daily quest And Thanks for All the Fish wherein using actions that increase the chance of landing HQ fish during fishing would display an incorrect log message after fishing.

    An issue in The Gold Saucer wherein the map did not display correctly.

    An issue wherein it was possible to get stuck and become unable to move in certain locations.

    Fixed a number of text errors.

    The sound effects for the following actions have been adjusted:

    Meditation / Form Shift / Fell Cleave / Broil
    An issue wherein gamepad settings would occasionally be incorrect upon startup. (Mac)

    Because certain gamepad settings would reset, we have deleted these settings. Please reconfigure your controller settings by going to the appropriate configuration screen.

    * Updated 7/07/2015 9:00 p.m. (PDT)



    Known Issues

    An issue wherein the game client may close abruptly when entering a duty.

    An issue in Alexander The Cuff of the Father wherein characters may suffer fall damage when falling from a certain area.

    An issue in Alexander The Cuff of the Father wherein certain markers may not appear correctly on the map.

    An issue in Alexander The Arm of the Father wherein players can move to the boss area before the boss appearance cutscene plays.

    An issue in Alexander The Burden of the Father wherein the flytext for a debuff effect granted by one of the bosss actions does not display correctly.

    An issue in Alexander The Burden of the Father wherein characters may not be targeted by certain monster actions under certain conditions.

    An issue in Alexander The Burden of the Father wherein leaving after completion would always move characters to a certain area.


  3. #3
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.05

    Patch 3.05 brings a host of additions and refinements to the realm of Eorzea including Alexander: Gordias (Savage), a brutal version of the newest raid dungeon, and Seal Rock (Seize), a new PvP encounter in Frontline!

    * Adjustments for disciples of the hand and land, including the introduction of red gatherers' scrips and red crafters' scrips, will be implemented during the maintenance on Thursday, July 23, 2015.

    Playable Content
    Quests

    [3.0] New side story quests have been added.



    Quest Required Level and Location
    A Song of Steam and Steel Disciple of War or Magic level 60
    Mor Dhona (X:21 Y:8)
    NPC: Wandering Minstrel
    Players must first complete the quests "Enigma" and "The Ultimate Ballad."


    FATEs

    [2.0][3.0] FATEs have been adjusted as follows:


    • The level sync of FATEs in the areas surrounding Ishgard has been increased from three levels higher than the recommended level to four levels higher.



    • Experience awarded by FATEs in the areas surrounding Ishgard has been increased by 50%.



    • The difficulty of FATEs based on the previous number of participants has been adjusted. In the event a significant amount of time is required to complete a FATE, or players fail to complete it, the strength of enemies will be reduced when the FATE next appears.




    Treasure Hunt

    [3.0] Players will now receive Allagan tomestones of esoterics from wyvernskin treasure maps and dragonskin treasure maps.

    [3.0] The amount of Thavnairian silk received from dragonskin treasure maps has been adjusted.


    Guildleves

    [3.0] New crafting materials have been added as rewards for tradecraft temple leves.


    Grand and Free Companies

    [3.0] Players can now exchange company seals for the following items:

    - Maelstrom
    Item Type Required Seals Rank
    Grade 6 Dark Matter x5 Catalyst 1,725 Second Storm Lieutenant

    - Order of the Twin Adders
    Item Type Required Seals Rank
    Grade 6 Dark Matter x5 Catalyst 1,725 Second Serpent Lieutenant

    - Immortal Flames
    Item Type Required Seals Rank
    Grade 6 Dark Matter x5 Catalyst 1,725 Second Flame Lieutenant


    [3.0] The number of items requested for alchemist supply missions has been adjusted.


    [3.0] New NPCs have been added to certain areas.



    Battle System

    [3.0] The raid dungeon Alexander: Gordias (Savage) has been added.



    Progress within Alexander: Gordias (Savage) is saved as you advance through each area. Party members who have completed a given area may challenge it again if they meet the entry requirements.
    * Progress is reset every Tuesday at 1:00 a.m. (PDT).

    However, in the event all party members have completed a given area, they cannot re-enter until progress is reset. Players may only enter if at least one party member has yet to clear the area.

    Level Requirement Disciple of War or Magic level 60
    Item Level Requirement -
    Party Size Eight players(*
    Time Limit 90 minutes

    * After forming a group of eight players, speak with Redbrix in the Dravanian Hinterlands (X:23 Y:26) to enter.

    - Entry Requirements
    Quest Required Level and Location
    A Song of Steam and Steel Disciple of War or Magic level 60
    Mor Dhona (X:21 Y:8)
    NPC: Wandering Minstrel
    Players must first complete the quests "Enigma" and "The Ultimate Ballad."

    - Rewards
    Treasure coffers that appear upon completing areas in Alexander: Gordias (Savage) will yield gear. In addition, players will receive a page of the Gordian Manifesto from each area, which can be exchanged for gear of your choosing.
    * Players will only receive one page of the Gordian Manifesto per area each week upon completing said area for the first time.

    If your party contains players replaying an area prior to the weekly reset, the number of treasure coffers appearing upon completion will decrease. Furthermore, players will be ineligible for rewards from treasure coffers as well as pages of the Gordian Manifesto when replaying an area prior to the weekly reset.

    * If there are one to four players in your party replaying an area, only a single treasure coffer will appear. If there are five to seven players in your party replaying an area, no treasure coffers will appear. Players in the party who have yet to complete a given area in Alexander: Gordias (Savage) prior to the weekly reset will receive a page of the Gordian Manifesto.

    - Item Exchange

    By speaking with Sabina in Idyllshire (X:5 Y:5), players can exchange pages of the Gordian Manifesto from Alexander: Gordias (Savage) for corresponding gear.


    Item Type Required Token Number of Tokens
    Arms Gordian Manifesto - Page 4 8
    Gladiator's Arm Gordian Manifesto - Page 4 5
    Shield Gordian Manifesto - Page 4 3
    Head Gordian Manifesto - Page 3 6
    Body Gordian Manifesto - Page 4 8
    Hands Gordian Manifesto - Page 2 6
    Waist Gordian Manifesto - Page 2 4
    Legs Gordian Manifesto - Page 3 8
    Feet Gordian Manifesto - Page 2 6
    Accessories Gordian Manifesto - Page 1 4
    Illuminati Gobdip Gordian Manifesto - Page 4 4
    Illuminati Gobtwine Gordian Manifesto - Page 3 4
    Illuminati Gobcoat Gordian Manifesto - Page 2 4


    [2.0][3.0] The following actions and traits have been adjusted:

    Class
    /Job
    Action/Trait Adjustment
    Dragoon Fang and Claw ・Potency has been increased from 100 to 200.
    * Potency when attacking from the rear has not been adjusted.
    Wheeling Thrust ・Potency has been increased from 100 to 200.
    * Potency when attacking from the rear has not been adjusted.
    Thaumaturge
    /Black Mage
    Thundercloud ・Chance to activate the effect of Thundercloud has been increased from 5% to 10%.
    Thunder ・Damage over time potency has been increased from 35 to 40.
    ・Potency when triggering Thundercloud has been increased from 240 to 270.
    Thunder II ・Damage over time potency has been increased from 35 to 40.
    ・Potency when triggering Thundercloud has been increased from 295 to 330.
    Thunder III ・Potency has been increased from 60 to 70.
    ・Damage over time potency has been increased from 35 to 40.
    ・Potency when triggering Thundercloud has been increased from 340 to 390.
    Enochian ・Reusing the action Enochian while still under its effect will now reset the timer to 30 seconds.
    Astrologian Lightspeed ・Now reduces MP cost of spells by 25%
    ・Reduction to magic potency now only affects attack magic.
    ・Duration has been reduced from 15 to 10 seconds.
    The Ewer ・Effect has been changed from MP cost reduction to MP refresh.
    ・Duration has been reduced from 20 to 15 seconds.
    The Spire ・Effect has been changed from TP cost reduction to TP refresh.
    ・Duration has been reduced from 20 to 15 seconds.
    Royal Road ・Arrow and Spear:
    Now doubles the duration of the next card drawn.
    ・Ewer and Spire:
    Now reduces the potency of the next card drawn by 50%, and extends the effect to nearby targets.
    Spread ・Can now be used outside of combat.
    Shuffle ・Recast time reduced from 90 to 60 seconds.
    Collective Unconscious ・Potency of the regen effect from Diurnal Sect has been increased from 150 to 200.


    [3.0] New elite marks have been added.

    [3.0] Allagan tomestones of esoterics have been added.

    Players can only obtain 450 Allagan tomestones of esoterics per week, up to a maximum of 2000 tomestones.
    Moreover, players can only receive Allagan tomestones of esoterics after reaching level 60 with at least one class or job.

    * Speak with Hismena in Idyllshire (X:5 Y:5) to exchange Allagan tomestones of esoterics for gear.
    * Speak with Seika in Idyllshire (X:6 Y:7) to enhance gear received in exchange for Allagan tomestones of esoterics.


    [2.0][3.0] The number and type of Allagan tomestones received from Duty Roulette has been adjusted as follows:

    Before After
    Duty Roulette: Expert 80 Allagan tomestones of law -> 60 Allagan tomestones of law
    35 Allagan tomestones of esoterics
    Duty Roulette: High Level 100 Allagan tomestones of poetics
    100 Allagan tomestones of law
    -> 100 Allagan tomestones of poetics
    120 Allagan tomestones of law
    Duty Roulette: Leveling 100 Allagan tomestones of law -> 100 Allagan tomestones of law
    5 Allagan tomestones of esoterics
    Duty Roulette: Trials 60 Allagan tomestones of law -> 60 Allagan tomestones of law
    10 Allagan tomestones of esoterics
    Duty Roulette: Frontline 50 Allagan tomestones of poetics -> 50 Allagan tomestones of law
    20 Allagan tomestones of esoterics


    [2.0][3.0] The name for "Duty Roulette: Low Level" has been changed to "Duty Roulette: Leveling" as it includes level 51-59 content.

    [3.0] Level 60 dungeons, trials, and raids unlocked after completing the 3.0 main scenario quests will now yield Allagan tomestones of esoterics.

    [3.0] The number of Allagan tomestones of law received for the first time completion bonus upon completing certain duties has been adjusted.

    [2.0] The PvP rank requirement for item level 100 and 110 PvP gear has been removed.

    [2.0][3.0] Item level 180 PvP gear has been added.

    [2.0] The maximum PvP rank has been increased to 50.

    [3.0] The PvP encounter Seal Rock (Seize) has been added to Frontline.





    Players who have yet to unlock Frontline can do so by accepting one of the following quests corresponding to their Grand Company:

    Maelstrom

    Quest Required Level and Location
    Like Civilized Men and Women (Maelstrom) Disciple of War or Magic level 50
    Limsa Lominsa Upper Decks (X:12 Y:12)
    NPC: Trachraet
    Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies.


    Order of the Twin Adders

    Quest Required Level and Location
    Like Civilized Men and Women (Twin Adder) Disciple of War or Magic level 50
    New Gridania (X:9 Y:11)
    NPC: Scarlet
    Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies.


    Immortal Flames

    Quest Required Level and Location
    Like Civilized Men and Women (Immortal Flames) Disciple of War or Magic level 50
    Ul'dah Steps of Nald (X:8 Y:9)
    NPC: Mimio Mio
    Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies.

    Seal Rock (Seize) will be unlocked automatically upon unlocking Frontline.

    - Requirements
    Time Limit 20 minutes
    Required Level Disciple of War or Magic level 60
    Item Level Requirement Average item level 150 or above
    Item Level Sync Average item level 150

    The Say, Shout, Yell, Party, and Alliance chat channels can be used during Frontline. However, players can only see messages from comrades of their own Grand Company.

    * When undertaking a duty utilizing item level sync, the item level of any gear exceeding the maximum item level will be adjusted accordingly. Furthermore, materia bonuses will be ignored during PvP encounters, regardless of the item level of gear affixed with materia.
    * Players who abandon a Frontline campaign (not including players who join a match in progress or are vote kicked) will receive a penalty. Players so penalized will be unable to register for Frontline campaigns or the Wolves' Den for 30 minutes.
    * When participating in a Frontline campaign, players can receive but not send messages via free company and linkshell chat.


    - Participating in Seal Rock (Seize)

    • Players can queue to enter alone, or in a party of up to eight players. Although there are no role restrictions when queuing as a party, all party members must be affiliated with the same Grand Company.
    • To improve matching efficiency, 72 (three teams of 24) or 24 (three teams of eight) combatants may be matched together depending on the number of available participants.


    - Role Requirements
    When participating in Frontline campaigns, there are no role requirements or restrictions for parties. Moreover, players can freely change jobs or classes at their Grand Company's landing.
    * As with the three main cities, the recast time of skills will not be reset when changing classes or jobs.

    - Actions
    The effects of certain non-PvP player actions have been restricted in Frontline campaigns.

    - Starting Points
    The landing point for each team will be randomly assigned from one of three locations.

    - Rules of Engagement
    During a Frontline seize campaign, players aid their company by retrieving data from Allagan tomeliths and defeating players from opposing teams. The first team to accumulate the required amount of data will be declared the winner, and the remaining teams will be ranked according to their respective ratings.

    - Allagan Tomeliths
    Seal Rock island is home to ancient relics known as Allagan tomeliths, structures containing data coveted by the three Grand Companies. Players must locate and occupy tomeliths to activate them and extract their data.

    - Active and Inactive Allagan Tomeliths
    All Allagan tomeliths are inactive at the start of the campaign, and will activate randomly at set intervals. Each tomelith has a limited quantity of data that can be retrieved, and will become inactive once that limit is reached. Inactive Allagan tomeliths will activate at random after a set amount of time has passed. As the campaign progresses, the maximum number of simultaneously active Allagan tomeliths will change.

    - Occupying Allagan Tomeliths
    Active Allagan tomeliths will be either Unoccupied or Occupied depending on whether or not a Grand Company has occupied them. If a player occupies an unoccupied tomelith, its status will change from Unoccupied to Occupied. If the tomelith is already occupied by an opposing faction, accessing the tomelith will change its status to Unoccupied. Tomeliths are Unoccupied when they change from inactive to active.
    * Allagan tomeliths will become temporarily inaccessible when their status changes.

    - Allagan Tomelith Ranks
    Allagan tomeliths will activate at one of three ranks: S, A, or B. Although tomeliths have a lower chance to activate at higher ranks, they hold a larger quantity of data that can be retrieved while they are occupied. As the match progresses, tomeliths will have an increased chance to activate at higher ranks.

    Rank B



    Rank A



    Rank S



    - Engaging Opposing Teams
    By defeating players from opposing teams, players can retrieve data while at the same time decreasing the amount of data the opposing team holds.

    - Adrenaline Rush
    Adrenaline rush will replace the limit break action during Seal Rock (Seize) campaigns. Unlike the limit break, adrenaline rush is unaffected by the actions of party members, and can be used by single players after filling the adrenaline gauge. It can then be activated using Limit Break located under the General tab of the Actions & Traits interface. The adrenaline rush action performed will depend on your role.



    Action Role Effect
    Aegis Boon Tank Temporarily reduces damage taken by all party members by 50%.
    Raw Destruction Melee DPS Delivers an attack to a single target.
    Terminal Velocity Ranged Physical DPS Deals unaspected damage to all enemies in a straight line in front of the caster.
    Cometeor Ranged Magic DPS Deals unaspected damage to all enemies near point of impact.
    Empyrean Rain Healer Restores 50% of own HP and the HP of all nearby party members, as well as cure all status effects.

    Combat rank bonuses will affect the rate at which the adrenaline gauge fills.

    Rank Bonus to Adrenaline
    1st None
    2nd Fills 1.25 times faster
    3rd Fills 1.5 times faster

    - Battle High and Battle Fever

    • Battle High and Battle Fever are buffs awarded for a certain number of consecutive KOs. However, changing classes, logging out, or being defeated yourself will reset the counter towards acquiring either buff.
    • Players who defeat another player under the effect of battle high or battle fever will be rewarded additional data.


    Status Requirement Effect
    Battle High Defeat four players consecutively. Damage dealt increases by 20%, and the adrenaline gauge fills 1.5 times faster.
    Battle Fever Defeat eight players consecutively. Damage dealt increases by 40%, and the adrenaline gauge fills two times faster.

    The following will display on screen when either battle high or battle fever are active:



    The following icon will appear next to the name of players under the effect of battle high or battle fever:



    - Player Icons
    Furthermore, all players engaged in combat, including those experiencing battle high or battle fever will appear on the map and minimap when nearby.

    - Retaliation
    Incapacitated players will be returned to their Grand Company's landing, where they will be allowed to rejoin combat after a short delay. This will not incur a weakness penalty, but the delay before you can rejoin the battle will lengthen each time you fall.Furthermore, players will be temporarily invulnerable when leaving their Grand Company's landing during Seal Rock (Seize).

    - Mounts
    Players are free to use mounts during Frontline campaigns. However, players taking damage while mounted will be inflicted with the Heavy status effect.
    * However, flying mounts cannot be used to fly during Frontline campaigns, and two-person mounts cannot be ridden.

    - Rewards
    All players will receive PvP EXP and Wolf Marks, as well as Allagan tomestones of law and Allagan tomestones of esoterics based on their performance.

    PvPEXP

    Accumulating PvP EXP raises PvP rank, and rewards players with action points that can be used to enhance PvP-exclusive actions and traits.

    Wolf Marks

    Wolf Marks can be exchanged for gear and other useful battle items by speaking with one of the Maelstrom soldiers stationed at the Wolves' Den.



    Items

    [3.0] New items have been added.





    View the new items.


    [3.0] New recipes have been added.

    View the new recipes.

    [3.0] The red crafters' scrip and red gatherers' scrip currencies have been added.

    Red crafters' and gatherers' scrip can be obtained upon reaching level 60. Players can obtain up to a maximum of 500 scrips and may gain no more than 450 scrips per week. Like blue crafters' and gatherers' scrips, red scrips may be converted to Rowenas tokens and exchanged for crafter and gatherer items.

    * The weekly limit on red crafters' and gatherers' scrips gained will reset each Thursday at 1:00 a.m. (PDT).
    * Rowena's tokens can be exchanged for items at Rowena's House of Splendors, in Idyllshire (X:5 Y:6).
    * Red crafters' and gatherers' scrip will become obtainable after maintenance performed on Thursday, July 23, 2015.


    [3.0] A new system for Disciples of the Land, Favors, has been introduced.

    Favors can be purchased with red gatherers' scrips. Using a favor confers a status that reveals concealed gathering points from which rare items may be harvested. Please note that favors are area specific, and can only be used by the class indicated in the favor's help text.

    In order to purchase favors, players must first complete the side quest "Go West, Craftsman," then speak with Tobana in Idyllshire (X:6 Y:4) as a level 60 disciple of the land.


    * Concealed gathering points will not appear in place of gathering points less than level 60.
    * Favors can be purchased from the Splendor Vendor NPC in Idyllshire (X:6 Y:5).
    * Favors will become available after maintenance performed on Thursday the 23rd of July, 2015.


    [3.0] Fishing has been adjusted as follows:

    Thunderbolt eels can now be caught in any weather.

    The chance of catching thunderbolt eels when using the bladed steel jig has been adjusted.

    The following items can be purchased in exchange for red gatherers' scrip at Rowena's House of Splendors:



    • Brute Leech / Giant Crane Fly


    The sale price of certain fish has been adjusted

    * The above adjustments will take place after maintenance performed on Thursday, July 23, 2015.


    [3.0] The effect of perception on improving collectability for Level 60 items as a miner or botanist has been increased.

    * The above adjustments will take place after maintenance performed on Thursday, July 23, 2015.

    [3.0] The following items can now be purchased in exchange for Allagan tomestones of law:

    Item Number of Tokens
    Doman Whetstone 900 Allagan tomestones of law
    Doman Urushi 700 Allagan tomestones of law
    Raw Doman Urushi 350 Allagan tomestones of law

    * The above items are available from Hismena in Idyllshire (X:5 Y:5)


    [3.0] The ingredients of the "stuffed cabbage rolls" culinarian recipe have been adjusted.

    [3.0] The ingredients of the aurum regis sollerets of healing armorer recipe have been adjusted.

    [3.0] The range of items that may be requested through retainer ventures has been increased.

    * This change affects only retainers which are miners or disciples of war or magic.

    [3.0] Certain monsters will now drop new items.

    [3.0] A new mount has been added.





    System

    [3.0] New achievements have been added.

    Achievement Requirements
    Cutting Your Wolf Loose: Maelstrom VI Achieve PvP rank 50 with the Maelstrom.
    Cutting Your Wolf Loose: Immortal Flames VI Achieve PvP rank 50 with the Immortal Flames.
    Cutting Your Wolf Loose: Twin Adder VI Achieve PvP rank 50 with the Twin Adder.
    Hounding the Rock I Occupy a tomelith on Seal Rock.
    Hounding the Rock II Occupy 30 tomeliths on Seal Rock.
    Hounding the Rock III Occupy 100 tomeliths on Seal Rock.
    Hounding the Rock IV Occupy 300 tomeliths on Seal Rock.
    Hounding the Rock V Occupy 500 tomeliths on Seal Rock.
    Sins of the Savage Father I Complete Alexander: Gordias (Savage).
    Sins of the Savage Father II Complete Alexander: Gordias (Savage) 5 times.
    Sins of the Savage Father III Complete Alexander: Gordias (Savage) 10 times.
    Between a Rock and a Hard Place I Guide any of the three Grand Companies to victory on Seal Rock.
    Between a Rock and a Hard Place II Guide any of the three Grand Companies to a total of 10 Seal Rock campaign victories.
    Between a Rock and a Hard Place III Guide any of the three Grand Companies to a total of 30 Seal Rock campaign victories.
    Between a Rock and a Hard Place IV Guide any of the three Grand Companies to a total of 50 Seal Rock campaign victories.
    Between a Rock and a Hard Place V Guide any of the three Grand Companies to a total of 100 Seal Rock campaign victories.
    Beneath Enemy Rocks Guide any of the three Grand Companies to a total of 300 Seal Rock campaign victories.


    [2.0] The automatic logout function has been removed.

    * This function may be re-enabled in the event of server congestion.

    [2.0] Due to inconsistencies in the Mac and Korean version of the game, the following quests cannot be accepted:


    • Hes Got a Ticket to Ride



    • Meet, Greet, and Deceit



    • Lend Me Your Ears Already



    Since these quests cannot currently be completed, players who are currently undertaking them may cancel them through the journal or simply wait for these issues to be resolved and the quests reinstated.




    Resolved Issues

    The following issues have been addressed.


    • An issue in "Alexander - The Fist of the Father" wherein players could survive through the boss's self-destruction.



    • An issue in "Alexander - The Cuff of the Father" wherein the timing of the bomb explosions could be late.



    • An issue in "Alexander - The Cuff of the Father" wherein if the party is incapacitated by the giant bomb's "Heavy Impact" during the first attempt, incorrect text would be displayed for the giant bomb's usage in the second run.



    • An issue in "Alexander - The Cuff of the Father" wherein certain map markers were incorrect.



    • An issue in "Alexander - The Arm of the Father" wherein if a player was KOd after being the target of the boss's "Drainage" effect, the effect would not display properly.



    • An issue in "Alexander - The Arm of the Father" wherein area-of-effect actions would deal no damage under certain conditions.



    • An issue while under the effect of Gauss Barrel wherein the Cleaner Shot effect would not disappear if Clean Shot is queued while casting Slug Shot under the effect of Ammunition Loaded.



    • An issue wherein the damage caused by "Wildfire" would not appear in the log or flying text when used to defeat a monster affected by damage over time.



    • An issue wherein casting the actions "Celestial Opposition" or "Assize" without a target would cause the caster to become targeted.



    • An issue wherein the MP gauge displayed incorrect MP loss from the dark knight action "Darkside" and the machinist action "Promotion".



    • An issue in "Thok ast Thok (Extreme)" wherein Ravana could be damaged by the Summoner action "Fester", even when protected by "Blessing of Earth".



    • An issue in "The Limitless Blue (Extreme)" wherein the effects of the "Will of the Wind" and "Will of the Water" debuffs acquired from the So'sanuwa action "Dead Wind" and the Ul'sanuwa action "Dead Water" would not be removed.



    • An issue wherein it was possible for a player who had not progressed the main quest to reach the Dravanian Hinterlands by using a two-person mount.



    • An issue during a boss fight in The Fractal Continuum wherein it was possible to continue receiving, or in other cases not receive at all, the debuff "Broken Glass" under certain conditions.



    • An issue wherein Vouivre locations displayed on Clan Mark Bills were incorrect.



    • An issue wherein using the action "Celestial Opposition" would extend the duration of Sprint to ten seconds if at least six seconds remained.



    • An issue in treasure hunting wherein additional monsters may not appear when using wyvernskin treasure maps.



    • An issue in treasure hunting wherein monsters could appear inside rocks when using the archaeoskin treasure maps.



    • An issue wherein the astrologian's card recasts would take longer under certain circumstances.



    • An issue wherein graphics would sometimes not display properly when certain races used emotes while equipped with ninja/rogue headgear.



    • An issue wherein graphics would not display properly on female Lalafell characters with a certain facial type with the "Small" iris size option.



    • An issue wherein graphics would not display properly on female Au Ra characters faces when wearing a suit of heavy steel armor.



    • An issue wherein graphics would not display properly for female Au Ra characters noses with a certain facial type.



    • An issue wherein the effects of the miner/botanist traits "Stone Whisperer V"/"Tree Whisperer V" were incorrect.



    • An issue wherein consecutive use of "Chum" could cause fishers unable to use "Cast".



    • An issue wherein the log displayed by the "Dravanian fishing folklore" was incorrect.



    • An issue while under the effect of Collectors Glove wherein consecutive use of actions that grant additional gathering attempts would result in the effect only being reflected once.



    • An issue with the effect of Collectors Glove wherein consecutive shortcut key presses could cause the game client to crash.



    • An issue wherein the text that appears when leveling up with a non-specialist crafting class after completing a guildleve was incorrect.



    • An issue with the miner/botanist action "Impulsive Appraisal" wherein, if "Discerning Eye" was used, the "Impulsive Appraisal" action itself would also receive the effect of the "Discerning Eye" status.



    • An issue wherein skipping the Company Workshop cutscene could allow a player to access company chests belonging to other free companies of which the player was not a member.



    • An issue with exploratory voyages wherein incorrect information may be displayed when checking the Voyage Log.



    • An issue wherein a certain portion of wind-up Cid's Item Help text was incorrect.



    • An issue in the South Banepool fishing spot wherein no fish could be caught using "Mooch".



    • An issue in Supply Missions wherein the required quantity of certain deliverable alchemist items was set too high.



    • An issue in the gathering log wherein the location names of certain gathering items were not displayed.



    • An issue wherein certain materials used to make Stuffed Cabbage Rolls were incorrect.



    • An issue wherein certain materials required for an armorer to create the "aurum regis sollerets of healing" were incorrect.



    • An issue wherein there were crafting material items that did not display Crafting Material in the item help text.



    • An issue wherein the astrologian's auto-attack attributes were incorrect.



    • An issue wherein the cautionary text about updating Clan Mark Bills was incorrect.



    • An issue wherein entrusting an item to a retainer could cause the opened subcommand menu to close immediately afterwards.



    • An issue when refreshing Party Finder search results wherein using shortcut keys to close the window and such could cause the game client to crash.



    • An issue certain parts of the window that appears after using the /check or Examine subcommand were incorrect.



    • An issue wherein the help text for the attributes Critical Hit Rate, Skill Speed, and Spell Speed was incorrect.



    • An issue wherein the help text for Cure III, Night Wing, Gauss Barrel, and The Bole was incorrect.



    • An issue wherein portions of the text and rules for Duty Roulette: Low Level were incorrect.



    • An issue wherein the item names for Dhalmelskin Cyclas of Scouting and Dhalmelskin Tabard of Scouting were displayed incorrectly.





    Known Issues


    • An issue wherein a client error occurs when starting to gather at hidden gathering points uncovered with tomes of regional folklore.



    • An issue wherein character information may not be displayed properly on the character selection screen if multiple characters have been created.



    • An issue wherein casting will not be canceled when a black mage moves under certain conditions.



    • An issue wherein portions of the help text for astrologian abilities Lightspeed and Enhanced Lightspeed are incorrect.



    • An issue wherein the logs and flying text that appear for the dark knight action Darkside are incorrect under certain conditions.



    • An issue wherein the fisher action Mooch could result in an unexpectedly large amount of a certain fish to be caught in a short time span under certain conditions.



    • An issue wherein certain materials to be used in the carpenters recipe Sun Mica Grinding Wheel are not correct.



    • An issue wherein the sound effects when unsheathing the Gordian Greatsword, Gordian Musketoon, and Gordian Astrometer are incorrect.




    New Items


    Item Category
    Blade of the Behemoth King Gladiator's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Hauteclaire Gladiator's Arm Item Level: 200 / Equipment Level: 60
    Gordian Blade Gladiator's Arm Item Level: 210 / Equipment Level: 60
    Hauteclaire Gladiator's Arm Item Level: 210 / Equipment Level: 60
    Fangs of the Rising Dragon Pugilist's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Rising Sun Pugilist's Arm Item Level: 200 / Equipment Level: 60
    Gordian Cesti Pugilist's Arm Item Level: 210 / Equipment Level: 60
    Rising Sun Pugilist's Arm Item Level: 210 / Equipment Level: 60
    Battleaxe of the Behemoth King Marauder's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Parashu Marauder's Arm Item Level: 200 / Equipment Level: 60
    Gordian Axe Marauder's Arm Item Level: 210 / Equipment Level: 60
    Parashu Marauder's Arm Item Level: 210 / Equipment Level: 60
    Spear of the Behemoth Queen Lancer's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Brionac Lancer's Arm Item Level: 200 / Equipment Level: 60
    Gordian Trident Lancer's Arm Item Level: 210 / Equipment Level: 60
    Brionac Lancer's Arm Item Level: 210 / Equipment Level: 60
    Longbow of the Last Unicorn Archer's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Berimbau Archer's Arm Item Level: 200 / Equipment Level: 60
    Gordian Longbow Archer's Arm Item Level: 210 / Equipment Level: 60
    Berimbau Archer's Arm Item Level: 210 / Equipment Level: 60
    Claws of the Falling Dragon Rogue's Arms Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Yukimitsu Rogue's Arms Item Level: 200 / Equipment Level: 60
    Gordian Baselards Rogue's Arms Item Level: 210 / Equipment Level: 60
    Yukimitsu Rogue's Arms Item Level: 210 / Equipment Level: 60
    Greatsword of the Behemoth King Dark Knight's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Deathbringer Dark Knight's Arm Item Level: 200 / Equipment Level: 60
    Gordian Greatsword Dark Knight's Arm Item Level: 210 / Equipment Level: 60
    Death Bringer Dark Knight's Arm Item Level: 210 / Equipment Level: 60
    Musketoon of the Last Unicorn Machinist's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Ferdinand Machinist's Arm Item Level: 200 / Equipment Level: 60
    Gordian Musketoon Machinist's Arm Item Level: 210 / Equipment Level: 60
    Ferdinand Machinist's Arm Item Level: 210 / Equipment Level: 60
    Cane of the White Griffin Two-handed Conjurer's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Seraph Cane Two-handed Conjurer's Arm Item Level: 200 / Equipment Level: 60
    Gordian Cane Two-handed Conjurer's Arm Item Level: 210 / Equipment Level: 60
    Seraph Cane Two-handed Conjurer's Arm Item Level: 210 / Equipment Level: 60
    Rod of the Black Griffin Two-handed Thaumaturge's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Lunaris Rod Two-handed Thaumaturge's Arm Item Level: 200 / Equipment Level: 60
    Gordian Staff Two-handed Thaumaturge's Arm Item Level: 210 / Equipment Level: 60
    Lunaris Rod Two-handed Thaumaturge's Arm Item Level: 210 / Equipment Level: 60
    Grimoire of the Black Griffin Arcanist's Grimoire Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Codex of the White Griffin Arcanist's Grimoire Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Almandal Arcanist's Grimoire Item Level: 200 / Equipment Level: 60
    Antiquated Elements Arcanist's Grimoire Item Level: 200 / Equipment Level: 60
    Gordian Grimoire Arcanist's Grimoire Item Level: 210 / Equipment Level: 60
    Gordian Codex Arcanist's Grimoire Item Level: 210 / Equipment Level: 60
    Almandal Arcanist's Grimoire Item Level: 210 / Equipment Level: 60
    Elements Arcanist's Grimoire Item Level: 210 / Equipment Level: 60
    Astrometer of the White Griffin Astrologian's Arm Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Atlas Astrologian's Arm Item Level: 200 / Equipment Level: 60
    Gordian Astrometer Astrologian's Arm Item Level: 210 / Equipment Level: 60
    Atlas Astrologian's Arm Item Level: 210 / Equipment Level: 60
    Millmaster's Saw Carpenter's Primary Tool Item Level: 170 / Equipment Level: 60
    Millkeep's Saw Carpenter's Primary Tool Item Level: 180 / Equipment Level: 60
    Forgemaster's Hammer Blacksmith's Primary Tool Item Level: 170 / Equipment Level: 60
    Forgekeep's Hammer Blacksmith's Primary Tool Item Level: 180 / Equipment Level: 60
    Hammermaster's Beetle Armorer's Primary Tool Item Level: 170 / Equipment Level: 60
    Hammerkeep's Beetle Armorer's Primary Tool Item Level: 180 / Equipment Level: 60
    Gemmaster's Mallet Goldsmith's Primary Tool Item Level: 170 / Equipment Level: 60
    Gemkeep's Mallet Goldsmith's Primary Tool Item Level: 180 / Equipment Level: 60
    Hidemaster's Knife Leatherworker's Primary Tool Item Level: 170 / Equipment Level: 60
    Hidekeep's Knife Leatherworker's Primary Tool Item Level: 180 / Equipment Level: 60
    Boltmaster's Needle Weaver's Primary Tool Item Level: 170 / Equipment Level: 60
    Boltkeep's Needle Weaver's Primary Tool Item Level: 180 / Equipment Level: 60
    Cauldronmaster's Alembic Alchemist's Primary Tool Item Level: 170 / Equipment Level: 60
    Cauldronkeep's Alembic Alchemist's Primary Tool Item Level: 180 / Equipment Level: 60
    Galleymaster's Frypan Culinarian's Primary Tool Item Level: 170 / Equipment Level: 60
    Galleykeep's Frypan Culinarian's Primary Tool Item Level: 180 / Equipment Level: 60
    Minekeep's Pickaxe Miner's Primary Tool Item Level: 180 / Equipment Level: 60
    Fieldkeep's Hatchet Botanist's Primary Tool Item Level: 180 / Equipment Level: 60
    Tacklekeep's Rod Fisher's Primary Tool Item Level: 180 / Equipment Level: 60
    Fortified Claw Hammer Carpenter's Secondary Tool Item Level: 170 / Equipment Level: 60
    Polished Adamantite File Blacksmith's Secondary Tool Item Level: 170 / Equipment Level: 60
    Double-jointed Adamantite Pliers Armorer's Secondary Tool Item Level: 170 / Equipment Level: 60
    Sun Mica Grinding Wheel Goldsmith's Secondary Tool Item Level: 170 / Equipment Level: 60
    Sharpened Adamantite Awl Leatherworker's Secondary Tool Item Level: 170 / Equipment Level: 60
    Astral Birch Spinning Wheel Weaver's Secondary Tool Item Level: 170 / Equipment Level: 60
    Heavy Adamantite Mortar Alchemist's Secondary Tool Item Level: 170 / Equipment Level: 60
    Wrapped Adamantite Culinary Knife Culinarian's Secondary Tool Item Level: 170 / Equipment Level: 60
    Weighted Adamantite Sledgehammer Miner's Secondary Tool Item Level: 170 / Equipment Level: 60
    Balanced Adamantite Scythe Botanist's Secondary Tool Item Level: 170 / Equipment Level: 60
    Shield of the Behemoth King Shield Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 50.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Prytwen Shield Item Level: 200 / Equipment Level: 60
    Gordian Shield Shield Item Level: 210 / Equipment Level: 60
    Prytwen Shield Item Level: 210 / Equipment Level: 60
    Adamantite Barbut of Fending Head Item Level: 180 / Equipment Level: 60
    Adamantite Barbut of Maiming Head Item Level: 180 / Equipment Level: 60
    Griffin Leather Tricorne of Striking Head Item Level: 180 / Equipment Level: 60
    Griffin Leather Blinder of Aiming Head Item Level: 180 / Equipment Level: 60
    Griffin Leather Tricorne of Scouting Head Item Level: 180 / Equipment Level: 60
    Aurum Regis Crown of Healing Head Item Level: 180 / Equipment Level: 60
    Aurum Regis Circlet of Casting Head Item Level: 180 / Equipment Level: 60
    Helm of the Behemoth King Head Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Helm of the Behemoth Queen Head Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Helm of the Rising Dragon Head Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Horn of the Last Unicorn Head Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Helm of the Falling Dragon Head Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Hood of the White Griffin Head Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Hood of the Black Griffin Head Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Creed Wings Head Item Level: 200 / Equipment Level: 60
    Antiquated Tantra Tantour Head Item Level: 200 / Equipment Level: 60
    Antiquated Ravager's Helm Head Item Level: 200 / Equipment Level: 60
    Antiquated Dragonlancer's Mesail Head Item Level: 200 / Equipment Level: 60
    Antiquated Aoidos' Turban Head Item Level: 200 / Equipment Level: 60
    Antiquated Iga Zukin Head Item Level: 200 / Equipment Level: 60
    Antiquated Chaos Burgeonet Head Item Level: 200 / Equipment Level: 60
    Antiquated Machinist's Goggles Head Item Level: 200 / Equipment Level: 60
    Antiquated Orison Hood Head Item Level: 200 / Equipment Level: 60
    Antiquated Goetia Tricorne Head Item Level: 200 / Equipment Level: 60
    Antiquated Caller's Horn Head Item Level: 200 / Equipment Level: 60
    Antiquated Savant's Top Hat Head Item Level: 200 / Equipment Level: 60
    Antiquated Welkin Hat Head Item Level: 200 / Equipment Level: 60
    Gordian Armet of Fending Head Item Level: 210 / Equipment Level: 60
    Gordian Sallet of Maiming Head Item Level: 210 / Equipment Level: 60
    Gordian Sallet of Striking Head Item Level: 210 / Equipment Level: 60
    Gordian Hood of Aiming Head Item Level: 210 / Equipment Level: 60
    Gordian Hood of Scouting Head Item Level: 210 / Equipment Level: 60
    Gordian Crown of Healing Head Item Level: 210 / Equipment Level: 60
    Gordian Crown of Casting Head Item Level: 210 / Equipment Level: 60
    Creed Wings Head Item Level: 210 / Equipment Level: 60
    Tantra Tantour Head Item Level: 210 / Equipment Level: 60
    Ravager's Helm Head Item Level: 210 / Equipment Level: 60
    Dragonlancer's Mesail Head Item Level: 210 / Equipment Level: 60
    Aoidos' Turban Head Item Level: 210 / Equipment Level: 60
    Iga Zukin Head Item Level: 210 / Equipment Level: 60
    Chaos Burgeonet Head Item Level: 210 / Equipment Level: 60
    Machinist's Goggles Head Item Level: 210 / Equipment Level: 60
    Orison Hood Head Item Level: 210 / Equipment Level: 60
    Goetia Tricorne Head Item Level: 210 / Equipment Level: 60
    Caller's Horn Head Item Level: 210 / Equipment Level: 60
    Savant's Top Hat Head Item Level: 210 / Equipment Level: 60
    Welkin Hat Head Item Level: 210 / Equipment Level: 60
    Millmaster's Cap Head Item Level: 170 / Equipment Level: 60
    Forgemaster's Goggles Head Item Level: 170 / Equipment Level: 60
    Hammermaster's Visor Head Item Level: 170 / Equipment Level: 60
    Gemmaster's Coronal Head Item Level: 170 / Equipment Level: 60
    Hidemaster's Cap Head Item Level: 170 / Equipment Level: 60
    Boltmaster's Gibus Head Item Level: 170 / Equipment Level: 60
    Cauldronmaster's Spectacles Head Item Level: 170 / Equipment Level: 60
    Galleymaster's Toque Head Item Level: 170 / Equipment Level: 60
    Millkeep's Cap Head Item Level: 180 / Equipment Level: 60
    Forgekeep's Goggles Head Item Level: 180 / Equipment Level: 60
    Hammerkeep's Visor Head Item Level: 180 / Equipment Level: 60
    Gemkeep's Coronal Head Item Level: 180 / Equipment Level: 60
    Hidekeep's Cap Head Item Level: 180 / Equipment Level: 60
    Boltkeep's Gibus Head Item Level: 180 / Equipment Level: 60
    Cauldronkeep's Spectacles Head Item Level: 180 / Equipment Level: 60
    Galleykeep's Toque Head Item Level: 180 / Equipment Level: 60
    Minekeep's Helmet Head Item Level: 180 / Equipment Level: 60
    Fieldkeep's Canotier Head Item Level: 180 / Equipment Level: 60
    Tacklekeep's Cap Head Item Level: 180 / Equipment Level: 60
    Field Commander's Helm Head Item Level: 160 / Equipment Level: 60
    Adamantite Pauldroncoat of Fending Body Item Level: 180 / Equipment Level: 60
    Adamantite Pauldroncoat of Maiming Body Item Level: 180 / Equipment Level: 60
    Griffin Leather Coat of Striking Body Item Level: 180 / Equipment Level: 60
    Griffin Leather Longcoat of Aiming Body Item Level: 180 / Equipment Level: 60
    Griffin Leather Coat of Scouting Body Item Level: 180 / Equipment Level: 60
    Astral Silk Doublet of Healing Body Item Level: 180 / Equipment Level: 60
    Astral Silk Doublet of Casting Body Item Level: 180 / Equipment Level: 60
    Armor of the Behemoth King Body Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 49.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Armor of the Behemoth Queen Body Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 49.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Jacket of the Rising Dragon Body Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 49.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Robe of the Last Unicorn Body Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 49.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Jacket of the Falling Dragon Body Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 49.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Robe of the White Griffin Body Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 49.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Robe of the Black Griffin Body Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 49.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Creed Cuirass Body Item Level: 200 / Equipment Level: 60
    Antiquated Tantra Chestwrap Body Item Level: 200 / Equipment Level: 60
    Antiquated Ravager's Cuirass Body Item Level: 200 / Equipment Level: 60
    Antiquated Dragonlancer's Plackart Body Item Level: 200 / Equipment Level: 60
    Antiquated Aoidos' Cloak Body Item Level: 200 / Equipment Level: 60
    Antiquated Iga Ningi Body Item Level: 200 / Equipment Level: 60
    Antiquated Chaos Cuirass Body Item Level: 200 / Equipment Level: 60
    Antiquated Machinist's Shirt Body Item Level: 200 / Equipment Level: 60
    Antiquated Orison Robe Body Item Level: 200 / Equipment Level: 60
    Antiquated Goetia Coat Body Item Level: 200 / Equipment Level: 60
    Antiquated Caller's Himation Body Item Level: 200 / Equipment Level: 60
    Antiquated Savant's Overcoat Body Item Level: 200 / Equipment Level: 60
    Antiquated Welkin Robe Body Item Level: 200 / Equipment Level: 60
    Gordian Plate Mail of Fending Body Item Level: 210 / Equipment Level: 60
    Gordian Mail of Maiming Body Item Level: 210 / Equipment Level: 60
    Gordian Mail of Striking Body Item Level: 210 / Equipment Level: 60
    Gordian Corselet of Aiming Body Item Level: 210 / Equipment Level: 60
    Gordian Corselet of Scouting Body Item Level: 210 / Equipment Level: 60
    Gordian Gown of Healing Body Item Level: 210 / Equipment Level: 60
    Gordian Gown of Casting Body Item Level: 210 / Equipment Level: 60
    Creed Cuirass Body Item Level: 210 / Equipment Level: 60
    Tantra Chestwrap Body Item Level: 210 / Equipment Level: 60
    Ravager's Cuirass Body Item Level: 210 / Equipment Level: 60
    Dragonlancer's Plackart Body Item Level: 210 / Equipment Level: 60
    Aoidos' Cloak Body Item Level: 210 / Equipment Level: 60
    Iga Ningi Body Item Level: 210 / Equipment Level: 60
    Chaos Cuirass Body Item Level: 210 / Equipment Level: 60
    Machinist's Shirt Body Item Level: 210 / Equipment Level: 60
    Orison Robe Body Item Level: 210 / Equipment Level: 60
    Goetia Coat Body Item Level: 210 / Equipment Level: 60
    Caller's Himation Body Item Level: 210 / Equipment Level: 60
    Savant's Overcoat Body Item Level: 210 / Equipment Level: 60
    Welkin Robe Body Item Level: 210 / Equipment Level: 60
    Millmaster's Apron Body Item Level: 170 / Equipment Level: 60
    Forgemaster's Redingote Body Item Level: 170 / Equipment Level: 60
    Hammermaster's Waist Apron Body Item Level: 170 / Equipment Level: 60
    Gemmaster's Gown Body Item Level: 170 / Equipment Level: 60
    Hidemaster's Apron Body Item Level: 170 / Equipment Level: 60
    Boltmaster's Dreadnought Body Item Level: 170 / Equipment Level: 60
    Cauldronmaster's Overcoat Body Item Level: 170 / Equipment Level: 60
    Galleymaster's Whites Body Item Level: 170 / Equipment Level: 60
    Millkeep's Apron Body Item Level: 180 / Equipment Level: 60
    Forgekeep's Redingote Body Item Level: 180 / Equipment Level: 60
    Hammerkeep's Waist Apron Body Item Level: 180 / Equipment Level: 60
    Gemkeep's Gown Body Item Level: 180 / Equipment Level: 60
    Hidekeep's Apron Body Item Level: 180 / Equipment Level: 60
    Boltkeep's Dreadnought Body Item Level: 180 / Equipment Level: 60
    Cauldronkeep's Overcoat Body Item Level: 180 / Equipment Level: 60
    Galleykeep's Whites Body Item Level: 180 / Equipment Level: 60
    Minekeep's Overalls Body Item Level: 180 / Equipment Level: 60
    Fieldkeep's Shirt Body Item Level: 180 / Equipment Level: 60
    Tacklekeep's Vest Body Item Level: 180 / Equipment Level: 60
    Field Commander's Coat Body Item Level: 160 / Equipment Level: 60
    Adamantite Vambraces of Fending Hands Item Level: 180 / Equipment Level: 60
    Adamantite Vambraces of Maiming Hands Item Level: 180 / Equipment Level: 60
    Griffin Leather Bracers of Striking Hands Item Level: 180 / Equipment Level: 60
    Griffin Leather Gloves of Aiming Hands Item Level: 180 / Equipment Level: 60
    Griffin Leather Bracers of Scouting Hands Item Level: 180 / Equipment Level: 60
    Astral Silk Gloves of Healing Hands Item Level: 180 / Equipment Level: 60
    Astral Silk Dress Gloves of Casting Hands Item Level: 180 / Equipment Level: 60
    Gauntlets of the Behemoth King Hands Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gauntlets of the Behemoth Queen Hands Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gloves of the Rising Dragon Hands Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Armguards of the Last Unicorn Hands Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gloves of the Falling Dragon Hands Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gloves of the White Griffin Hands Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gloves of the Black Griffin Hands Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 47.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Creed Gauntlets Hands Item Level: 200 / Equipment Level: 60
    Antiquated Tantra Wristwraps Hands Item Level: 200 / Equipment Level: 60
    Antiquated Ravager's Chains Hands Item Level: 200 / Equipment Level: 60
    Antiquated Dragonlancer's Vambraces Hands Item Level: 200 / Equipment Level: 60
    Antiquated Aoidos' Shoulder Gloves Hands Item Level: 200 / Equipment Level: 60
    Antiquated Iga Tekko Hands Item Level: 200 / Equipment Level: 60
    Antiquated Chaos Gauntlets Hands Item Level: 200 / Equipment Level: 60
    Antiquated Machinist's Gloves Hands Item Level: 200 / Equipment Level: 60
    Antiquated Orison Fingerless Gloves Hands Item Level: 200 / Equipment Level: 60
    Antiquated Goetia Gloves Hands Item Level: 200 / Equipment Level: 60
    Antiquated Caller's Armlets Hands Item Level: 200 / Equipment Level: 60
    Antiquated Savant's Aethercell Gloves Hands Item Level: 200 / Equipment Level: 60
    Antiquated Welkin Half Sleeves Hands Item Level: 200 / Equipment Level: 60
    Gordian Gauntlets of Fending Hands Item Level: 210 / Equipment Level: 60
    Gordian Gauntlets of Maiming Hands Item Level: 210 / Equipment Level: 60
    Gordian Gauntlets of Striking Hands Item Level: 210 / Equipment Level: 60
    Gordian Armguards of Aiming Hands Item Level: 210 / Equipment Level: 60
    Gordian Armguards of Scouting Hands Item Level: 210 / Equipment Level: 60
    Gordian Gloves of Healing Hands Item Level: 210 / Equipment Level: 60
    Gordian Gloves of Casting Hands Item Level: 210 / Equipment Level: 60
    Creed Gauntlets Hands Item Level: 210 / Equipment Level: 60
    Tantra Wristwraps Hands Item Level: 210 / Equipment Level: 60
    Ravager's Chains Hands Item Level: 210 / Equipment Level: 60
    Dragonlancer's Vambraces Hands Item Level: 210 / Equipment Level: 60
    Aoidos' Shoulder Gloves Hands Item Level: 210 / Equipment Level: 60
    Iga Tekko Hands Item Level: 210 / Equipment Level: 60
    Chaos Gauntlets Hands Item Level: 210 / Equipment Level: 60
    Machinist's Gloves Hands Item Level: 210 / Equipment Level: 60
    Orison Fingerless Gloves Hands Item Level: 210 / Equipment Level: 60
    Goetia Gloves Hands Item Level: 210 / Equipment Level: 60
    Caller's Armlets Hands Item Level: 210 / Equipment Level: 60
    Savant's Aethercell Gloves Hands Item Level: 210 / Equipment Level: 60
    Welkin Half Sleeves Hands Item Level: 210 / Equipment Level: 60
    Millmaster's Gloves Hands Item Level: 170 / Equipment Level: 60
    Forgemaster's Gloves Hands Item Level: 170 / Equipment Level: 60
    Hammermaster's Work Gloves Hands Item Level: 170 / Equipment Level: 60
    Gemmaster's Chaplets Hands Item Level: 170 / Equipment Level: 60
    Hidemaster's Gloves Hands Item Level: 170 / Equipment Level: 60
    Boltmaster's Gloves Hands Item Level: 170 / Equipment Level: 60
    Cauldronmaster's Gloves Hands Item Level: 170 / Equipment Level: 60
    Galleymaster's Gloves Hands Item Level: 170 / Equipment Level: 60
    Millkeep's Gloves Hands Item Level: 180 / Equipment Level: 60
    Forgekeep's Gloves Hands Item Level: 180 / Equipment Level: 60
    Hammerkeep's Work Gloves Hands Item Level: 180 / Equipment Level: 60
    Gemkeep's Chaplets Hands Item Level: 180 / Equipment Level: 60
    Hidekeep's Gloves Hands Item Level: 180 / Equipment Level: 60
    Boltkeep's Gloves Hands Item Level: 180 / Equipment Level: 60
    Cauldronkeep's Gloves Hands Item Level: 180 / Equipment Level: 60
    Galleykeep's Gloves Hands Item Level: 180 / Equipment Level: 60
    Minekeep's Work Gloves Hands Item Level: 180 / Equipment Level: 60
    Fieldkeep's Corsage Hands Item Level: 180 / Equipment Level: 60
    Tacklekeep's Gloves Hands Item Level: 180 / Equipment Level: 60
    Field Commander's Gloves Hands Item Level: 160 / Equipment Level: 60
    Griffin Leather Twinbelt of Fending Waist Item Level: 180 / Equipment Level: 60
    Griffin Leather Twiinbelt of Maiming Waist Item Level: 180 / Equipment Level: 60
    Astral Silk Sash of Striking Waist Item Level: 180 / Equipment Level: 60
    Astral Silk Sash of Aiming Waist Item Level: 180 / Equipment Level: 60
    Astral Silk Sash of Scouting Waist Item Level: 180 / Equipment Level: 60
    Griffin Leather Corset of Healing Waist Item Level: 180 / Equipment Level: 60
    Griffin Leather Corset of Casting Waist Item Level: 180 / Equipment Level: 60
    Belt of the Behemoth King Waist Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Belt of the Behemoth Queen Waist Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Belt of the Rising Dragon Waist Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Belt of the Last Unicorn Waist Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Belt of the Falling Dragon Waist Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Belt of the White Griffin Waist Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Belt of the Black Griffin Waist Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Ardent Belt of Fending Waist Item Level: 200 / Equipment Level: 60
    Ardent Belt of Maiming Waist Item Level: 200 / Equipment Level: 60
    Ardent Belt of Striking Waist Item Level: 200 / Equipment Level: 60
    Ardent Belt of Aiming Waist Item Level: 200 / Equipment Level: 60
    Ardent Belt of Scouting Waist Item Level: 200 / Equipment Level: 60
    Ardent Belt of Healing Waist Item Level: 200 / Equipment Level: 60
    Ardent Belt of Casting Waist Item Level: 200 / Equipment Level: 60
    Gordian Tassets of Fending Waist Item Level: 210 / Equipment Level: 60
    Gordian Tassets of Maiming Waist Item Level: 210 / Equipment Level: 60
    Gordian Tassets of Striking Waist Item Level: 210 / Equipment Level: 60
    Gordian Belt of Aiming Waist Item Level: 210 / Equipment Level: 60
    Gordian Belt of Scouting Waist Item Level: 210 / Equipment Level: 60
    Gordian Belt of Healing Waist Item Level: 210 / Equipment Level: 60
    Gordian Belt of Casting Waist Item Level: 210 / Equipment Level: 60
    Fabled Belt of Fending Waist Item Level: 210 / Equipment Level: 60
    Fabled Belt of Maiming Waist Item Level: 210 / Equipment Level: 60
    Fabled Belt of Slaying Waist Item Level: 210 / Equipment Level: 60
    Fabled Belt of Aiming Waist Item Level: 210 / Equipment Level: 60
    Fabled Belt of Scouting Waist Item Level: 210 / Equipment Level: 60
    Fabled Belt of Healing Waist Item Level: 210 / Equipment Level: 60
    Fabled Belt of Casting Waist Item Level: 210 / Equipment Level: 60
    Griffin Leather Tool Belt Waist Item Level: 170 / Equipment Level: 60
    Griffin Leather Survival Belt Waist Item Level: 170 / Equipment Level: 60
    Griffin Leather Skirt of Fending Legs Item Level: 180 / Equipment Level: 60
    Griffin Leather Skirt of Maiming Legs Item Level: 180 / Equipment Level: 60
    Griffin Leather Brais of Striking Legs Item Level: 180 / Equipment Level: 60
    Astral Silk Slops of Aiming Legs Item Level: 180 / Equipment Level: 60
    Griffin Leather Brais of Scouting Legs Item Level: 180 / Equipment Level: 60
    Astral Silk Bottoms of Healing Legs Item Level: 180 / Equipment Level: 60
    Astral Silk Bottoms of Casting Legs Item Level: 180 / Equipment Level: 60
    Cuisses of the Behemoth King Legs Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 48.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Cuisses of the Behemoth Queen Legs Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 48.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gaskins of the Rising Dragon Legs Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 48.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Longkilt of the Last Unicorn Legs Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 48.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gaskins of the Falling Dragon Legs Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 48.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Chausses of the White Griffin Legs Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 48.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Chausses of the Black Griffin Legs Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 48.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Creed Cuisses Legs Item Level: 200 / Equipment Level: 60
    Antiquated Tantra Galligaskins Legs Item Level: 200 / Equipment Level: 60
    Antiquated Ravager's Breeches Legs Item Level: 200 / Equipment Level: 60
    Antiquated Dragonlancer's Cuissots Legs Item Level: 200 / Equipment Level: 60
    Antiquated Aoidos' Tights Legs Item Level: 200 / Equipment Level: 60
    Antiquated Iga Hakama Legs Item Level: 200 / Equipment Level: 60
    Antiquated Chaos Flanchard Legs Item Level: 200 / Equipment Level: 60
    Antiquated Machinist's Brais Legs Item Level: 200 / Equipment Level: 60
    Antiquated Orison Skirt Legs Item Level: 200 / Equipment Level: 60
    Antiquated Goetia Chausses Legs Item Level: 200 / Equipment Level: 60
    Antiquated Caller's Loincloth Legs Item Level: 200 / Equipment Level: 60
    Antiquated Savant's Culottes Legs Item Level: 200 / Equipment Level: 60
    Antiquated Welkin Breeches Legs Item Level: 200 / Equipment Level: 60
    Gordian Breeches of Fending Legs Item Level: 210 / Equipment Level: 60
    Gordian Breeches of Maiming Legs Item Level: 210 / Equipment Level: 60
    Gordian Breeches of Striking Legs Item Level: 210 / Equipment Level: 60
    Gordian Poleyns of Aiming Legs Item Level: 210 / Equipment Level: 60
    Gordian Poleyns of Scouting Legs Item Level: 210 / Equipment Level: 60
    Gordian Brayettes of Healing Legs Item Level: 210 / Equipment Level: 60
    Gordian Brayettes of Casting Legs Item Level: 210 / Equipment Level: 60
    Creed Cuisses Legs Item Level: 210 / Equipment Level: 60
    Tantra Galligaskins Legs Item Level: 210 / Equipment Level: 60
    Ravager's Breeches Legs Item Level: 210 / Equipment Level: 60
    Dragonlancer's Cuissots Legs Item Level: 210 / Equipment Level: 60
    Aoidos' Tights Legs Item Level: 210 / Equipment Level: 60
    Iga Hakama Legs Item Level: 210 / Equipment Level: 60
    Chaos Flanchard Legs Item Level: 210 / Equipment Level: 60
    Machinist's Brais Legs Item Level: 210 / Equipment Level: 60
    Orison Skirt Legs Item Level: 210 / Equipment Level: 60
    Goetia Chausses Legs Item Level: 210 / Equipment Level: 60
    Caller's Loincloth Legs Item Level: 210 / Equipment Level: 60
    Savant's Culottes Legs Item Level: 210 / Equipment Level: 60
    Welkin Breeches Legs Item Level: 210 / Equipment Level: 60
    Millmaster's Slops Legs Item Level: 170 / Equipment Level: 60
    Forgemaster's Slops Legs Item Level: 170 / Equipment Level: 60
    Hammermaster's Slops Legs Item Level: 170 / Equipment Level: 60
    Gemmaster's Trousers Legs Item Level: 170 / Equipment Level: 60
    Hidemaster's Trousers Legs Item Level: 170 / Equipment Level: 60
    Boltmaster's Slacks Legs Item Level: 170 / Equipment Level: 60
    Cauldronmaster's Longkilt Legs Item Level: 170 / Equipment Level: 60
    Galleymaster's Trousers Legs Item Level: 170 / Equipment Level: 60
    Millkeep's Slops Legs Item Level: 180 / Equipment Level: 60
    Forgekeep's Slops Legs Item Level: 180 / Equipment Level: 60
    Hammerkeep's Slops Legs Item Level: 180 / Equipment Level: 60
    Gemkeep's Trousers Legs Item Level: 180 / Equipment Level: 60
    Hidekeep's Trousers Legs Item Level: 180 / Equipment Level: 60
    Boltkeep's Slacks Legs Item Level: 180 / Equipment Level: 60
    Cauldronkeep's Longkilt Legs Item Level: 180 / Equipment Level: 60
    Galleykeep's Trousers Legs Item Level: 180 / Equipment Level: 60
    Minekeep's Slops Legs Item Level: 180 / Equipment Level: 60
    Fieldkeep's Slops Legs Item Level: 180 / Equipment Level: 60
    Tacklekeep's Gaskins Legs Item Level: 180 / Equipment Level: 60
    Field Commander's Slops Legs Item Level: 160 / Equipment Level: 60
    Adamantite Sollerets of Fending Feet Item Level: 180 / Equipment Level: 60
    Adamantite Sollerets of Maiming Feet Item Level: 180 / Equipment Level: 60
    Griffin Leather Boots of Striking Feet Item Level: 180 / Equipment Level: 60
    Griffin Leather Thighboots of Aiming Feet Item Level: 180 / Equipment Level: 60
    Griffin Leather Boots of Scouting Feet Item Level: 180 / Equipment Level: 60
    Griffin Leather Boots of Healing Feet Item Level: 180 / Equipment Level: 60
    Griffin Leather Boots of Casting Feet Item Level: 180 / Equipment Level: 60
    Sabatons of the Behemoth King Feet Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Sabatons of the Behemoth Queen Feet Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gaiters of the Rising Dragon Feet Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Leg Guards of the Last Unicorn Feet Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Gaiters of the Falling Dragon Feet Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Boots of the White Griffin Feet Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Boots of the Black Griffin Feet Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 46.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Antiquated Creed Sabatons Feet Item Level: 200 / Equipment Level: 60
    Antiquated Tantra Gaiters Feet Item Level: 200 / Equipment Level: 60
    Antiquated Ravager's Warboots Feet Item Level: 200 / Equipment Level: 60
    Antiquated Dragonlancer's Schynbalds Feet Item Level: 200 / Equipment Level: 60
    Antiquated Aoidos' Thighboots Feet Item Level: 200 / Equipment Level: 60
    Antiquated Iga Kyahan Feet Item Level: 200 / Equipment Level: 60
    Antiquated Chaos Sollerets Feet Item Level: 200 / Equipment Level: 60
    Antiquated Machinist's Boots Feet Item Level: 200 / Equipment Level: 60
    Antiquated Orison Thighboots Feet Item Level: 200 / Equipment Level: 60
    Antiquated Goetia Thighboots Feet Item Level: 200 / Equipment Level: 60
    Antiquated Caller's Sandals Feet Item Level: 200 / Equipment Level: 60
    Antiquated Savant's Boots Feet Item Level: 200 / Equipment Level: 60
    Antiquated Welkin Shoes Feet Item Level: 200 / Equipment Level: 60
    Gordian Sollerets of Fending Feet Item Level: 210 / Equipment Level: 60
    Gordian Sabatons of Maiming Feet Item Level: 210 / Equipment Level: 60
    Gordian Sabatons of Striking Feet Item Level: 210 / Equipment Level: 60
    Gordian Sabatons of Aiming Feet Item Level: 210 / Equipment Level: 60
    Gordian Sabatons of Scouting Feet Item Level: 210 / Equipment Level: 60
    Gordian Gambieras of Healing Feet Item Level: 210 / Equipment Level: 60
    Gordian Gambieras of Casting Feet Item Level: 210 / Equipment Level: 60
    Creed Sabatons Feet Item Level: 210 / Equipment Level: 60
    Tantra Gaiters Feet Item Level: 210 / Equipment Level: 60
    Ravager's Warboots Feet Item Level: 210 / Equipment Level: 60
    Dragonlancer's Schynbalds Feet Item Level: 210 / Equipment Level: 60
    Aoidos' Thighboots Feet Item Level: 210 / Equipment Level: 60
    Iga Kyahan Feet Item Level: 210 / Equipment Level: 60
    Chaos Sollerets Feet Item Level: 210 / Equipment Level: 60
    Machinist's Boots Feet Item Level: 210 / Equipment Level: 60
    Orison Thighboots Feet Item Level: 210 / Equipment Level: 60
    Goetia Thighboots Feet Item Level: 210 / Equipment Level: 60
    Caller's Sandals Feet Item Level: 210 / Equipment Level: 60
    Savant's Boots Feet Item Level: 210 / Equipment Level: 60
    Welkin Shoes Feet Item Level: 210 / Equipment Level: 60
    Millmaster's Workboots Feet Item Level: 170 / Equipment Level: 60
    Forgemaster's Sandals Feet Item Level: 170 / Equipment Level: 60
    Hammermaster's Workboots Feet Item Level: 170 / Equipment Level: 60
    Gemmaster's Sandals Feet Item Level: 170 / Equipment Level: 60
    Hidemaster's Workboots Feet Item Level: 170 / Equipment Level: 60
    Boltmaster's Top Boots Feet Item Level: 170 / Equipment Level: 60
    Cauldronmaster's Jackboots Feet Item Level: 170 / Equipment Level: 60
    Galleymaster's Top Boots Feet Item Level: 170 / Equipment Level: 60
    Millkeep's Workboots Feet Item Level: 180 / Equipment Level: 60
    Forgekeep's Sandals Feet Item Level: 180 / Equipment Level: 60
    Hammerkeep's Workboots Feet Item Level: 180 / Equipment Level: 60
    Gemkeep's Sandals Feet Item Level: 180 / Equipment Level: 60
    Hidekeep's Workboots Feet Item Level: 180 / Equipment Level: 60
    Boltkeep's Top Boots Feet Item Level: 180 / Equipment Level: 60
    Cauldronkeep's Jackboots Feet Item Level: 180 / Equipment Level: 60
    Galleykeep's Top Boots Feet Item Level: 180 / Equipment Level: 60
    Minekeep's Workboots Feet Item Level: 180 / Equipment Level: 60
    Fieldkeep's Jackboots Feet Item Level: 180 / Equipment Level: 60
    Tacklekeep's Waders Feet Item Level: 180 / Equipment Level: 60
    Field Commander's Boots Feet Item Level: 160 / Equipment Level: 60
    Battleliege Choker of Fending Necklace Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Choker of Slaying Necklace Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Choker of Aiming Necklace Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Choker of Healing Necklace Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Choker of Casting Necklace Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Ardent Necklace of Fending Necklace Item Level: 200 / Equipment Level: 60
    Ardent Necklace of Slaying Necklace Item Level: 200 / Equipment Level: 60
    Ardent Necklace of Aiming Necklace Item Level: 200 / Equipment Level: 60
    Ardent Necklace of Healing Necklace Item Level: 200 / Equipment Level: 60
    Ardent Necklace of Casting Necklace Item Level: 200 / Equipment Level: 60
    Gordian Neckband of Fending Necklace Item Level: 210 / Equipment Level: 60
    Gordian Neckband of Slaying Necklace Item Level: 210 / Equipment Level: 60
    Gordian Neckband of Aiming Necklace Item Level: 210 / Equipment Level: 60
    Gordian Neckband of Healing Necklace Item Level: 210 / Equipment Level: 60
    Gordian Neckband of Casting Necklace Item Level: 210 / Equipment Level: 60
    Fabled Necklace of Fending Necklace Item Level: 210 / Equipment Level: 60
    Fabled Necklace of Slaying Necklace Item Level: 210 / Equipment Level: 60
    Fabled Necklace of Aiming Necklace Item Level: 210 / Equipment Level: 60
    Fabled Necklace of Healing Necklace Item Level: 210 / Equipment Level: 60
    Fabled Necklace of Casting Necklace Item Level: 210 / Equipment Level: 60
    Astral Birch Necklace Necklace Item Level: 170 / Equipment Level: 60
    Griffin Leather Choker Necklace Item Level: 170 / Equipment Level: 60
    Battleliege Earrings of Fending Earrings Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Earrings of Slaying Earrings Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Earrings of Aiming Earrings Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Earrings of Healing Earrings Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Earrings of Casting Earrings Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Ardent Earrings of Fending Earrings Item Level: 200 / Equipment Level: 60
    Ardent Earrings of Slaying Earrings Item Level: 200 / Equipment Level: 60
    Ardent Earrings of Aiming Earrings Item Level: 200 / Equipment Level: 60
    Ardent Earrings of Healing Earrings Item Level: 200 / Equipment Level: 60
    Ardent Earrings of Casting Earrings Item Level: 200 / Equipment Level: 60
    Gordian Earrings of Fending Earrings Item Level: 210 / Equipment Level: 60
    Gordian Earrings of Slaying Earrings Item Level: 210 / Equipment Level: 60
    Gordian Earrings of Aiming Earrings Item Level: 210 / Equipment Level: 60
    Gordian Earrings of Healing Earrings Item Level: 210 / Equipment Level: 60
    Gordian Earrings of Casting Earrings Item Level: 210 / Equipment Level: 60
    Fabled Earrings of Fending Earrings Item Level: 210 / Equipment Level: 60
    Fabled Earrings of Slaying Earrings Item Level: 210 / Equipment Level: 60
    Fabled Earrings of Aiming Earrings Item Level: 210 / Equipment Level: 60
    Fabled Earrings of Healing Earrings Item Level: 210 / Equipment Level: 60
    Fabled Earrings of Casting Earrings Item Level: 210 / Equipment Level: 60
    Aurum Regis Earrings of Crafting Earrings Item Level: 170 / Equipment Level: 60
    Aurum Regis Earrings of Gathering Earrings Item Level: 170 / Equipment Level: 60
    Battleliege Bracelets of Fending Bracelets Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Bracelets of Slaying Bracelets Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Bracelets of Aiming Bracelets Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Bracelets of Healing Bracelets Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Bracelets of Casting Bracelets Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Ardent Bracelet of Fending Bracelets Item Level: 200 / Equipment Level: 60
    Ardent Bracelet of Slaying Bracelets Item Level: 200 / Equipment Level: 60
    Ardent Bracelet of Aiming Bracelets Item Level: 200 / Equipment Level: 60
    Ardent Bracelet of Healing Bracelets Item Level: 200 / Equipment Level: 60
    Ardent Bracelet of Casting Bracelets Item Level: 200 / Equipment Level: 60
    Gordian Wristband of Fending Bracelets Item Level: 210 / Equipment Level: 60
    Gordian Wristband of Slaying Bracelets Item Level: 210 / Equipment Level: 60
    Gordian Wristband of Aiming Bracelets Item Level: 210 / Equipment Level: 60
    Gordian Wristband of Healing Bracelets Item Level: 210 / Equipment Level: 60
    Gordian Wristband of Casting Bracelets Item Level: 210 / Equipment Level: 60
    Fabled Bracelet of Fending Bracelets Item Level: 210 / Equipment Level: 60
    Fabled Bracelet of Slaying Bracelets Item Level: 210 / Equipment Level: 60
    Fabled Bracelet of Aiming Bracelets Item Level: 210 / Equipment Level: 60
    Fabled Bracelet of Healing Bracelets Item Level: 210 / Equipment Level: 60
    Fabled Bracelet of Casting Bracelets Item Level: 210 / Equipment Level: 60
    Astral Birch Armillae Bracelets Item Level: 170 / Equipment Level: 60
    Griffin Leather Wristbands Bracelets Item Level: 170 / Equipment Level: 60
    Battleliege Ring of Fending Ring Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Ring of Slaying Ring Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Ring of Aiming Ring Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Ring of Healing Ring Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Battleliege Ring of Casting Ring Item Level: 180 / Equipment Level: 60
    Cannot equip if PvP rank is below 45.
    Materia effects active during PvP only.
    While in PvP areas, item level increases an amount equivalent to current Morale rating.
    Ardent Ring of Fending Ring Item Level: 200 / Equipment Level: 60
    Ardent Ring of Slaying Ring Item Level: 200 / Equipment Level: 60
    Ardent Ring of Aiming Ring Item Level: 200 / Equipment Level: 60
    Ardent Ring of Healing Ring Item Level: 200 / Equipment Level: 60
    Ardent Ring of Casting Ring Item Level: 200 / Equipment Level: 60
    Gordian Ring of Fending Ring Item Level: 210 / Equipment Level: 60
    Gordian Ring of Slaying Ring Item Level: 210 / Equipment Level: 60
    Gordian Ring of Aiming Ring Item Level: 210 / Equipment Level: 60
    Gordian Ring of Healing Ring Item Level: 210 / Equipment Level: 60
    Gordian Ring of Casting Ring Item Level: 210 / Equipment Level: 60
    Fabled Ring of Fending Ring Item Level: 210 / Equipment Level: 60
    Fabled Ring of Slaying Ring Item Level: 210 / Equipment Level: 60
    Fabled Ring of Aiming Ring Item Level: 210 / Equipment Level: 60
    Fabled Ring of Healing Ring Item Level: 210 / Equipment Level: 60
    Fabled Ring of Casting Ring Item Level: 210 / Equipment Level: 60
    Astral Birch Ring Ring Item Level: 170 / Equipment Level: 60
    Griffin Leather Ring Ring Item Level: 170 / Equipment Level: 60
    Void Nut Ingredient Some of Eorzea's more superstitious smallfolk believe the pattern of grooves found upon the shell of this otherwise ordinary walnut to be proof that an evil voidsent has possessed the poor fruit.
    Heavensnut Ingredient Some of Eorzea's more pious peasants believe the pattern of grooves found upon the shell of this otherwise ordinary walnut to be proof that a messenger of the heavens has blessed the fruit.
    Red Ooid Stone An egg-shaped stone composed of countless layers of reddish mineral deposits enveloping a tiny nucleus of rock or shell.
    Green Ooid Stone An egg-shaped stone composed of countless layers of greenish mineral deposits enveloping a tiny nucleus of rock or shell.
    Blue Ooid Stone An egg-shaped stone composed of countless layers of bluish mineral deposits enveloping a tiny nucleus of rock or shell.
    Yellow Ooid Stone An egg-shaped stone composed of countless layers of yellowish mineral deposits enveloping a tiny nucleus of rock or shell.
    Violet Ooid Stone An egg-shaped stone composed of countless layers of purplish mineral deposits enveloping a tiny nucleus of rock or shell.
    Red Roundstone Stone A bright-red stone so perfectly spherical, it is difficult to believe it was not hand-carved.
    Green Roundstone Stone A bright-green stone so perfectly spherical, it is difficult to believe it was not hand-carved.
    Blue Roundstone Stone A bright-blue stone so perfectly spherical, it is difficult to believe it was not hand-carved.
    Yellow Roundstone Stone A bright-yellow stone so perfectly spherical, it is difficult to believe it was not hand-carved.
    Violet Roundstone Stone A bright-purple stone so perfectly spherical, it is difficult to believe it was not hand-carved.
    Aurum Regis Ingot Metal An ingot of smelted aurum regis.
    Adamantite Ingot Metal An ingot of smelted adamantite.
    Astral Birch Lumber Lumber Processed birch lumber treated so that its elemental aspect tips towards astral.
    Astral Silk Cloth Several yalms of silk treated so that its elemental aspect would tip slightly towards astral.
    Moonbeam Silk Cloth A brilliant white silk spun by a rare breed of Eorzean spider.
    Black Swan Feather Cloth The long, glossy feather of a common black swan.
    Mute Swan Feather Cloth The long, glossy feather of a rare mute swan.
    Griffin Leather Leather A large piece of cured griffin hide.
    Griffin Hide Leather The leonine hide of a griffin.
    Grade 2 Strength Dissolvent Reagent When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to strength, and by doing so, better attune the item and its wearer to the remaining beneficial elements.
    Grade 2 Dexterity Dissolvent Reagent When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to dexterity, and by doing so, better attune the item and its wearer to the remaining beneficial elements.
    Grade 2 Vitality Dissolvent Reagent When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to vitality, and by doing so, better attune the item and its wearer to the remaining beneficial elements.
    Grade 2 Intelligence Dissolvent Reagent When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to intelligence, and by doing so, better attune the item and its wearer to the remaining beneficial elements.
    Grade 2 Mind Dissolvent Reagent When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to mind, and by doing so, better attune the item and its wearer to the remaining beneficial elements.
    Skyspring Water Reagent Crystal-clear water taken from a secluded spring located on a remote islet floating above the Sea of Clouds.
    Purified Coke Reagent A hot-burning fuel created by destructively distilling raw coal. This particular piece contains very few impurities, allowing for longer, hotter combustion.
    Raziqcoat Reagent Developed by a Far Eastern alchemist, this powder is used to treat and harden aurum regis.
    Dryad Sap Reagent A partially congealed ball of sticky sap extracted from a dryad.
    Odorless Animal Fat Reagent This gobbet of beastkin tissue does not exhibit the rancid odor most commonly associated with animal fat.
    Foxglove Reagent A poisonous herb native to the Coerthas highlands. Up to twenty purple finger-length flowers can bloom on a single stalk.
    Bladeleaf Reagent This variety of wild grass native to the Dravanian forelands is characterized by long, serrated leaves which can leave lacerations on unprotected skin.
    Wyvern's Wart Reagent A mushroom so toxic that it is said a single bite can kill an adult wyvern.
    Bitter Foxglove Reagent A rare herb native to the Coerthas highlands. Poison extracted from its leaves is several times more deadly than that found in common foxgloves.
    Swordleaf Reagent This rare variety of wild grass native to the Dravanian forelands is characterized by long, serrated leaves which have been known to slice through hardened leather like it were butter.
    Dragon's Wart Reagent A mushroom so toxic that it is said a single bite can kill an adult dragon.
    Large Gordian Gear Part A large round cog removed from Alexander's Gordias sector.
    Savage Gordian Bureau Table "A writing desk crafted from gears found inside the right arm of the mechanical fortress Alexander. Magicks imbued within the furnishing cause the bureau to emit a soft glow that, while no one can see, all believe is there.※Cannot be retrieved once placed.※One per estate only."
    Savage Gordian Chair Furnishing "A chair crafted from gears found within the right arm of the mechanical fortress Alexander. Magicks imbued within the furnishing have been known to stimulate the backside of those who sit in it for any extended period of time.※Cannot be retrieved once placed.※One per estate only."
    Traders' Favor (Coerthas Western Highlands) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Traders' Favor (Dravanian Hinterlands) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Traders' Favor (Dravanian Forelands) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Traders' Favor (The Churning Mists) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Traders' Favor (The Sea of Clouds) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Traders' Favor (Azys Lla) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Matron's Favor (Coerthas Western Highlands) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Matron's Favor (Dravanian Hinterlands) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Matron's Favor (Dravanian Forelands) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Matron's Favor (The Churning Mists) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Matron's Favor (The Sea of Clouds) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Matron's Favor (Azys Lla) Miscellany Temporarily grants the ability to discover normally concealed gathering nodes.
    Gordian Manifesto - Page 1 Miscellany The opening page of the Illuminati's catechismal masterwork.
    Gordian Manifesto - Page 2 Miscellany The second page of the Illuminati's catechismal masterwork.
    Gordian Manifesto - Page 3 Miscellany The third page of the Illuminati's catechismal masterwork.
    Gordian Manifesto - Page 4 Miscellany The fourth page of the Illuminati's catechismal masterwork.
    Rowena's Token (Red Crafters' Scrip) Miscellany A note of promise received from Rowena for the delivery of red crafters' scrips.
    Rowena's Token (Red Gatherers' Scrip) Miscellany A note of promise received from Rowena for the delivery of red gatherers' scrips.
    Type-1 Woodworking Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Blacksmithing Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Armoring Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Goldsmithing Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Leatherworking Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Weaving Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Alchemy Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Cooking Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Mining Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Botany Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Type-1 Fishing Counterfoil Miscellany Proof of submission of a collectable requested by Rowena's House of Splendors.
    Illuminati Gobdip Other An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of the realm's more daring blacksmiths have applied the unnaturally viscous substance to a variety of weapons and found that it heightens the attributes of certain ancient martial artifacts.
    Illuminati Gobtwine Other An alchemical thread woven in the dark laboratoriums of the Illuminati. Some of the realm's more daring weavers have applied the unnaturally pliable substance to a variety of vestments and found that it heightens the attributes of certain ancient martial artifacts.
    Illuminati Gobcoat Other An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of the realm's more daring goldsmiths have applied the unnaturally illuminated substance to a variety of gems and found that it heightens the attributes of certain ancient martial artifacts.
    Gobwalker Gear Other An oddly shaped metal cog that has been removed from an Illuminati-built gobwalker. Using it should restore the machine's controls.
    Brute Leech Fishing Tackle A fat bloodsucking worm often found attached to large fish or the legs of wading fauna. Live bait for freshwater fishing.
    Giant Crane Fly Fishing Tackle A mosquito-like vilekin with uncharacteristically long legs. Often utilized by anglers for both cloud and skyfishing.


    New recipes have been added.


    - Carpenter

    Item material Crystal
    Sun Mica Grinding Wheel Astral Birch Lumber x2
    Aurum Regis Ingot
    Sun Mica x2
    Landborne Aethersand x2
    Fieldcraft Demimateria III x2
    Wind Cluster x2
    Ice Cluster x2
    Astral Birch Spinning Wheel Astral Birch Lumber x3
    Adamantite Rivets x3
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Wind Cluster x2
    Ice Cluster x2
    Astral Birch Necklace Astral Birch Lumber x2
    Varnish
    Seaborne Aethersand
    Fieldcraft Demimateria III x2
    Wind Cluster x2
    Ice Cluster x2
    Astral Birch Armillae Astral Birch Lumber x2
    Varnish
    Leafborne Aethersand
    Fieldcraft Demimateria III x2
    Wind Cluster x2
    Ice Cluster x2
    Astral Birch Ring Astral Birch Lumber
    Varnish
    Leafborne Aethersand
    Fieldcraft Demimateria III
    Wind Cluster x2
    Ice Cluster x2
    Savage Gordian Bureau Large Gordian Gear x2
    Astral Birch Lumber x3
    Birch Lumber x2
    Adamantite Nugget x2
    Aurum Regis Nugget x2
    Allagan Catalystx3
    Wind Cluster x2
    Ice Cluster x2
    Astral Birch Lumber Birch Lumber x2
    Dryad Sapx5
    Astral Oil
    Wind Cluster x2
    Ice Cluster x2

    - Blacksmith

    Item material Crystal
    Fortified Claw Hammer Adamantite Ingot x2
    Astral Birch Lumber
    Shark Oil
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Fire Cluster x2
    Earth Cluster x2
    Polished Adamantite File Adamantite Ingot x2
    Griffin Leather
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Fire Cluster x2
    Earth Cluster x2
    Double-jointed Adamantite Pliers Adamantite Ingot x3
    Adamantite Rivets
    Shark Oil
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Fire Cluster x2
    Earth Cluster x2
    Sharpened Adamantite Awl Adamantite Ingot x2
    Astral Birch Lumber
    Chimerical Felt
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Fire Cluster x2
    Earth Cluster x2
    Heavy Adamantite Mortar Adamantite Ingot x2
    Astral Birch Lumber
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Fire Cluster x2
    Earth Cluster x2
    Wrapped Adamantite Culinary Knife Adamantite Ingot x2
    Astral Birch Lumber
    Sun Mica
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Fire Cluster x2
    Earth Cluster x2
    Weighted Adamantite Sledgehammer Adamantite Ingot x2
    Astral Birch Lumber
    Scale Glue
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Fire Cluster x2
    Earth Cluster x2
    Balanced Adamantite Scythe Adamantite Ingot x2
    Astral Birch Lumber
    Sun Mica
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Fire Cluster x2
    Earth Cluster x2
    Adamantite Ingot Sun Mica
    Adamantite Nugget x2
    Blue Quartz
    Purified Coke x5
    Fire Cluster x2
    Earth Cluster x2
    Millmaster's Saw Adamantite Ingot x3
    Astral Birch Lumber
    Adamantite Rivets x2
    Leafborne Aethersand x3
    Mastercraft Demimateria
    Fire Cluster x2
    Earth Cluster x2
    Forgemaster's Hammer Adamantite Ingot x3
    Astral Birch Lumber
    Adamantite Rivets
    Hardsilver Ingot
    Leafborne Aethersand x3
    Mastercraft Demimateria
    Fire Cluster x2
    Earth Cluster x2
    Hammermaster's Beetle Adamantite Ingot x3
    Aurum Regis Ingot
    Adamantite Rivets
    Hardsilver Ingot
    Leafborne Aethersand x3
    Mastercraft Demimateria
    Fire Cluster x2
    Earth Cluster x2
    Gemmaster's Mallet Adamantite Ingot x2
    Aurum Regis Ingot x2
    Birch Lumber
    Hardsilver Ingot
    Leafborne Aethersand x3
    Mastercraft Demimateria
    Fire Cluster x2
    Earth Cluster x2
    Hidemaster's Knife Adamantite Ingot x3
    Griffin Leather
    Adamantite Rivets
    Aurum Regis Nugget
    Leafborne Aethersand x3
    Mastercraft Demimateria
    Fire Cluster x2
    Earth Cluster x2

    - Armorer

    Item material Crystal
    Adamantite Barbut of Fending Adamantite Ingot x3
    Amphiptere Leather
    Aurum Regis Nugget
    Grade 2 Vitality Dissolvent
    Landborne Aethersand x2
    Ice Cluster x2
    Earth Cluster x2
    Adamantite Pauldroncoat of Fending Adamantite Ingot x3
    Griffin Leather
    Aurum Regis Nugget x2
    Grade 2 Vitality Dissolvent x2
    Landborne Aethersand x3
    Ice Cluster x2
    Earth Cluster x2
    Adamantite Vambraces of Fending Adamantite Ingot x3
    Amphiptere Leather
    Aurum Regis Nugget
    Grade 2 Vitality Dissolvent
    Leafborne Aethersand x2
    Ice Cluster x2
    Earth Cluster x2
    Adamantite Sollerets of Fending Adamantite Ingot x3
    Amphiptere Leather
    Aurum Regis Nugget
    Grade 2 Vitality Dissolvent
    Seaborne Aethersand x2
    Ice Cluster x2
    Earth Cluster x2
    Adamantite Barbut of Maiming Adamantite Ingot x3
    Amphiptere Leather
    Aurum Regis Nugget
    Grade 2 Strength Dissolvent
    Landborne Aethersand x2
    Ice Cluster x2
    Earth Cluster x2
    Adamantite Pauldroncoat of Maiming Adamantite Ingot x3
    Griffin Leather
    Aurum Regis Nugget x2
    Grade 2 Strength Dissolvent x2
    Landborne Aethersand x3
    Ice Cluster x2
    Earth Cluster x2
    Adamantite Vambraces of Maiming Adamantite Ingot x3
    Amphiptere Leather
    Aurum Regis Nugget
    Grade 2 Strength Dissolvent
    Leafborne Aethersand x2
    Ice Cluster x2
    Earth Cluster x2
    Adamantite Sollerets of Maiming Adamantite Ingot x3
    Amphiptere Leather
    Aurum Regis Nugget
    Grade 2 Strength Dissolvent
    Seaborne Aethersand x2
    Ice Cluster x2
    Earth Cluster x2
    Savage Gordian Chair Large Gordian Gear
    Adamantite Ingot x2
    Adamantite Nugget x2
    Amphiptere Leather
    Aurum Regis Nugget
    Allagan Catalyst x3
    Ice Cluster x2
    Earth Cluster x2
    Hammermaster's Visor Adamantite Ingot x2
    Griffin Leather
    Adamantite Rivets x2
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Ice Cluster x2
    Earth Cluster x2
    Cauldronmaster's Alembic Adamantite Ingot x2
    Aurum Regis Ingot x2
    Hardsilver Ingot
    Crystal Glass
    Leafborne Aethersand x3
    Mastercraft Demimateria
    Ice Cluster x2
    Earth Cluster x2
    Galleymaster's Frypan Adamantite Ingot x3
    Astral Birch Lumber
    Aurum Regis Nugget
    Leafborne Aethersand x3
    Mastercraft Demimateria
    Ice Cluster x2
    Earth Cluster x2
    Adamantite Ingot Sun Mica
    Adamantite Nugget x2
    Blue Quartz
    Purified Coke x5
    Ice Cluster x2
    Earth Cluster x2

    - Goldsmith

    Item material Crystal
    Aurum Regis Crown of Healing Aurum Regis Ingot x3
    Amphiptere Leather
    Larimar
    Grade 2 Mind Dissolvent
    Landborne Aethersand x2
    Wind Cluster x2
    Fire Cluster x2
    Aurum Regis Circlet of Casting Aurum Regis Ingot x3
    Amphiptere Leather
    Mormorion
    Grade 2 Intelligence Dissolvent
    Landborne Aethersand x2
    Wind Cluster x2
    Fire Cluster x2
    Aurum Regis Earrings of Crafting Aurum Regis Ingot x2
    Astral Oil
    Landborne Aethersand
    Fieldcraft Demimateria III x2
    Wind Cluster x2
    Fire Cluster x2
    Aurum Regis Earrings of Gathering Aurum Regis Ingot x2
    Astral Oil
    Landborne Aethersand
    Fieldcraft Demimateria III x2
    Wind Cluster x2
    Fire Cluster x2
    Aurum Regis Ingot Aurum Regis Ore x2
    Aurum Regis Nugget
    Violet Quartz
    Raziqcoat x5
    Wind Cluster x2
    Fire Cluster x2
    Forgemaster's Goggles Aurum Regis Ingot
    Astral Silk x2
    Crawler Silk
    Crystal Glass x2
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Wind Cluster x2
    Fire Cluster x2
    Gemmaster's Coronal Aurum Regis Ingot x3
    Hardsilver Ingot
    Larimar x2
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Wind Cluster x2
    Fire Cluster x2
    Gemmaster's Chaplets Aurum Regis Ingot x3
    Hardsilver Ingot
    Larimar x2
    Leafborne Aethersand x2
    Fieldcraft Demimateria III x3
    Wind Cluster x2
    Fire Cluster x2
    Cauldronmaster's Spectacles Aurum Regis Ingot x3
    Hardsilver Ingot
    Crystal Glass x2
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Wind Cluster x2
    Fire Cluster x2
    Boltmaster's Needle Aurum Regis Ingot x3
    Astral Birch Lumber
    Crawler Silk x2
    Sun Mica
    Leafborne Aethersand x3
    Mastercraft Demimateria
    Wind Cluster x2
    Fire Cluster x2

    - Leatherworker

    Item material Crystal
    Griffin Leather Twinbelt of Fending Griffin Leather x2
    Adamantite Nugget
    Grade 2 Vitality Dissolvent
    Seaborne Aethersand
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Skirt of Fending Griffin Leather x3
    Astral Silk
    Crawler Silk x2
    Grade 2 Vitality Dissolvent x2
    Seaborne Aethersand x3
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Twinbelt of Maiming Griffin Leather x2
    Adamantite Nugget
    Grade 2 Strength Dissolvent
    Seaborne Aethersand
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Skirt of Maiming Griffin Leather x3
    Astral Silk
    Crawler Silk x2
    Grade 2 Strength Dissolvent x2
    Seaborne Aethersand x3
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Tricorne of Striking Griffin Leather x3
    Crawler Silk x2
    Grade 2 Strength Dissolvent
    Landborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Coat of Striking Griffin Leather x3
    Astral Silk
    Aurum Regis Nugget
    Star Ruby x2
    Grade 2 Strength Dissolvent x2
    Landborne Aethersand x3
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Bracers of Striking Griffin Leather x3
    Adamantite Nugget x2
    Grade 2 Strength Dissolvent
    Leafborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Brais of Striking Griffin Leather x3
    Astral Silk
    Aurum Regis Nugget x2
    Grade 2 Strength Dissolvent x2
    Seaborne Aethersand x3
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Boots of Striking Griffin Leather x3
    Adamantite Nugget x2
    Grade 2 Strength Dissolvent
    Seaborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Blinder of Aiming Griffin Leather x3
    Adamantite Nugget
    Aurum Regis Nugget
    Grade 2 Dexterity Dissolvent
    Landborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Longcoat of Aiming Griffin Leather x3
    Astral Silk
    Aurum Regis Nugget x2
    Grade 2 Dexterity Dissolvent x2
    Landborne Aethersand x3
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Gloves of Aiming Griffin Leather x3
    Aurum Regis Nugget
    Archaeornis Leather
    Grade 2 Dexterity Dissolvent
    Leafborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Thighboots of Aiming Griffin Leather x3
    Chimerical Felt x2
    Grade 2 Dexterity Dissolvent
    Seaborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Tricorne of Scouting Griffin Leather x3
    Crawler Silk x2
    Grade 2 Dexterity Dissolvent
    Landborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Coat of Scouting Griffin Leather x3
    Astral Silk
    Aurum Regis Nugget
    Star Sapphire x2
    Grade 2 Dexterity Dissolvent x2
    Landborne Aethersand x3
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Bracers of Scouting Griffin Leather x3
    Adamantite Nugget x2
    Grade 2 Dexterity Dissolvent
    Leafborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Brais of Scouting Griffin Leather x3
    Astral Silk
    Aurum Regis Nugget x2
    Grade 2 Dexterity Dissolvent x2
    Seaborne Aethersand x3
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Boots of Scouting Griffin Leather x3
    Adamantite Nugget x2
    Grade 2 Dexterity Dissolvent
    Seaborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Corset of Healing Griffin Leather x2
    Crawler Silk
    Grade 2 Mind Dissolvent
    Seaborne Aethersand
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Boots of Healing Griffin Leather x2
    Astral Birch Lumber
    Chimerical Felt
    Crawler Silk
    Grade 2 Mind Dissolvent
    Seaborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Corset of Casting Griffin Leather x2
    Crawler Silk
    Grade 2 Intelligence Dissolvent
    Seaborne Aethersand
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Boots of Casting Griffin Leather x2
    Astral Birch Lumber
    Chimerical Felt
    Crawler Silk
    Grade 2 Intelligence Dissolvent
    Seaborne Aethersand x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Tool Belt Griffin Leather x2
    Amphiptere Leather
    Crawler Silk
    Adamantite Nugget
    Seaborne Aethersand
    Fieldcraft Demimateria III x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Survival Belt Griffin Leather x2
    Chimerical Felt
    Crawler Silk
    Adamantite Nugget
    Seaborne Aethersand
    Fieldcraft Demimateria III x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Choker Griffin Leather
    Aurum Regis Ingot
    Crawler Silk
    Seaborne Aethersand
    Fieldcraft Demimateria III x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Wristbands Griffin Leather x2
    Aurum Regis Nugget
    Star Sapphire x2
    Leafborne Aethersand
    Fieldcraft Demimateria III x2
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Ring Griffin Leather
    Aurum Regis Nugget
    Leafborne Aethersand
    Fieldcraft Demimateria III
    Earth Cluster x2
    Wind Cluster x2
    Griffin Leather Griffin Hide x2
    Wattle Bark
    Odorless Animal Fat x5
    Earth Cluster x2
    Wind Cluster x2
    Millmaster's Gloves Griffin Leather x2
    Astral Silk
    Crawler Silk
    Aurum Regis Nugget
    Leafborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Millmaster's Workboots Griffin Leather x2
    Astral Silk
    Crawler Silk
    Aurum Regis Nugget
    Seaborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Forgemaster's Gloves Griffin Leather x3
    Crawler Silk
    Aurum Regis Nugget
    Leafborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Forgemaster's Sandals Griffin Leather x3
    Crawler Silk
    Hardsilver Ingot
    Garlean Rubber
    Seaborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Hammermaster's Waist Apron Griffin Leather x3
    Astral Silk
    Crawler Silk x2
    Hardsilver Ingot
    Landborne Aethersand x3
    Fieldcraft Demimateria III x4
    Earth Cluster x2
    Wind Cluster x2
    Hammermaster's Work Gloves Griffin Leather x3
    Archaeornis Leather
    Crawler Silk
    Hardsilver Ingot
    Leafborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Hammermaster's Workboots Griffin Leather x3
    Adamantite Nugget
    Adamantite Rivets
    Hardsilver Ingot
    Seaborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Gemmaster's Sandals Griffin Leather x3
    Larimar x2
    Hardsilver Ingot
    Garlean Rubber
    Seaborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Hidemaster's Cap Griffin Leather x3
    Archaeornis Leather
    Larimar
    Hardsilver Ingot
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Hidemaster's Apron Griffin Leather x3
    Astral Silk
    Crawler Silk x2
    Larimar
    Landborne Aethersand x3
    Fieldcraft Demimateria III x4
    Earth Cluster x2
    Wind Cluster x2
    Hidemaster's Gloves Griffin Leather x3
    Crawler Silk
    Larimar x2
    Leafborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Hidemaster's Workboots Griffin Leather x3
    Crawler Silk
    Larimar x2
    Seaborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Boltmaster's Gloves Griffin Leather x3
    Crawler Silk
    Aurum Regis Nugget
    Leafborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Boltmaster's Top Boots Griffin Leather x3
    Crawler Silk
    Garlean Rubber
    Seaborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Cauldronmaster's Jackboots Griffin Leather x3
    Crawler Silk
    Aurum Regis Nugget
    Seaborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Galleymaster's Gloves Griffin Leather x3
    Chimerical Felt
    Crawler Silk
    Aurum Regis Nugget
    Leafborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2
    Galleymaster's Top Boots Griffin Leather x3
    Crawler Silk
    Aurum Regis Nugget
    Seaborne Aethersand x2
    Fieldcraft Demimateria III x3
    Earth Cluster x2
    Wind Cluster x2

    - Weaver

    Item material Crystal
    Astral Silk Sash of Striking Astral Silk x2
    Crawler Silk
    Grade 2 Strength Dissolvent
    Seaborne Aethersand
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Sash of Aiming Astral Silk x2
    Crawler Silk
    Grade 2 Dexterity Dissolvent
    Seaborne Aethersand
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Slops of Aiming Astral Silk x3
    Griffin Leather
    Crawler Silk x2
    Grade 2 Dexterity Dissolvent x2
    Seaborne Aethersand x3
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Sash of Scouting Astral Silk x2
    Crawler Silk
    Grade 2 Dexterity Dissolvent
    Seaborne Aethersand
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Doublet of Healing Astral Silk x3
    Aurum Regis Ingot
    Chimerical Felt
    Crawler Silk
    Grade 2 Mind Dissolvent x2
    Landborne Aethersand x3
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Gloves of Healing Astral Silk x3
    Chimerical Felt
    Crawler Silk
    Grade 2 Mind Dissolvent
    Leafborne Aethersand x2
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Bottoms of Healing Astral Silk x3
    Aurum Regis Ingot
    Chimerical Felt
    Crawler Silk
    Grade 2 Mind Dissolvent x2
    Seaborne Aethersand x3
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Doublet of Casting Astral Silk x3
    Aurum Regis Ingot
    Chimerical Felt
    Crawler Silk
    Grade 2 Intelligence Dissolvent x2
    Landborne Aethersand x3
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Dress Gloves of Casting Astral Silk x3
    Chimerical Felt
    Crawler Silk
    Grade 2 Intelligence Dissolvent
    Leafborne Aethersand x2
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Bottoms of Casting Astral Silk x3
    Aurum Regis Ingot
    Chimerical Felt
    Crawler Silk
    Grade 2 Intelligence Dissolvent x2
    Seaborne Aethersand x3
    Lightning Cluster x2
    Wind Cluster x2
    Astral Silk Crawler Silk x2
    Moonbeam Silk x5
    Astral Oil
    Lightning Cluster x2
    Wind Cluster x2
    Millmaster's Cap Astral Silk x2
    Griffin Leather
    Crawler Silk
    Aurum Regis Nugget
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Lightning Cluster x2
    Wind Cluster x2
    Millmaster's Apron Astral Silk x3
    Griffin Leather
    Crawler Silk x2
    Aurum Regis Nugget
    Landborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Millmaster's Slops Astral Silk x3
    Griffin Leather
    Crawler Silk x2
    Aurum Regis Nugget
    Seaborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Forgemaster's Redingote Astral Silk x4
    Chimerical Felt
    Crawler Silk
    Hardsilver Ingot
    Landborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Forgemaster's Slops Astral Silk x3
    Griffin Leather
    Crawler Silk x2
    Hardsilver Ingot
    Seaborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Hammermaster's Slops Astral Silk x4
    Crawler Silk x2
    Hardsilver Ingot
    Seaborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Gemmaster's Gown Astral Silk x2
    Griffin Leather
    Aurum Regis Ingot
    Crawler Silk x3
    Landborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Gemmaster's Trousers Astral Silk x3
    Aurum Regis Ingot
    Archaeornis Leather
    Crawler Silk x2
    Seaborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Hidemaster's Trousers Astral Silk x4
    Chimerical Felt
    Crawler Silk x2
    Hardsilver Ingot
    Seaborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Boltmaster's Gibus Astral Silk x3
    Crawler Silk
    Aurum Regis Nugget
    Star Sapphire
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Lightning Cluster x2
    Wind Cluster x2
    Boltmaster's Dreadnought Astral Silk x4
    Chimerical Felt
    Crawler Silk
    Aurum Regis Nugget
    Landborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Boltmaster's Slacks Astral Silk x2
    Griffin Leather x2
    Crawler Silk x2
    Aurum Regis Nugget
    Seaborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Cauldronmaster's Overcoat Astral Silk x4
    Chimerical Felt
    Crawler Silk x2
    Aurum Regis Nugget
    Landborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Cauldronmaster's Gloves Astral Silk x3
    Crawler Silk
    Aurum Regis Nugget
    Leafborne Aethersand x2
    Fieldcraft Demimateria III x3
    Lightning Cluster x2
    Wind Cluster x2
    Cauldronmaster's Longkilt Astral Silk x4
    Crawler Silk x2
    Aurum Regis Nugget
    Iolite
    Seaborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Galleymaster's Toque Astral Silk x3
    Chimerical Felt
    Crawler Silk
    Aurum Regis Nugget
    Landborne Aethersand x2
    Fieldcraft Demimateria III x3
    Lightning Cluster x2
    Wind Cluster x2
    Galleymaster's Whites Astral Silk x3
    Griffin Leather
    Crawler Silk x2
    Aurum Regis Nugget
    Landborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2
    Galleymaster's Trousers Astral Silk x2
    Griffin Leather x2
    Crawler Silk x2
    Aurum Regis Nugget
    Seaborne Aethersand x3
    Fieldcraft Demimateria III x4
    Lightning Cluster x2
    Wind Cluster x2

    - Alchemist

    Item material Crystal
    Grade 2 Strength Dissolvent Clary Sage
    Morel
    Skyspring Water x3
    Dawnborne Aethersand x2
    Water Cluster x2
    Lightning Cluster x2
    Grade 2 Dexterity Dissolvent Clary Sage
    Gaelicatnip
    Skyspring Water x3
    Dawnborne Aethersand x2
    Water Cluster x2
    Lightning Cluster x2
    Grade 2 Vitality Dissolvent Clary Sage
    Griffin Talon
    Skyspring Water x3
    Dawnborne Aethersand x2
    Water Cluster x2
    Lightning Cluster x2
    Grade 2 Intelligence Dissolvent Clary Sage
    Chysahl Greens
    Skyspring Water x3
    Dawnborne Aethersand x2
    Water Cluster x2
    Lightning Cluster x2
    Grade 2 Mind Dissolvent Clary Sage
    Gloaming Coral
    Skyspring Water x3
    Dawnborne Aethersand x2
    Water Cluster x2
    Lightning Cluster x2

  4. #4
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.07




    Patch 3.07 brings a number of adjustments to disciples of war and magic, favors, UI changes, as well as fixes for several known issues.

    Battle System

    The following actions and traits have been adjusted:

    Class
    /Job
    Action/Trait Adjustment
    Dark Knight Unleash


    Blood Weapon
    Adjustments have been made to make enemy attack indicators visible.

    Now applies an effect that reduces the TP cost of weapon skills by 20%.
    Pugilist
    Monk
    Meditation


    The Forbidden Chakra

    Tornado Kick


    Greased Lightning





    Greased Lightning II





    Greased Lightning III
    Recast time reduced from 1.5 seconds to 1.2 seconds.

    The delay before using your next action has been reduced.

    Recast time reduced from 60 seconds to 40 seconds.

    Damage bonus increased from 9% to 10%.
    Duration increased from 12 seconds to 14 seconds.

    Duration in PVP increased from 24 seconds to 28 seconds.

    Damage bonus increased from 18% to 20%.
    Duration increased from 12 seconds to 14 seconds.

    Duration in PVP increased from 24 seconds to 28 seconds.

    Damage bonus increased from 27% to 30%.
    Duration increased from 12 seconds to 14 seconds.
    Duration in PVP increased from 24 seconds to 28 seconds.
    Machinist Quick Reload Recast time reduced from 40 seconds to 30 seconds.
    TP recovered reduced from 50 to 30.
    The Quicker Reload trait now reduces recast time to 15 seconds.
    Astrologian Benefic Potency has been increased from 380 to 400.
    Benefic II Potency has been increased from 620 to 650.
    Helios Potency has been increased from 290 to 300.
    Aspected Benefic Potency of the regen effect from Diurnal Sect has been increased from 100 to 140.
    Amount of damage nullified by the barrier from Nocturnal Sect has been increased from 100% of HP restored to 130% of HP restored.
    Aspected Helios Cure potency when not using Nocturnal Sect has been increased from 140 to 200.
    Cure potency when using Nocturnal Sect has been increased from 140 to 150.
    Potency of the regen effect from Diurnal Sect has been reduced from 50 to 40.
    Synastry An effect has been added that increases the caster's healing potency by 20% for 20 seconds.
    The party member under the effect of Synastry will now recover HP when any other party member is targeted with a healing spell. Furthermore, the amount of HP recovered has been reduced from 50% to 40%.
    Recast time has been reduced from 120 to 90 seconds.
    Celestial Opposition Recast time has been reduced from 150 to 120 seconds.
    Disable The effect has been changed reduce the potency of all the target's offensive actions for the duration.
    Duration has been reduced from 10 to 6 seconds.
    Collective Unconscious Will now grant Regen and 10% damage reduction to party members when using either Diurnal Sect or Nocturnal Sect.
    Auto-attack will now be canceled upon execution.
    Regen potency has been reduced from 200 to 150.
    Duration of regen has been reduced from 18 to 15 seconds.
    The Balance Duration has been increased from 15 to 30 seconds, regardless of single target or area-of-effect.
    The Bole Duration has been increased from 15 to 30 seconds, regardless of single target or area-of-effect.
    The Arrow Duration has been increased from 15 to 30 seconds, regardless of single target or area-of-effect.


    PvP actions have been adjusted as follows:

    Class
    /Job
    Action Adjustment
    Pugilist
    Monk
    Axe Kick The duration of Greased Lightning III granted by this action has been increased from 24 to 28 seconds.
    Shared Actions Purify Recast time has been reduced from 180 to 120 seconds.
    The Enhanced Purify trait now reduces recast time to 90 seconds.


    The following adjustments have been made to PvP encounters:


    • The damage penalty incurred due to the distance of a Bard or Machinist from their target will now be reduced when using Wanderer's Minuet or Gauss Barrel.
    • The effects of Battle High and Battle Fever have been adjusted.



    Battle High The increased rate of filling the adrenaline gauge has been reduced to 1.25 times the normal rate.
    Battle Fever The increased rate of filling the adrenaline gauge has been reduced to 1.5 times the normal rate.


    * These adjustments apply to the Borderland Ruins (Slaughter) and Seal Rock (Seize).



    Items
    The effect of favors has been adjusted as follows:


    • The duration of favors has been reduced from fifteen minutes to five minutes.
    • The rate at which concealed gathering points appear has been increased by 300%.




    The following items can now be obtained via retainer fishing ventures:

    Blueclaw Shrimp / Rock Mussel / Mogpom / Sweetfish / Blue Cloud Coral

    The rate at which Battle Galley can be caught when using Brute Leech has been adjusted.

    The following item names have been adjusted:

    Before: Ninja Teko / Koga Teko
    After: Ninja Tekko / Koga Tekko


    System
    The party list has been adjusted as follows:


    • Players can now see the TP bar of all party members.
    • To reduce system load, the values for your TP bar have been removed.
    • To reduce system load, the list of party bonuses has been placed on the Party Members tab under Party in the main menu.






    Resolved Issues
    The following issues have been addressed:


    • An issue wherein the machinist effect Gauss Barrel would be removed when your MP reaches 0.
    • An issue wherein the machinists Rook Autoturret would not attack enemies under certain conditions.
    • An issue wherein weaponskills used immediately after removing the bard effect The Wanderers Minuet or the machinist effect Gauss Barrel would have a cast time and become uninterruptable when moving.
    • An issue wherein the summoner effect Aethertrail could be obtained under certain conditions where it would not normally be obtained.
    • An issue wherein food effects were not properly granted to pets.
    • An issue wherein astrologians magic vulnerability bonus in PvP was too low.
    • An issue wherein guildleves were issued at the Adventurers Guild prior to being unlocked.
    • An issue wherein the weekly restriction on red gatherers scrips and red crafters scrips may not have reset.
    • An issue wherein a quest progression message would appear upon logging in after accepting an HQ item delivery quest.
    • An issue wherein company workshops in free company houses in the Goblet were not sanctuaries.
    • An issue wherein catalyst requirements were not shown in materia item help text.
    • An issue during character creation wherein certain face paint options did not appear and could not be selected.
    • An issue wherein the antiquated tantra chestwrap would cause graphical issues in certain places when worn by male Highlanders.
    • An issue wherein certain female Au Ra hairstyles would disappear under certain conditions.
    • An issue wherein it was possible to become stuck in certain areas and become unable to move.
    • An issue wherein it was possible to go outside of the map in certain areas and become unable to move.
    • An issue when using input sources other than Japanese and when focused on a multi-line input area wherein clicking on another entry field would have no effect. (Mac only)
    • An issue wherein the Support Desk could not be used. (Mac only)
    • An issue wherein the item listed in the objectives for the weaver class quest Tomboy Foolery was incorrect.




  5. #5
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.15 Notes


    Patch 3.15 will bring a number of additions and refinements to Eorzea, including the introduction of the Anima Weapon and Saint Endalim's Scholasticate!


    Playable Content


    Quests

    [3.0] The Anima Weapons story quest line has been added.



    As players advance through the Anima Weapons quests, they will be able to obtain various job-specific weapons which can be enhanced as they progress.

    Anima Weapons Story Quests

    A young researcher hailing from the Near East has come to Eorzea in search of aid. His field of study? Anima, an essence he considers to be a reflection of the soul. Through a chance encounter with the master craftsman Gerolt, he and the legendary blacksmith have joined forces to create a weapon the likes of which the realm has never seen.

    Quest Required Level and Location
    An Unexpected Proposal Disciple of War or Magic level 60
    Idyllshire (X:5 Y:5)
    NPC: Rowena

    Players must first complete the main scenario quest Heavensward.

    * Only the first quest title for Anima Weapons will be released with the patch notes. To learn more about Anima Weapons and how to enhance them, please consult and exchange information with other players as you progress through these quests.


    Class/Job-specific Quests
    Certain Anima Weapons quests employ a system which will require players to proceed using the same class or job with which they accepted the quest.

    Anima Weapons Quests
    Anima Weapons can be enhanced further by completing the story quests that will be added in future patches. Please note that enhancing these weapons may require players to invest a significant amount of time.

    Zodiac Weapon Zeta Exchange
    Players in possession of a Zodiac Weapon Zeta may exchange this weapon for items required to progress through a certain quest. Although the Zodiac Weapon Zeta will be lost upon exchanging it, players may purchase replicas should they choose to preserve its appearance via glamours.


    [3.0] The Scholasticate side story quest line has been added.



    Quest Required Level and Location
    Contradicting Convictions Disciple of War or Magic level 60
    The Pillars (X:6 Y:9)
    NPC: Mathye
    Players must first complete the main scenario quest Heavensward and the side story quests Her Last Vow, and Keeping the Ledger.
    The Benefits of Consultation Disciple of War or Magic level 60
    The Pillars (X:6 Y:9)
    NPC: Gaetelle
    Players must first complete the side story quest Contradicting Convictions.
    Balancing the Spear Disciple of War or Magic level 60
    Saint Endalim's Scholasticate (X:5 Y:5)
    NPC: Bruvagnon
    Players must first complete the side story quest The Benefits of Consultation.
    More than Meets Her Eye Disciple of War or Magic level 60
    Saint Endalim's Scholasticate (X:6 Y:5)
    NPC: ???
    Players must first complete the side story quest Balancing the Spear.


    [3.0] The side quest Keeping the Ledger has been changed to a side story quest.

    [2.0][3.0] The item rewards listed below have been added for certain beast tribe daily quests, and can be used to trade with each of the different beast tribe vendors:

    Steel Amalj'ok / Sylphic Goldleaf / Titan Cobaltpiece / Rainbowtide Psashp / Vanu Whitebone

    [3.0] The following items can now be obtained from archaeoskin, wyvernskin, and dragonskin treasure maps:

    Unidentifiable Shell / Unidentifiable Ore

    [2.0][3.0] Charting a course to the Diadem (Hard) has been made easier.




    Battle System


    [2.0] The appearance of action indicators has been adjusted to improve visibility.

    [3.0] Players can now obtain the following items upon completing Alexander: Gordias, areas one through four:


    Precision Gordian Bolt / Precision Gordian Lens / Precision Gordian Spring / Precision Gordian Shaft

    [3.0] The maximum number of unopened treasure coffers that can be available at any given time in the Diadem has been increased from eight to sixteen.

    If there are sixteen unopened treasure coffers on the field and a seventeenth treasure coffer is discovered, one of the sixteen pre-existing coffers will be replaced. However, if the coffer that is replaced has already been opened, the items it contained will automatically be distributed among party members when it vanishes.



    Items

    [2.0][3.0] New items have been added.

    View the new items.

    [2.0][3.0] New recipes have been added.


    Carpenter
    Item Material Crystal
    Dispelling Arrow Blessed Fletchings
    Hallowed Chestnut Lumber
    Hardsilver Nugget
    Wind Cluster x2
    Ice Cluster

    Blacksmith
    Item Material Crystal
    Adamantite Francesca Pterodactyl Strap
    Adamantite Nugget
    Birch Lumber
    Fire Cluster x2
    Earth Cluster

    Armorer
    Item Material Crystal
    Titanium Alloy Square Sphalerite x5
    Titanium Nugget
    Dawnborne Aethersand
    Ice Cluster x2
    Earth Cluster

    Goldsmith
    Item Material Crystal
    Moogle Miniature Cloud Cotton Boll x5
    Black Soil
    Dawnborne Aethersand
    Wind Cluster x2
    Fire Cluster

    Leatherworker
    Item Material Crystal
    Pterodactyl Strap Pterodactyl x3
    Dark Chestnut Log
    Dawnborne Aethersand
    Earth Cluster x2
    Wind Cluster

    Weaver
    Item Material Crystal
    Blessed Fletchings Royal Mistletoe x5
    Eagle Feather
    Dawnborne Aethersand
    Lightning Cluster x2
    Wind Cluster

    Alchemist
    Item Material Crystal
    Titanium Alloy Mirror Titanium Alloy Square
    Holy Water
    Hardsilver Sand
    Vitriol
    Water Cluster x2
    Lightning Cluster

    Culinarian
    Item Material Crystal
    Kingcake Moogle Miniature
    Highland Flour
    Yak Milk
    Okeanis Egg
    Birch Syrup
    Tiny Crown
    Fire Cluster x2
    Water Cluster


    [2.0][3.0] New items related to the Anima Weapons story quest line have been added to local shops.

    [2.0] Replicas of each of the Zodiac Weapons Zeta can be obtained in the North Shroud (X:30 Y:20) from the NPC Drake.


    * Replicas are only available for purchase to players that have obtained a Zodiac Weapon Zeta.

    [2.0][3.0] The title of the Ixali and Vanu Vanu beast tribe vendor shops has been adjusted to more easily distinguish the reputation levels at which new items are available.

    Ixali Tribe
    Reputation Before After
    Neutral Purchase Items (Neutral) -> Purchase Items (Neutral-Recognized)
    Recognized Purchase Items (Neutral) -> Purchase Items (Neutral-Recognized)
    Friendly Purchase Items (Friendly) -> Purchase Items (Friendly-Trusted)
    Trusted Purchase Items (Friendly) -> Purchase Items (Friendly-Trusted)
    Respected Purchase Items (Respected) -> Purchase Items (Respected-Honored)
    Honored Purchase Items (Respected) -> Purchase Items (Respected-Honored)
    Sworn Purchase Items (Sworn) -> Purchase Items (Sworn)
    Allied Purchase Items (Allied) -> Purchase Items (Allied)

    Vanu Vanu Tribe
    Reputation Before After
    Recognized Purchase Items (Recognized) -> Purchase Items (Recognized)
    Friendly Purchase Items (Friendly) -> Purchase Items (Friendly)
    Trusted Purchase Items (Trusted) -> Purchase Items (Trusted-Honored)
    Respected Purchase Items (Trusted) -> Purchase Items (Trusted-Honored)
    Honored Purchase Items (Trusted) -> Purchase Items (Trusted-Honored)
    Sworn Purchase Items (Sworn) -> Purchase Items (Sworn-Bloodsworn)
    Bloodsworn Purchase Items (Sworn) -> Purchase Items (Sworn-Bloodsworn)


    [2.0] The selling price of the following items has been reduced:

    Item Before After
    Mastercraft Demimateria 7,500 gil -> 3,000 gil
    Fieldcraft Demimateria III 5,500 gil -> 2,000 gil

    [2.0] Growth Formula Theta has been renamed to Growth Formula Zeta. The functionality has not changed.



    System

    [2.0][3.0] New achievements and titles have been added.

    * Certain achievement titles relating to the Anima Weapons quest series have been omitted to prevent spoilers.


    Achievement Requirements
    Anima Crossing Complete the quest "???."
    Back to School I Complete the quest "More than Meets Her Eye."


    [2.0] [2.0] Players can now execute special actions using the mount hotbar while on the following mounts:

    White Devil / Red Baron / Gilded Magitek Armor

    * Players must first complete the side quest Magiteknical Difficulties.

    [2.0] To improve gamepad functionality for Lord of Verminion, the following adjustments have been made to the up/down cursor operations used to select the Trigger Trap and Withdraw options:

    Pressing the up directional key while Trigger Trap is selected will no longer move the cursor to the lower row of the minion hotbar.

    Pressing the down directional key while Withdraw is selected will no longer move the cursor to the Execute Action button.


    Resolved Issues


    • The following issues have been addressed.
    • An issue within Saint Mocianne's Arboretum wherein the battle log would not display properly while in combat with Queen Hawk.
    • An issue in "The Diadem" wherein players could not progress under certain conditions.
    • An issue when queued for The Diadem from the Company Workshop wherein under certain conditions, the airship used would be listed as is currently on an exploratory mission regardless of being able to enter the instance.
    • An issue wherein entering a Frontline while mounted on the Sanuwa mount would cause pets to not be displayed inside the instance.
    • An issue with Lord of Verminion wherein when the player and opposing player use special actions that disarm traps, the player that used the special action to disarms traps first can no longer place traps for that match.
    • An issue wherein the text for the Wind-Up Ixal special action was not correct.
    • An issue with the Bard quest A Song of Bards and Bowmen wherein progress was unable to be made under certain conditions.
    • An issue with the Ninja quest Peasants by Day, Ninjas by Night wherein progress was unable to be made when selecting certain dialogue options during the event.
    • An issue wherein the act of learning to summon certain minions would have a cast time.
    • An issue within Syrcus Tower wherein players who already own the "Wind-up Onion Knight" minion would still be able to lot on it.
    • An issue wherein the reagent needed to use Dragonskin Bottoms as glamour was not correct.
    • An issue when desynthesizing Coerthan Clione wherein the Coerthan Clione would not be used and the items to be obtained from the desynthesis would not be obtained even after a successful desynthesis.
    • An issue wherein the text displayed when completing the Heavensward sightseeing log was not correct.
    • An issue with the Crafting Log wherein certain equipment was unable to be used as crafting material when placing the cursor on the item to be used as a material without selecting the item to be crafted. *The issue only occurred when using a mouse
    • An issue wherein entering certain areas could cause the player to become unable to progress.
    • An issue with the Shared Estate Settings window wherein housemates would not be displayed correctly.
    • An issue when using the housing item The Unending Journey wherein the door of the house would become un-targetable.
    • An issue with certain Two-handed Conjurer's Arms and Two-handed Thaumaturge's Arms wherein the display location of certain action effects was not correct.
    • An issue with Character Configuration wherein making any setting changes and closing the window through the X on the top right without pressing Apply would close the client.
    • An issue wherein making any direct changes to the save data would cause an inability to progress beyond the character select screen. (Windows Version only)



    New Items

    * Certain items relating to the Anima Weapons quest series have been omitted to prevent spoilers.

    Item Category
    Excalibur Zeta Replica Gladiator's Arm Item Level: 50 / Equipment Level: 50
    Ragnarok Zeta Replica Marauder's Arm Item Level: 50 / Equipment Level: 50
    Replica Kaiser Knuckles Zeta Pugilist's Arm Item Level: 50 / Equipment Level: 50
    Longinus Zeta Replica Lancer's Arm Item Level: 50 / Equipment Level: 50
    Replica Sasuke's Blades Zeta Rogue's Arms Item Level: 50 / Equipment Level: 50
    Yoichi Bow Zeta Replica Archer's Arm Item Level: 50 / Equipment Level: 50
    Lilith Rod Zeta Replica Two-handed Thaumaturge's Arm Item Level: 50 / Equipment Level: 50
    Nirvana Zeta Replica Two-handed Conjurer's Arm Item Level: 50 / Equipment Level: 50
    Apocalypse Zeta Replica Arcanist's Grimoire Item Level: 50 / Equipment Level: 50
    Last Resort Zeta Replica Arcanist's Grimoire Item Level: 50 / Equipment Level: 50
    Aegis Shield Zeta Replica Shields Item Level: 50 / Equipment Level: 50
    Pterodactyl Strap Leather A thin leather strap cut from the cured hide of a pterodactyl.
    Titanium Alloy Mirror Metal The reflective surface on this mirror has been achieved through countless days of buffing and polishing.
    Titanium Alloy Square Metal A thin, tiny plate of hammered titanium alloy.
    Blessed Fletchings Cloth Arrow fletchings crafted from the large, rigid feathers of an eagle and then blessed by an anointed Halonic priest.
    Kingcake Meal A festive ring-shaped cake baked from brioche dough.
    Enchanted Rubber Miscellany A variety of pliable rubber imbued with arcane magicks to improve aetherial conductivity.
    Fast-drying Carboncoat Miscellany Born of Allagan ingenuity, this aetherochemical concoction is said to rapidly increase a gem's hardness.
    Divine Water Miscellany Water believed to be blessed by Twelve. Used to exorcise powerful demons from worldly items.
    Fast-acting Allagan Catalyst Miscellany Dubbed a "god in the machina" by those who first discovered it, modern scholars have yet to discover not only what the catalytic agent contains, but exactly how it functions, understanding only that the substance is required to quickly strengthen the properties of certain materials.
    Precision Gordian Bolt Miscellany An expertly crafted bolt discovered in Alexander's Gordias sector.
    Unidentifiable Bone Miscellany This highly collectable bone appears to be from a creature not recorded in the Raimdelle Codex.
    Precision Gordian Lens Miscellany An expertly crafted lens discovered in Alexander's Gordias sector.
    Unidentifiable Shell Miscellany This highly collectable shell appears to be from a creature not recorded in the Raimdelle Codex.
    Precision Gordian Spring Miscellany An expertly crafted spring discovered in Alexander's Gordias sector.
    Unidentifiable Ore Miscellany This highly collectable variety of ore is undocumented in the extensive Amajina & Sons mining logs.
    Precision Gordian Shaft Miscellany An expertly crafted shaft discovered in Alexander's Gordias sector.
    Unidentifiable Seeds Miscellany This highly collectable seed appears to be from flora not recorded in the Raimdelle Codex.
    Adamantite Francesca Miscellany A small throwing axe forged from adamantite.
    Dispelling Arrow Miscellany Not actually an arrow, but rather a warding charm carved into the shape of one.
    Moogle Miniature Miscellany A small ceramic figurine bearing the likeness of a plump moogle.
    Vanu Whitebone Miscellany A tiny, bleached bone used as common currency amongst the many Vanu Vanu tribes.
    Sylphic Goldleaf Miscellany A golden, decaying leaf used as currency by the sylphs.
    Steel Amalj'ok Miscellany A small, curved steel blade used as currency by the Amalj'aa.
    Rainbowtide Psashp Miscellany A colorful shell used as currency by the Sahagin.
    Titan Cobaltpiece Miscellany A crude piece of flattened cobalt used as high denomination currency by the kobolds of O'Ghomoro.
    Luminous Ice Crystal Other Formed during a battle waged in the Coerthas western highlands, this crystal's unusual luminosity is the result of a concentrated elemental charge.
    Luminous Wind Crystal Other Formed during a battle waged in the Sea of Clouds, this crystal's unusual luminosity is the result of a concentrated elemental charge.
    Luminous Fire Crystal Other Formed during a battle waged on Azys Lla, this crystal's unusual luminosity is the result of a concentrated elemental charge.
    Luminous Earth Crystal Other Formed during a battle waged in the Dravanian forelands, this crystal's unusual luminosity is the result of a concentrated elemental charge.
    Luminous Lightning Crystal Other Formed during a battle waged in the Coerthas Western Highlands, this crystal's unusual luminosity is the result of a concentrated elemental charge.
    Luminous Water Crystal Other Formed during a battle waged in the Dravanian hinterlands, this crystal's unusual luminosity is the result of a concentrated elemental charge.
    Astral Nodule Other A crystalline mass of unparalleled purity.
    Embral Nodule Other A crystalline mass of unparalleled purity.

  6. #6
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.2 - The Gears of Change

    These patch notes seem to get longer and longer, and the Fever site will no longer let me post them all together anymore. SO...I will post the main section links with the main artwork and you will have to follow the links to the Lodestone to view notes. So sorry about this!




    We are pleased to announce that the patch notes for Patch 3.2 - The Gears of Change have been released in their entirety. Be sure to check them out for a comprehensive list of additions and refinements to the realm of Eorzea, including new story quests, new beast tribe quests, battle class adjustments, and more!







    Playable Content

    Battle System

    The Feast


    Items

    System

    Mentor system



    Resolved Issues

    Known Issues


    Similar to patch 3.0 and 3.1, patch 3.2 contains content that can only be accessed by registering FINAL FANTASY XIV: Heavensward to your service account. To distinguish between adjustments that are and are not affected by the registration of FINAL FANTASY XIV: Heavensward, the following notations will be used throughout the patch notes:

    [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
    [2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
    [2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.




    Full Patch Notes Here.

  7. #7
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.21 Notes




    Patch 3.21 will bring a number of additions and refinements to Eorzea, including the introduction of the Feast and adjustments to Alexander: Gordias (Savage).

    * Season one of the Feast is scheduled to take place in patch 3.25, with pre-season matches between patches 3.21 and 3.25. Please note there will be no rewards offered at the end of pre-season.

    [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
    [2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
    [2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.

    Playable Content

    Quests

    [3.0] A new side story quest has been added.

    Quest Required Level and Location
    A Seat at the Feast Disciple of War or Magic level 60
    Mor Dhona (X:21.7 Y:8.6)
    NPC: Alys

    Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies.




    Battle System


    [3.0] The Feast has been added to the Wolves Den.



    Details outlining the Feast can be found in the patch 3.2 notes.
    View the patch 3.2 notes.

    The Lodestone play guide has also been updated with information on the Feast.
    View the play guide.


    [2.0][3.0] The following actions have been adjusted in PvP areas.

    Class/Job Action Adjustment
    Arcanist
    Summoner
    Scholar
    Bane The damage calculations of Bio, Bio II, and Miasma spread by Bane will now be affected by the beneficial and detrimental effects of targets.


    [3.0] The following adjustments have been made to Alexander: Gordias (Savage)


    • Players can now queue for Alexander: Gordias (Savage) solo via the Duty Finder.



    • Players must now meet the following item level requirements:



    Duty Item Level Requirement
    Alexander - The Fist of the Father (Savage) Average item level of 190 or above
    Alexander - The Cuff of the Father (Savage) Average item level of 195 or above
    Alexander - The Arm of the Father (Savage) Average item level of 200 or above
    Alexander - The Burden of the Father (Savage) Average item level of 205 or above


    Mechanics within Alexander: Gordias (Savage) have been adjusted as follows:


    Alexander - The Cuff of the Father (Savage)
    • The EP cost of the Magitek Gobwalker G-VII's Heavydoom, Cracklyplume, and Meltyspume has been reduced.



    • Damage dealt by bombs and the potency of the accompanying Fire Resistance Down debuff has been reduced.



    Alexander - The Arm of the Father (Savage)
    • The duration of stun and paralysis effects inflicted by standing on the outer edge of the battle field has been reduced.



    • The potency of Physical Vulnerability Up, Damage Down, and Healing Magic Down debuffs inflicted by Digititis has been reduced.



    • The required distance to alleviate damage dealt by Hand of Parting and Hand of Prayer has been reduced.



    • The duration of the Atrophy status effect inflicted by Ferrofluid has been reduced.



    • The duration of Throttle has been increased.



    • Damage dealt by Hand of Pain has been reduced.



    • Piston Lubricant's HP has been reduced.



    • The timing with which Piston Lubricant casts Mucilage has been adjusted.



    • Damage dealt by Outburst has been reduced.



    • The potency of Vulnerability Up inflicted by Outburst has been reduced.




    Players will now receive the power of the Echo.

    The Echo will take effect upon entering Alexander: Gordias (Savage), increasing players maximum HP, damage dealt, and healing potency by 10%.

    * Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.

    * The adjustments listed above will not be applied to the normal version of Alexander: Gordias.




    Items

    [2.0][3.0] Additional means for obtaining the following items have been implemented.


    Item Location
    Faded Copy of A Light in the Storm Pharos Sirius
    Pharos Sirius (Hard)
    Faded Copy of The Dark's Embrace Copperbell Mines
    Copperbell Mines (Hard)
    Faded Copy of The Scars of Battle The Lost City of Amdapor
    The Lost City of Amdapor (Hard)
    Faded Copy of Dark Vows The Tam-Tara Deepcroft
    The Tam-Tara Deepcroft (Hard)
    Faded Copy of Riptide Sastasha
    Sastasha (Hard)




    System


    [2.0] The Novice Network has been adjusted as follows:


    • Mentors who are inactive for a certain period of time will be automatically removed from the channel

      • * The log will show no message when mentors are automatically removed from the Novice Network. This is planned to be addressed in patch 3.25.




    • New adventurers playing the free trial can now be invited to the Novice Network.




    Resolved Issues


    The following issues have been addressed.


    • An issue wherein party members would not be replenished during duties.



    • An issue in Amdapor Keep (Hard) wherein the vines using Wallop would do no damage or would not increase the vulnerability debuff on some monsters.



    • An issue in The Lost City of Amdapor (Hard) wherein the debuff applied to monsters in lit areas was incorrect.



    • An issue in The Lost City of Amdapor (Hard) wherein certain monsters area-of-effect actions would not appear correctly.



    • An issue in The Whorleater (Extreme) wherein the camera would behave incorrectly when falling into the ocean.



    • An issue wherein Astral Fire would not be applied at the correct time after casting the black mage actions Flare and Fire II.



    • An issue wherein trading for an Illuminati Deep Gobdip with NPC Sabina required Midan Manifesto-Page 4 instead of Midan ManifestoPage 3.

    * The number of Manifesto pages required to obtain an Illuminati Deep Gobdip has not changed; you will need 4 of the Midan Manifesto-Page 3.


    • An issue wherein certain descriptions in Where to Find on the Orchestrion List were incorrect.



    • An issue wherein using the Out of the Labyrinth Orchestrion Roll granted players the incorrect roll.



    • An issue wherein using the fisher action Cast without bait while performing an emote would allow the character to move without canceling the emote animation.



    • An issue wherein graphics did not display correctly on male characters equipped with a pair of moogle legs and pair of crescent moon bottoms.



    • An issue wherein certain cutscenes from the Chronicles of a New Era quest When the Bough Wakes would not play in The Unending Journey.



    • An issue wherein changing High Resolution UI Settings to 150% or 200% would cause the chat window to be moved down.



    • An issue wherein certain action help text was incorrect.



    * Updated 3/10/2016 2:00 a.m. (PST)

  8. #8
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.22 Notes



    Patch 3.22 brings a number of adjustments for PvP encounters.
    [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
    [2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.

    Battle System
    [3.0] The Feast has been adjusted as follows:

    RulesThe following adjustments have been made to reduce the length of matches and hasten the flow of battle:


    • The time limit of 4 on 4 and 8 on 8 matches has been reduced from 10 to 8 minutes.
    • The amount of time that must elapse before players are afflicted by Culling Time during 8 on 8 matches has been reduced.


    • The number of medals held before being afflicted by the Heavy Medal status, and the potency of the accompanying Vulnerability Up effect have been adjusted.

    Medals Posessed Penalties Incurred Vunerability Up
    150 Medals 1 15%
    170 Medals 2 30%
    190 Medals 3 45%
    200 Medals 4 60%
    210 Medals 5 75%
    220 Medals 6 90%
    230 Medals 7 105%
    240 Medals 8 120%
    250 Medals 9 135%


    [2.0] The following adjustments have been made to all PvP encounters.

    System

    In order to improve the usability and playability of healers and ranged magic DPS classes and jobs in PvP encounters, the following adjustment has been made:

    Spell casting will now only be interrupted after players have received a certain amount of damage.* A bug regarding the adjustment above has been confirmed. Please refer to Known Issues for details.

    Actions

    The following adjustments have been made to reduce the burst damage of summoner in PvP encounters:


    Class/Job Action Adjustment
    Arcanist
    Summoner
    Scholar
    Bio The duration has been reduced from 18 to 12 seconds.
    Miasma The duration has been reduced from 24 to 15 seconds.
    Bio II The duration has been reduced from 30 to 18 seconds.
    Summoner Tri-Bind The duration has been reduced from 12 to 6 seconds.
    Painflare The potency has been reduced from 200 to 150.
    Deathflare The potency has been reduced from 400 to 300.


    In order to improve the playability of ranged physical DPS jobs in PvP encounters, the following adjustments have been made.


    Class/Job Action Adjustment
    Bard The Wanderer's Minuet When the skill is active, damage will no longer be reduced when standing within 15 yalms of a target.
    Machinist Gauss Barrel When the skill is active, damage will no longer be reduced when standing within 15 yalms of a target.


    StatusThe following adjustment has been made to the Raise status for PvP encounters in anticipation of the automatic respawn function, which will be implemented in Patch 3.25.


    Class/Job Status Adjustment
    Conjurer
    White Mage
    Scholar
    Astrologian
    Raise The duration has been reduced from 60 to 10 seconds.

    Resolved Issues


    The following issues have been addressed:

    An issue wherein a player would be flagged as being defeated by a party member if KO'd by damage over time while also under the effect of healing over time.


    Known Issues

    An issue wherein spellcasting is interrupted during PvP encounters even when damage dealt by pets is below the required amount.

    * This will be addressed in patch 3.25.

  9. #9
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.25 Notes


    Patch 3.25 brings a number of additions and refinements to the realm, including the continuation of the anima weapon quest line, a new chocobo racing challenge, adjustments to PvP, and more!

    Playable Content
    Battle System
    Items
    System

    Resolved Issues
    Known Issues




    Thank you for all of your invaluable input regarding the Feast. Based on the feedback we have received so far, a number of adjustments have been made for PvP. In light of these changes, we have decided to postpone the start of Season One until two weeks after the release of patch 3.25. At that time, we will release patch 3.26, which will include final adjustments for the Feast. As always, we encourage you to provide us with feedback that we may ensure seasons are an enjoyable experience for everyone.
    [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
    [2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
    [2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.

    Playable Content

    Quests

    [3.0] A new anima weapon story quest has been added.



    Players will be able to enhance the strength of their anima weapons by completing this quest.

    Quest Required Level and Location
    Finding Your Voice Disciple of War or Magic level 60
    Azys Lla (X:7.4 Y:11.5)
    NPC: Ardashir
    Players must first complete the quest "Coming into Its Own" and have an anima weapon in their possession.
    * Please consult and exchange information with other players as you progress to learn how these weapons are enhanced.

    - Class/Job-specific Quests
    Anima Weapons quests employ a system which will require players to proceed using the same class or job with which they accepted the quest.


    Grand Companies


    • [2.0] The number of company seals required for the following items has been reduced:


    Item Before After
    Storm Chocobo Issuance 2,000 200
    Serpent Chocobo Issuance 2,000 200
    Flame Chocobo Issuance 2,000 200


    Housing


    • [2.0][3.0] The descriptions for where to obtain certain orchestrion rolls in the Orchestrion List have been changed.


    The Manderville Gold Saucer


    • [2.0] The Chocobo Challenge has been added to chocobo racing, which pits players against special racing opponents.




    - Entry RequirementsChallenge races will be available upon speaking with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8).
    * Chocobo ratings must exceed a certain threshold to participate.

    - Participating
    Speak with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8) and select your desired challenge race.
    * Players cannot register for challenge races while in a party.
    Challenge RacesIncreasingly difficult challenges will be made available as players complete each race. Please note that your chocobo's rating must exceed a certain threshold to participate in each race.

    Players will only receive a reward for first-time completion.

    Race Rating Course MGP Reward
    Race 1 - Hugging the Inside 41 Tranquil Paths 20,000
    Race 2 - Keep Away 61 Costa del Sol 21,000
    Race 3 - Inability 81 Sagolii Road 22,000
    Race 4 - Heavy Hooves 101 Tranquil Paths 23,000
    Race 5 - Defending the Rush 121 Costa del Sol 24,000
    Race 6 - Road Rivals 141 Sagolii Road 25,000
    Race 7 - Field of Dreams 161 Costa del Sol 26,000
    Race 8 - Playing Both Ends 181 Tranquil Paths 27,000
    Race 9 - Stamina 201 Sagolii Road 28,000
    Race 10 - Cat and Mouse 221 Costa del Sol 29,000
    Race 11 - Mad Dash 231 Sagolii Road 30,000
    Race 12 - Bag of Tricks 241 Tranquil Paths 35,000
    Race 13 - Tag Team 251 Sagolii Road 40,000
    Race 14 - Heavier Hooves 261 Costa del Sol 45,000
    Race 15 - Ultimatum 271 Tranquil Paths 50,000

    - Rules
    Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.
    * Players will be matched with other players and regular NPCs in addition to special opponents.

    - Special Racing Opponents
    Special racing opponents will be denoted by a unique icon next to their name, as well as a different colored name plate. Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.
    * The color of their display names can be adjusted by selecting Engaged Enemies under the NPCs tab of Display Name Settings in the Character Configuration interface.



    [2.0] The following additions and adjustments have been made to chocobo racing:

    New race abilities have been added.


    Ability Effect
    Choco Drain Generates a field which drains the stamina of nearby chocobos at a rate of 15 per second.
    Choco Drain II Generates a field which drains the stamina of nearby chocobos at a rate of 25 per second.
    Choco Drain III Generates a field which drains the stamina of nearby chocobos at a rate of 35 per second.
    Paradigm Shift Swaps current item with a different one.
    Mimic Repeats any ability or item used by a forerunning chocobo.
    Duration: 7s
    Mimic II Repeats any ability or item used by a forerunning chocobo.
    Duration: 11s
    Mimic III Repeats any ability or item used by a forerunning chocobo.
    Duration: 15s
    Feather Field Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 10s
    Feather Field II Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 20s
    Feather Field III Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 30s
    Super Sprint Sprint without weather or terrain penalties until all stamina is spent.
    Choco Reraise Instantly restores 60 stamina when stamina meter reaches zero.
    Choco Reraise II Instantly restores 130 stamina when stamina meter reaches zero.
    Choco Reraise III Instantly restores 200 stamina when stamina meter reaches zero.
    Enfeeblement Clause Reduces enfeeblement duration by 20%.
    Enfeeblement Clause II Reduces enfeeblement duration by 35%
    Enfeeblement Clause III Reduces enfeeblement duration by 50%.
    Breather Restores stamina at a rate of 0.8% per second while decelerating.
    Breather II Restores stamina at a rate of 1% per second while decelerating.
    Breather III Restores stamina at a rate of 1.2% per second while decelerating.


    New race items have been added.


    Item Effect
    Stamina Swapper Interchanges your chocobo's stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.
    Spiderweb Renders the chocobo running immediately behind you unable to use items.



    • The amount of experience gained upon completing races has been increased.
    • The strength of NPCs has been reduced.
    • The number of obstacles that appear during races has been reduced. Furthermore, the positioning of obstacles has been adjusted.
    • When more than two new players are registered for a race, bonus experience proportionate to the number of participants will be added to the rewards.
    • The amount of experience and MGP received has been increased based on the length of courses.
    • The race item Stamina Tablet will now also restore a small amount of stamina when stamina is at 0.
    • A special flying text message and graphical effect will be displayed when race abilities and items fail to activate.
    • A fly texting message will appear when activating the race ability Choco Reflect.





    Treasure boxes will now appear on the map and mini-map.




    The design of the stamina gauge has been adjusted to improve visibility.

    The color of names in the Position list will now match the settings for NPC display names.

    The cutscene that displays at the beginning of each race can now be skipped via settings in the Character Configuration interface.



    [2.0] The items for sale from the Tack & Feed Trainer in the Chocobo Square (X:5.9 Y:4.7) have been adjusted as follows:

    The MGP required to purchase the following items has been reduced:


    Item Before After
    Chocobo Training Manual - Choco Dash I 15,000 425
    Chocobo Training Manual - Choco Dash II 60,000 1,610
    Chocobo Training Manual - Choco Cure I 15,000 425
    Chocobo Training Manual - Choco Cure II 60,000 1,610
    Chocobo Training Manual - Choco Esuna I 15,000 425
    Chocobo Training Manual - Choco Esuna III 60,000 1,610
    Chocobo Training Manual - Choco Ease I 15,000 425
    Chocobo Training Manual - Choco Ease II 60,000 1,610
    Chocobo Training Manual - Choco Calm I 15,000 425
    Chocobo Training Manual - Choco Calm II 60,000 1,610
    Chocobo Training Manual - Choco Reflect I 15,000 425
    Chocobo Training Manual - Choco Reflect II 60,000 1,610
    Chocobo Training Manual - Choco Steal I 15,000 425
    Chocobo Training Manual - Choco Steal II 60,000 1,610
    Chocobo Training Manual - Choco Silence I 15,000 425
    Chocobo Training Manual - Choco Silence II 60,000 1,610
    Chocobo Training Manual - Choco Shock I 15,000 425
    Chocobo Training Manual - Choco Shock II 60,000 1,610
    Chocobo Training Manual - Increased Stamina I 15,000 425
    Chocobo Training Manual - Increased Stamina II 60,000 1,610
    Chocobo Training Manual - Heavy Resistance I 15,000 425
    Chocobo Training Manual - Heavy Resistance II 30,000 800
    Chocobo Training Manual - Heavy Resistance III 35,000 1,260
    Chocobo Training Manual - Heavy Resistance 60,000 1,610
    Chocobo Training Manual - Level Head I 15,000 425
    Chocobo Training Manual - Level Head II 30,000 800
    Chocobo Training Manual - Level Head III 35,000 1,260
    Chocobo Training Manual - Level Head IV 60,000 1,610
    Chocobo Training Manual - Speedy Recovery I 15,000 425
    Chocobo Training Manual - Speedy Recovery II 60,000 1,610
    Chocobo Training Manual - Dressage I 15,000 425
    Chocobo Training Manual - Dressage II 60,000 1,610
    Chocobo Training Manual - Dressage III 80,000 2,420


    The following items have been added to the Tack & Feed Trader in the Chocobo Square (X:5.9 Y:4.7) and can be purchased with gil:

    Gysahl Greens / Grade 1 Feed - Speed Blend / Grade 1 Feed - Acceleration Blend / Grade 1 Feed - Balance Blend / Grade 1 Feed - Endurance Blend / Grade 1 Feed - Stamina Blend


    [2.0] The MGP reward for the following activities in the Gold Saucer has been increased:

    Chocobo Races / Lord of Verminion / GATE / Mini-games

    [2.0] The completion requirements and rewards for Gold Saucer entries in the challenge log have been adjusted.

    Before

    Objective Requirements MGP Reward
    Size Doesn't Matter Complete 3 mini-games. 500
    From Small Things Earn 100 MGP from mini-games. 1,000
    Open the Gates Participate in 10 GATEs. 4,000
    Close the Gates Successfully complete 3 GATEs. 4,000
    To the Races I Enter 5 chocobo races. 1,000
    To the Races II Enter 30 chocobo races 1,500
    Victory Lap I Win a chocobo race. 1,000
    Victory Lap II Win 10 chocobo races. 1,500
    Always in Threes Play Triple Triad 30 times. 1,000
    A Winner Is You Win 10 Triple Triad matches. 1,000
    Come Play Lord Play Lord of Verminion 10 times. 4,000

    After

    Objective Requirements MGP Reward
    Size Doesn't Matter Complete 3 mini-games. 1,000
    From Small Things Earn 100 MGP from mini-games. 1,500
    Open the Gates Participate in 5 GATEs. 5,000
    Close the Gates Successfully complete 3 GATEs. 8,000
    To the Races I Enter 3 chocobo races. 5,000
    To the Races II Enter 20 chocobo races 8,000
    Victory Lap I Win a chocobo race. 5,000
    Victory Lap II Win 10 chocobo races. 8,000
    Always in Threes Play Triple Triad 10 times. 5,000
    A Winner Is You Win 10 Triple Triad matches. 8,000
    Come Play Lord Play Lord of Verminion 3 times. 10,000

    Battle System

    Thank you for all of your invaluable input regarding the Feast. Based on the feedback we have received so far, a number of adjustments have been made for PvP. In light of these changes, we have decided to postpone the start of Season One until two weeks after the release of patch 3.25. At that time, we will release patch 3.26, which will include final adjustments for the Feast. As always, we encourage you to provide us with feedback that we may ensure seasons are an enjoyable experience for everyone.

    [3.0] The following additions and adjustments have been made to the Feast:

    In preparation for Season One of the Feast, a button and QR code linking to a rankings page on the Lodestone has been added to the PvP Profile window under Character in the main menu.
    * The button linking to the Lodestone is only available for the Windows and Mac versions.
    * The ranking page can be viewed after the start of Season One.




    The following PvP actions have been adjusted:


    Class/Job Action/Status Adjustment
    Pugilist/Monk Somersault Potency has been increased from 180 to 200.
    Recast time has been reduced from 90 to 60 seconds.
    Enhanced Somersault recast time reduction has been changed from 60 to 40 seconds.
    Archer/Bard Farshot Potency has been increased from 170 to 200.
    Enhanced Farshot II increased potency has been changed from 200 to 240.
    Rogue/Ninja Overwhelm
    Ill Wind
    Recast time has been reduced from 90 to 60 seconds.
    Enhanced Overwhelm recast time reduction has been changed from 60 to 40 seconds.
    Recast time has been reduced from 150 to 120 seconds. Enhanced Ill Wind recast time reduction has been changed from 120 to 90 seconds.
    Dark Knight Tar Pit
    Carnal Chill
    Potency has been increased from 150 to 200.
    Recast time has been reduced from 180 to 150 seconds.
    Enhanced Tar Pit recast time reduction has been changed from 150 to 120 seconds.
    Enhanced Tar Pit II increased potency has been changed from 180 to 240.
    Recast time has been reduced from 150 to 120 seconds. Enhanced Carnal Chill recast time reduction has been changed from 120 to 90 seconds.


    The following adjustments have been made to improve the pace of combat:


    • The winning condition for the Feast 8 on 8 matches has been changed from 1200 medals to 1100 medals.
    • Players will be automatically returned to their respective landing points three seconds after being incapacitated.
    • The duration of Invincibility after being returned to the landing point has been increased from 10 to 12 seconds.




    The following adjustment to supply boxes has been made to hasten the flow of combat.

    The HP of the Adrenaline supply box has been reduced.


    4 on 4 MatchesAdditional offense kits will appear on the field after a certain period of time.

    Only one defense kit will appear on the field over the course of a match.


    8 on 8 MatchesThe number of offense and defense kits that appear at the start of a match has been increased.

    Additional adrenaline kits, medicine kits, offense kits, and defense kits will appear on the field after a certain period of time.



    A portion of the barriers placed in the center of the map have been removed.

    The degree to which PvP ratings increase or decrease at the conclusion of a rated match has been adjusted.

    The PvP rating required to participate in promotion qualifiers for each tier has been adjusted.
    * In accordance with this adjustment, PvP ratings for the Feast (4 on 4 - Solo) and the Feast (4 on 4 - Light Party) have been reset.
    * Update: 3/29/2016 11:30 p.m. (PDT)


    Display name settings for the Feast have been added under the General tab of Display Name Settings in the Character Configuration interface.

    Abbreviations for the class or job of allies and enemy players will now appear next to name plates.

    * Changes to the PvP Display Name setting will have no effect on the display of these abbreviations.



    To further improve matching speeds, language settings will be ignored when registering for the Feast (4 on 4 - Light Party).



    [3.0] The strength of the Echo granted in Alexander: Gordias (Savage) has been increased.

    The Echo will take effect upon entering Alexander: Gordias (Savage), increasing players' maximum HP, damage dealt, and healing magic potency by 15%.

    * Unlike other instances, the strength of the Echo will not increase upon total party incapacitation.
    * This adjustment will not be applied to the normal version of Alexander: Gordias.



    [3.0] The positions of the entrance in Alexander - The Fist of the Son (Savage) and shortcuts have been adjusted.



    Items


    [2.0][3.0] New items have been added.

    View the new items.

    [3.0] Players can now purchase replica anima weapons from the Restoration Node in Azys Lla (X:7.1 Y:11.2).

    * The Restoration Node will appear after completing the quest "Finding Your Voice."

    [3.0] The following gear can now be converted into materia:

    High Mythrite Helm of Fending / High Mythrite Cuirass of Fending / High Mythrite Gauntlets of Fending / Eikon Leather Breeches of Fending / High Mythrite Sabatons of Fending / Eikon Leather Headgear of Maiming / Eikon Leather Corselet of Maiming / Eikon Leather Armguards of Maiming / Eikon Cloth Brais of Maiming / Eikon Leather Leg Guards of Maiming / Eikon Leather Headgear of Striking / Eikon Leather Corselet of Striking / Eikon Leather Armguards of Striking / Eikon Cloth Brais of Striking / Eikon Leather Leg Guards of Striking / Eikon Cloth Hat of Aiming / Eikon Cloth Acton of Aiming / Eikon Cloth Sleeves of Aiming / Eikon Cloth Culottes of Aiming / Eikon Leather Thighboots of Aiming / Eikon Cloth Hat of Scouting / Eikon Cloth Acton of Scouting / Eikon Cloth Sleeves of Scouting / Eikon Cloth Culottes of Scouting / Eikon Leather Thighboots of Scouting / Eikon Cloth Hat of Healing / Eikon Cloth Acton of Healing / Eikon Cloth Sleeves of Healing / Eikon Cloth Culottes of Healing / Eikon Leather Thighboots of Healing / Eikon Leather Headgear of Casting / Eikon Leather Corselet of Casting / Eikon Leather Armguards of Casting / Eikon Cloth Brais of Casting / Eikon Leather Leg Guards of Casting / High Mythrite Plate Belt of Fending / High Mythrite Tassets of Maiming / High Mythrite Tassets of Striking / Eikon Leather Ringbelt of Aiming / Eikon Leather Ringbelt of Scouting / Eikon Cloth Corset of Healing / Eikon Cloth Corset of Casting / Camphorwood Necklace of Fending / Eikon Iron Earring of Fending / Camphorwood Armillae of Fending / Eikon Iron Ring of Fending / Camphorwood Necklace of Slaying / Eikon Iron Earring of Slaying / Camphorwood Armillae of Slaying / Eikon Iron Ring of Slaying / Camphorwood Necklace of Aiming / Eikon Iron Earring of Aiming / Camphorwood Armillae of Aiming / Eikon Iron Ring of Aiming / Camphorwood Necklace of Healing / Eikon Iron Earring of Healing / Camphorwood Armillae of Healing / Eikon Iron Ring of Healing / Camphorwood Necklace of Casting / Eikon Iron Earring of Casting / Camphorwood Armillae of Casting / Eikon Iron Ring of Casting

    [2.0] The gender requirement for the following items have been removed:

    Expeditioner's Moccasins / Dhalmelskin Moccasins / Expeditioner's Gloves / Expeditioner's Thighboots / Dark Dhalmelskin Gloves / Dhalmelskin Thighboots

    [2.0][2.0] The item Sleipnir Horn can no longer be discarded.

    * This is to prevent the loss of an item which can only be purchased once per account.

    [2.0] The number of items created for the following recipes has been increased from one to five:

    Grade 2 Feed - Speed Blend / Grade 2 Feed - Acceleration Blend / Grade 2 Feed - Balance Blend / Grade 2 Feed - Endurance Blend / Grade 2 Feed - Stamina Blend


    System

    [2.0][3.0] New achievements have been added.

    Achievement Requirements
    Ride to the Challenge I Complete the first 15 Chocobo Challenge races.
    Hyper Animaniac: Ancile & Almace Obtain both a hyperconductive Almace and Ancile.
    Hyper Animaniac: Verethragna Obtain a pair of hyperconductive Verethragna.
    Hyper Animaniac: Ukonvasara Obtain a hyperconductive Ukonvasara.
    Hyper Animaniac: Rhongomiant Obtain a hyperconductive Rhongomiant.
    Hyper Animaniac: Gandiva Obtain a hyperconductive Gandiva.
    Hyper Animaniac: Majestas Obtain a hyperconductive Majestas.
    Hyper Animaniac: Hvergelmir Obtain a hyperconductive Hvergelmir.
    Hyper Animaniac: The Draconomicon Obtain a hyperconductive copy of the Draconomicon.
    Hyper Animaniac: Tetrabiblos Obtain a hyperconductive copy of Tetrabiblos.
    Hyper Animaniac: Kannagi Obtain a pair of hyperconductive Kannagi.
    Hyper Animaniac: Armageddon Obtain a hyperconductive Armageddon.
    Hyper Animaniac: Nothung Obtain a hyperconductive Nothung.
    Hyper Animaniac: Deneb Obtain a hyperconductive Deneb.




    [2.0] The requirements for retaining the New Adventurer status have been adjusted.

    Before

    Less than 40 hours of play time.
    After

    Players meet either of the following requirements:
    ・Less than 168 hours of play time
    ・Have yet to complete the main scenario quest "Before the Dawn."
    * Players who no longer have the New Adventurer status but fulfill the above requirements can restore it by using the text command "/nastatus on"

    [2.0] The following additions and adjustments have been made to the Novice Network:

    Mentors can now enable or disable the auto-join setting for the Notice Network

    * The auto-join setting will be disabled by default upon the release of patch 3.25. To enable auto-join, players must use the text command "/novicenetwork on."

    The log message that appears for new adventurers when invited to the Novice network has been adjusted.




    A new adventurer search button has been added to the Novice Network window. Using this feature will search for all new adventurers currently online.




    * New adventurers can access the Novice Network after receiving an invite from a mentor.
    * Mentors are encouraged to use the Player Search to find new adventurers and invite them to the network.


    Different log messages will now be displayed for new adventurers and mentors when joining the Novice Network.


    Message for Mentors



    Message for New Adventurers





    [2.0] Message windows will no longer appear on-screen during cutscenes.


    [2.0] New text commands have been added. Following these additions, the New Adventurer status can be disabled using the text command "/nastatus off."

    Command Description
    /nastatus (/nas) ALIASES:
    /nastatus, /nas
    USAGE:
    /nastatus [subcommand]

    →Toggle the New Adventurer status on/off.

    >>Subcommands:
    on
    Turns on New Adventurer status.
    off
    Turns off New Adventurer status.

    Toggle the New Adventurer status on/off if no subcommand is specified.
    /novicenetwork (/nnetwork) ALIASES:
    /novicenetwork, /nnetwork
    USAGE:
    /nnetwork [subcommand]

    Toggle auto-join settings for the Novice Network on and off.

    >>Subcommands:
    on
    Turn on auto-join and connect to the Novice Network.
    off
    Turn off auto-join and leave the Novice Network.

    Toggle auto-join on and off if no subcommand is specified.


    [2.0] To reduce system stress, the number of windows that can be opened simultaneously has been adjusted. (PlayStation3 version)


    Resolved Issues

    The following issues have been addressed.


    • An issue in “The Second Coil of Bahamut - Turn 4” wherein the golems could not be defeated.
    • An issue in “Alexander - The Arm of the Son (Savage)” wherein the “Bomb Spread” used by the Lumbertype Magitek Vangob G-III could be evaded.
    • An issue in “The Lost City of Amdapor (Hard)” wherein it was possible to progress without defeating certain monsters.
    • An issue wherein casting could be interrupted even when damage received from pets did not exceed a fixed threshold during PvP.
    • An issue in The Feast wherein incorrect character names would appear in the kill feed.
    • An issue in The Feast wherein the buff icon for Offense Kit and Defense Kit on pets was incorrect.
      * This was a graphical issue only; the effects themselves were working correctly.
    • An issue in The Feast's rated matches wherein your PvP rating would not change appropriately when winning as a result of all members of the opposing team withdrawing.
    • An issue in The Feast wherein players would not drop medals if killed by damage over time from an opponent who had already withdrawn from the match.
    • An issue with chocobo racing wherein chocobos with the race ability “Heavy Resistance” could still be afflicted with "Heavy" by the course obstacle morbol.
    • An issue wherein the “Battle Stance” emote would animate incorrectly when equipped with the Last Resort Zeta.
    • An issue wherein certain hairstyles would appear incorrectly when equipped with the Antiquated Iga Zukin.
    • An issue wherein the item subcommand menu would not close if you used an item while the "Second Tier” subcommand menu was open.
    • An issue wherein the dye range on the Replica Heavy Allagan Flanchard was incorrect.
    • An issue wherein changing High Resolution UI Size Settings to 150% or 200% would cause map dragging to behave incorrectly.
    • An issue wherein changing High Resolution UI Size Settings to 150% or 200% would cause the Patch 3.0 staff credits to display incorrectly.
    • An issue wherein the action "Terminal Velocity" was not included in the auto-translator.




    Other various issues have also been addressed.



    Known Issues

    An issue wherein the help text for the item Chocobo Training Manual - Super Sprint is incorrect.
    * The correct description will display in the ability help text.

    An issue wherein gamepad controls do not function properly when navigating the Log Filters setting in the Character Configuration interface.

    An issue wherein you cannot use the cancel command when assigning buttons in the Keybind interface.
    * Players also using a keyboard or mouse can resolve this issue using one of the following methods:1. Assign any key using the keyboard, then cancel using the gamepad.
    2. Select another window using the mouse.
    Players who do not own a keyboard or mouse will be required to restart the game client.





    New Items

    Item Category
    Hauteclaire Awoken Replica Gladiator's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Almace Gladiator's Arm Item Level: 230 / Equipment Level: 60
    Replica Almace Gladiator's Arm Item Level: 150 / Equipment Level: 60
    Parashu Awoken Replica Marauder's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Ukonvasara Marauder's Arm Item Level: 230 / Equipment Level: 60
    Replica Ukonvasara Marauder's Arm Item Level: 150 / Equipment Level: 60
    Deathbringer Awoken Replica Dark Knight's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Nothung Dark Knight's Arm Item Level: 230 / Equipment Level: 60
    Replica Nothung Dark Knight's Arm Item Level: 150 / Equipment Level: 60
    Replica Rising Suns Awoken Pugilist's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Verethragna Pugilist's Arm Item Level: 230 / Equipment Level: 60
    Replica Verethragna Pugilist's Arm Item Level: 150 / Equipment Level: 60
    Brionac Awoken Replica Lancer's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Rhongomiant Lancer's Arm Item Level: 230 / Equipment Level: 60
    Replica Rhongomiant Lancer's Arm Item Level: 150 / Equipment Level: 60
    Berimbau Awoken Replica Archer's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Gandiva Archer's Arm Item Level: 230 / Equipment Level: 60
    Replica Gandiva Archer's Arm Item Level: 150 / Equipment Level: 60
    Replica Yukimitsu Awoken Rogue's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Kannagi Rogue's Arm Item Level: 230 / Equipment Level: 60
    Replica Kannagi Rogue's Arm Item Level: 150 / Equipment Level: 60
    Ferdinand Awoken Replica Machinist's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Armageddon Machinist's Arm Item Level: 230 / Equipment Level: 60
    Replica Armageddon Machinist's Arm Item Level: 150 / Equipment Level: 60
    Seraph Cane Awoken Replica Two--handed Conjurer's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Majestas Two--handed Conjurer's Arm Item Level: 230 / Equipment Level: 60
    Replica Majestas Two--handed Conjurer's Arm Item Level: 150 / Equipment Level: 60
    Lunaris Rod Awoken Replica Two--handed Thaumaturge's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Hvergelmir Two--handed Thaumaturge's Arm Item Level: 230 / Equipment Level: 60
    Replica Hvergelmir Two--handed Thaumaturge's Arm Item Level: 150 / Equipment Level: 60
    Almandal Awoken Replica Arcanist's Grimoire Item Level: 150 / Equipment Level: 60
    Elements Awoken Replica Arcanist's Grimoire Item Level: 150 / Equipment Level: 60
    Hyperconductive Draconomicon Arcanist's Grimoire Item Level: 230 / Equipment Level: 60
    Hyperconductive Tetrabiblos Arcanist's Grimoire Item Level: 230 / Equipment Level: 60
    Replica Draconomicon Arcanist's Grimoire Item Level: 150 / Equipment Level: 60
    Replica Tetrabiblos Arcanist's Grimoire Item Level: 150 / Equipment Level: 60
    Atlas Awoken Replica Astrologian's Arm Item Level: 150 / Equipment Level: 60
    Hyperconductive Deneb Astrologian's Arm Item Level: 230 / Equipment Level: 60
    Replica Deneb Astrologian's Arm Item Level: 150 / Equipment Level: 60
    Prytwen Awoken Replica Shield Item Level: 150 / Equipment Level: 60
    Hyperconductive Ancile Shield Item Level: 230 / Equipment Level: 60
    Replica Ancile Shield Item Level: 150 / Equipment Level: 60
    Chocobo Training Manual - Choco Dash III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Dash III.

    Ability Effect: Temporarily boosts speed without depleting stamina.
    Duration: 3s
    Chocobo Training Manual - Choco Cure III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Cure III.

    Ability Effect: Restores 12% of total stamina.
    Chocobo Training Manual - Choco Esuna III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Esuna III.

    Ability Effect: Removes all current enfeeblements with a 100% success rate.
    Chocobo Training Manual - Choco Ease III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Ease III.

    Ability Effect: Cures Heavy status while restoring stamina by 180.
    Chocobo Training Manual - Choco Calm III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Calm III.

    Ability Effect: Cures Frenzied status while restoring stamina by 200.
    Chocobo Training Manual - Choco Reflect III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reflect III.

    Ability Effect: Repels any non-area of effect enfeeblement back to its point of origin.
    Duration: 20s
    Chocobo Training Manual - Choco Steal III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Steal III.

    Ability Effect: Take an item from the satchel of the forerunning jockey with a 90% success rate.
    Chocobo Training Manual - Choco Silence III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Silence III.

    Ability Effect: Creates a vacuum of silence preventing any nearby chocobo from using abilities.
    Duration: 45s
    Chocobo Training Manual - Choco Shock III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Shock III.

    Ability Effect: Creates a disconcerting aura which distracts nearby chocobos and prevents them from using items.
    Duration: 35s
    Chocobo Training Manual - Increased Stamina III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Increased Stamina III.

    Ability Effect: Reduces stamina depletion during acceleration by 15%.
    Chocobo Training Manual - Heavy Resistance V Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Heavy Resistance V.

    Ability Effect: Increases chances of resisting Heavy to 100%.
    Chocobo Training Manual - Level Head V Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Level Head V.

    Ability Effect: Increases chances of resisting Frenzied status to 100%.
    Chocobo Training Manual - Speedy Recovery III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Speedy Recovery III.

    Ability Effect: Increases ability-induced stamina recovery by 80%.
    Chocobo Training Manual - Choco Drain I Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain.

    Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 15 per second.
    Chocobo Training Manual - Choco Drain II Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain II.

    Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 25 per second.
    Chocobo Training Manual - Choco Drain III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain III.

    Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 35 per second.
    Chocobo Training Manual - Paradigm Shift Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Paradigm Shift.

    Ability Effect: Swaps current item with a different one.
    Chocobo Training Manual - Mimic I Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic.

    Ability Effect: Repeats any ability or item used by a forerunning chocobo.
    Duration: 7s
    Chocobo Training Manual - Mimic II Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic II.

    Ability Effect: Repeats any ability or item used by a forerunning chocobo.
    Duration: 11s
    Chocobo Training Manual - Mimic III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic III.

    Ability Effect: Repeats any ability or item used by a forerunning chocobo.
    Duration: 15s
    Chocobo Training Manual - Feather Field I Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field.

    Ability Effect: Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 10s
    Chocobo Training Manual - Feather Field II Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field II.

    Ability Effect: Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 20s
    Chocobo Training Manual - Feather Field III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field III.

    Ability Effect: Nullifies the detrimental field effects of any nearby chocobos.
    Duration: 30s
    Chocobo Training Manual - Super Sprint Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Super Sprint.

    Ability Effect: Sprint without weather or terrain penalties until all stamina is spent.
    Chocobo Training Manual - Choco Reraise I Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reraise.

    Ability Effect: Instantly restores 60 stamina when stamina meter reaches zero.
    Chocobo Training Manual - Choco Reraise II Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reraise II.

    Ability Effect: Instantly restores 130 stamina when stamina meter reaches zero.
    Chocobo Training Manual - Choco Reraise III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reraise III.

    Ability Effect: Instantly restores 200 stamina when stamina meter reaches zero.
    Chocobo Training Manual - Enfeeblement Clause I Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Enfeeblement Clause.

    Ability Effect: Reduces enfeeblement duration by 20%.
    Chocobo Training Manual - Enfeeblement Clause II Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Enfeeblement Clause II.

    Ability Effect: Reduces enfeeblement duration by 35%.
    Chocobo Training Manual - Enfeeblement Clause III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Enfeeblement Clause III.

    Ability Effect: Reduces enfeeblement duration by 50%.
    Chocobo Training Manual - Breather I Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Breather.

    Ability Effect: Restores stamina at a rate of 0.8% per second while decelerating.
    Chocobo Training Manual - Breather II Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Breather II.

    Ability Effect: Restores stamina at a rate of 1% per second while decelerating.
    Chocobo Training Manual - Breather III Other A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Breather III.

    Ability Effect: Restores stamina at a rate of 1.2% per second while decelerating.
    Race Barding Other Lightweight armor designed for race chocobos.
    Aether Oil Miscellany Born of Allagan ingenuity, this aetherochemical oil can be applied to metal to lower its aetherial conductivity.


    The following optional item will be on sale from March 30, 2016.

    Mount: Bennu



  10. #10
    Clan Member
    Sergeant Major
    Sergeant Major (MSG)
    United States

    User Info Menu

    Patch 3.26 Notes



    Patch 3.26 includes a number of refinements to PvP and marks the beginning of Season One for the Feast!
    [3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
    [2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
    [2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.

    Battle System

    [2.0][3.0] Actions have been adjusted as follows:

    Class/Job Action/Status Adjustment
    Dark Knight Dark Arts Recast time has been reduced from 5 to 3 seconds
    Arcanist
    Summoner
    Scholar
    Aetherflow Can no longer be dispelled by enemy attacks.
    Astrologian Collective Unconscious Can now be canceled by actions that render one unable to act such as stun.


    [2.0] The animation lock following the healer limit break Healing Wind and the adrenaline rush ability Empyrean Rain has been reduced.

    [2.0][3.0] The following adjustments have been made to all PvP encounters:



    • The damage required to interrupt casting will now be determined by the caster's item level.
    • Following this adjustment, the caster's maximum HP will no longer influence the amount of damage required to interrupt casting.
    • Rogue and ninja can now use the PvP action Fetter Ward.


    The following actions have been adjusted for PvP encounters:


    Class/Job Action/Status Adjustment
    Marauder
    Warrior
    Storm's Eye The reduction of HP recovery via healing magic has been removed.
    Lancer
    Dragoon
    Feint The duration has been reduced from 10 to 6 seconds.
    The duration of Enhanced Feint has been reduced from 20 to 10 seconds.
    Rogue
    Ninja
    Dancing Edge The reduction of HP recovery via healing magic has been removed.
    Thaumaturge
    Black Mage
    Sleep The duration has been reduced from 15 to 12 seconds.
    Conjurer
    White Mage
    Repose The duration has been reduced from 15 to 8 seconds.


    The following PvP actions have been adjusted:


    Class/Job Action/Status Adjustment
    Dark Knight Tar Pit











    Carnal Chill
    Recast time has been reduced from 150 to 120 seconds.
    Enhanced Tar Pit recast time reduction has been changed from 120 to 90 seconds.
    Potency has been increased from 200 to 250.
    Enhanced Tar Pit II increased potency has been changed from 240 to 300.
    HP absorption has been increased from 20% to 150%.
    Enhanced Tar Pit III HP absorption has been increased from 40% to 200%.
    Recast time has been reduced from 120 to 90 seconds. Enhanced Carnal Chil recast time reduction has been changed from 90 to 60 seconds. Target damage penalty has been increased from 10% to 40%. Enhanced Carnal Chill III target damage penalty has been increased from 20% to 60%. Duration of the target damage penalty has been reduced from 20 to 6 seconds.
    Lancer
    Dragoon
    Skewer Duration of the target INT reduction has been reduced from 10 to 6 seconds.
    Enhanced Skewer II extended duration has been reduced from 15 to 10 seconds.
    Machinist Between the Eyes Potency has been reduced from 150 to 120.
    Enhanced Between the Eyes II increased potency has been changed from 180 to 150.
    Thaumaturge
    Black Mage
    Night Wing Duration has been reduced from 10 to 8 seconds.
    Enhanced Night Wing II extended duration has been reduced from 15 to 12 seconds.



    [3.0] The following additions and adjustments have been made to the Feast:


    • Season One of the Feast begins.

      Season One of the Feast will start after the maintenance for patch 3.26, and is scheduled to end with the maintenance for patch 3.35. When the season has ended, the top combatants for solo rankings and party rankings will receive special rewards such as furnishings and gear. Players will also receive special accessories based on their tier: bronze, silver, gold, platinum, or diamond.
      * The number of rewards distributed may differ between data centers in the event players or parties have the same ranking.

    • Rankings for the Feast have been implemented.
    • A rankings page for the Feast has been added to the Lodestone(FINAL FANTASY XIV, The Lodestone). A button and QR code linking to the rankings page can also be found in the PvP profile window under Character in the main menu.
      * Rankings will be available for viewing the day following the start of Season One.
      * The button linking to the Lodestone is only available for the Windows and Mac versions
    • Matching algorithms have been adjusted to ensure players are matched with others of the same or an adjacent tier.
    • To increase promotions from lower to higher tiers, the decrease in PvP rating upon losing a match has been reduced for bronze and silver.
    • The number of medals held before being afflicted by the Heavy Medal status, and the potency of the accompanying Vulnerability Up effect have been adjusted.
      • - Before
        • Medals Posessed
        • Penalties Incurred
        • Vunerability Up
        • 150 Medals
        • 1
        • 15%
        • 170 Medals
        • 2
        • 30%
        • 190 Medals
        • 3
        • 45%
        • 200 Medals
        • 4
        • 60%
        • 210 Medals
        • 5
        • 75%
        • 220 Medals
        • 6
        • 90%
        • 230 Medals
        • 7
        • 105%
        • 240 Medals
        • 8
        • 120%
        • 250 Medals
        • 9
        • 135%


        - After

        • Medals Posessed
        • Penalties Incurred
        • Vunerability Up
        • 150 Medals
        • 1
        • 12%
        • 170 Medals
        • 2
        • 24%
        • 190 Medals
        • 3
        • 36%
        • 200 Medals
        • 4
        • 48%
        • 210 Medals
        • 5
        • 60%
        • 220 Medals
        • 6
        • 72%
        • 225 Medals
        • 7
        • 84%
        • 230 Medals
        • 8
        • 96%
        • 240 Medals
        • 9
        • 108%
        • 250 Medals
        • 10
        • 120%




    • To improve the pace of combat, the rate at which the adrenaline gauge fills has been increased.



    [2.0][3.0] In the following PvP encounters, the adrenaline gauge will continue to fill even after being incapacitated:


    The Feast / The Borderland Ruins (Slaughter) / Seal Rock (Seize)

    [3.0] The accuracy required to hit enemies in the following dungeons has been reduced:

    The Antitower / The Lost City of Amdapor (Hard)

    [3.0] The following adjustments have been made to ease the difficulty of Alexander - The Cuff of the Son (Savage):

    - Blaster
    The number of mines deployed by Hidden Minefield has been reduced.
    Damage dealt by Blaster Mirage's Supercharge has been reduced.


    - Brawler
    Damage dealt by Power Plasma Beta's Ultra Power Plasma has been reduced.


    - Swindler
    Midan Gunner's HP has been reduced.


    - Vortexer
    Vortexer's HP has been reduced.
    Damage dealt by Crashing Thunder and Crashing Wave has been reduced.

    [2.0] The orchestrion roll materials obtained from the following raid dungeons will now always appear in the treasure chest that appears after the boss:

    The Labyrinth of the Ancients / Syrcus Tower / The World of Darkness


    System

    [2.0] Client stability when launching the Mac client has been improved.



    Resolved Issues


    • The following issues have been addressed.
    • An issue wherein players would be incapacitated by the kraken tentacle's Seize in the instanced dungeon Hullbreaker Isle.
    • An issue in Alexander - The Arm of the Son (Savage) wherein the sturm doll detonates immediately after appearing.
    • An issue in Alexander - The Arm of the Son (Savage) wherein too many engine oils spawned under certain conditions.
    • An issue wherein the help text for the PvP action Fetter Ward was incorrect.
      * No change has been made to the action's effect.
    • An issue wherein gamepad controls did not function properly when navigating the Log Filters setting in the Character Configuration interface.
    • An issue wherein you could not use the cancel command when assigning buttons in the Keybind interface.
    • Other miscellaneous bugs were also addressed.


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