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Thread: Patch Notes

  1. #101
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    v269.0
    - Major networking change to resolve client disconnections when structures are destroyed.
    - Fixed an issue where explosives would have an impact on server performance
    - Fixed a bug with the Phoenix where you could set dinos alight from a far distance
    - Fixed a bug with the Phoenix where it wouldn't do damage to wild targets in PVE
    - Fixed a bug where you could unlock super speed with the TEK Jet Pack
    - Fixed a bug where setting the server fps to 2.5 would launch you across the map
    - Fixed a bug preventing players riding a Therizino from getting shot when Turrets were set to Player Only
    - Fixed an issue where you weren't able to name your character preset in character creation
    - Fixed an issue where Ankylosaurus would get stuck in the air
    - Fixed a bug where u could tame and damage Phoenix when not in Superheat

    B1A4

    SHINEE

  2. #102
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    Current Version: v269.2
    - Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
    - Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
    - Reduced Flamethrower Damage from base 100 per second to 30 per second.
    - Flamethrower Direct Damage is now affected by Armour.
    - Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
    - Chainsaw not able to attack whilst running
    - Tripled the effective "ammo" of TEK armours, so they last 3x as long per element
    - Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
    - Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
    - Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.
    Chitin:
    Direct Torpor Armor Mult: 0.07 (Was 0)
    Indirect Torpor Armor Mult: 0.035 (Was 0)

    Metal:
    Direct Torpor Armor Mult: 0.15 (Was 0)
    Indirect Torpor Armor Mult: 0.06 (Was 0)

    Riot:
    Direct Torpor Armor Mult: 0.25 (Was 0.25)
    Indirect Torpor Armor Mult: 0.12 (Was 0)

    Tek (remember there are no Tek qualities):
    Direct Torpor Armor Mult: 0.7 (Was 0)
    Indirect Torpor Armor Mult: 0.7 (Was 0)

    v269.1
    - Client-side update to resolve cases for the error "Direct3D Device Lost"

    B1A4

    SHINEE

  3. #103
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    v269.2
    - Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
    - Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
    - Reduced Flamethrower Damage from base 100 per second to 30 per second.
    - Flamethrower Direct Damage is now affected by Armour.
    - Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
    - Chainsaw not able to attack whilst running
    - Tripled the effective "ammo" of TEK armours, so they last 3x as long per element
    - Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
    - Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
    - Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.
    Chitin:
    Direct Torpor Armor Mult: 0.07 (Was 0)
    Indirect Torpor Armor Mult: 0.035 (Was 0)

    Metal:
    Direct Torpor Armor Mult: 0.15 (Was 0)
    Indirect Torpor Armor Mult: 0.06 (Was 0)

    Riot:
    Direct Torpor Armor Mult: 0.25 (Was 0.25)
    Indirect Torpor Armor Mult: 0.12 (Was 0)

    Tek (remember there are no Tek qualities):
    Direct Torpor Armor Mult: 0.7 (Was 0)
    Indirect Torpor Armor Mult: 0.7 (Was 0)

    B1A4

    SHINEE

  4. #104
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    Current Version: v271.0
    - Game.ini [ShooterGameMode] bUseTameLimitForStructuresOnly config option, which if true will make Tame Units only be applied and used for Platforms with Structures and Rafts. Defaults false. Tame Units on Non-Legacy Official PvP now have this true (thus in effect disabling Tame Units for Dinos without Platform Structures).
    - ?bRawSockets server option now has correct performance (server stalls eliminated), as good or better than Steam sockets
    - Fixed some boss exploits.

    v270.1
    - Fixed Tek Armor clipping into view when using Tek Sword
    - RMB should no longer activate the "charge" attack of the Tek Sword & Gloves when cancelling structure placement
    - In the Inventory Menu, Shift+HotkeySlotBinding while hovering over an item will equip it into that HotKey Slot #. Control+HotKeySlotBinding will remove the item from the corresponding HotKey Slot (putting it back into your regular Inventory).
    - RMB should no longer activate the "charge" attack of the Tek Sword & Gloves when cancelling structure placement

    v270
    - New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element)
    - New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element)
    - New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators)
    - TrueSky memory usage fix
    - Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures

    B1A4

    SHINEE

  5. #105
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    v271.12
    - Baby Bone Scalings & Gestation Setups now stack from Mods, and Dino Entry Icon now stack from Mods.
    - Fixed client side dino initialization crash.
    - Fixed with issue with local events on client.
    v271.15
    - Further improved performance of ?bRawSockets servers by eliminating threading "critical sections"
    - Added -nonetthreading option for bRawSockets servers to only utilize a single thread for networking (useful to improve performance for machines with more servers than cpu cores, especially on Linux)
    v271.16
    - Fixed a spawn issue with Ragnarok Lava Golem Boss.

    B1A4

    SHINEE

  6. #106
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    Since then there is mostly just bug fixes ,and a bit of tiny updates

    Current Version: v271.2
    - Fixed a method that was being used to push characters underneath the ground (Requires Server Update.)
    - Fixed Fertilizer getting durability reset when using Deposit Action (Requires Server Update.)
    - Increased Ragnarok Boss Arena max time to 40 minutes (Requires Server Update.)
    - Fixed a server loading crash that some mod-users were seeing (Requires Server Update.)
    - Fixed remote keypads not working properly on certain legacy servers.

    v271.17
    - Defaulted dedicated server ?bRawSockets mode to not use threaded networking, seemed to generally be a net performance loss in our analysis. Can still be forcefully enabled with -forcenetthreading

    v271.16
    - Fixed an spawn issue with Ragnarok Golems
    - Changed TekLight structure settings to use "Tek Tier" properties (damage resistances)

    v271.15
    - Further improved performance of ?bRawSockets servers by eliminating threading "critical sections"
    - Added -nonetthreading option for bRawSockets servers to only utilize a single thread for networking (useful to improve performance for machines with more servers than cpu cores, on Linux in particular)

    B1A4

    SHINEE

  7. #107
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    Current Version: v272.1
    - Fixed an issue where old Ragnarok Landscape sublevel randomly wasn't getting properly deleted when updating the build on some servers & clients.

    v272.0
    - Fixed a server crash that some hosts were getting after uninstalling certain mods.
    - Re-Added "My Survivors" menu option
    - Temporarily removed HDR option, was causing some graphics issues at the moment.
    - Big Ragnarok update: 20% more map area, various changes and fixes, full Ragnarok notes here: Ragnarok: SW Desert Update 10/11 Patch Notes (Aware of Collision Issues) - General - ARK - Official Community Forums

    v271.3
    - Added HDR Graphics Option (Experimental, Fullscreen Mode only, NVIDIA only, may only work up to 1080p on certain drivers)
    - Fixed Server List refreshing when adding/removing Favorites
    - Fixed Doed Level Up Animation
    - Fixed Plant Turrets vs Proning Players
    - Fixed Griffon Backwards-Fly-Run

    B1A4

    SHINEE

  8. #108
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    Current Version: v272.2
    - Made Ragnarok Bosses grant Tek Sword & Tek Shield & Tek Light once again, as well as having the Boss Arena last 40 minutes rather than 20.

    B1A4

    SHINEE

  9. #109
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    Current Version: v273.11
    - Can no longer attach floating structures when on a flying dino platform.
    - Dropping Inventory-deposit structures onto platform saddles now counts them against platform-tame limit.
    - Fixed some cases of Turrets not properly shooting players.
    - Fixed some cases where Beds were causing collision glitches.
    - Can no longer place Beds onto Pillars, was causing issues.
    - When a player is chained to a Seating Structure, fixed removing handcuffs through Inventory to properly unseat the player.
    v273.0
    - Added the capability to "Lay On" Simple Bed and Modern Bed (2 people on Modern Bed). If you log out while laying on bed, you'll remain in sleeping pose on the bed even when you log-out, and will stay on the bed even while it moves on a dynamic platform. (You can still be damaged and killed when on the bed).
    - Added the capability for another player to "Lock" handcuffed players to Seating Structures (including Chairs, Benches, Beds, etc). When locked to a structure, the handcuffed player will appear to have a cable connecting them to the structure, and be forced to sit on the structure. This state persists across logging out as well. Another player can also "Unlock" you from the Structure, or remove the handcuffs. Chairs within Cages are thus very useful for transportation of prisoners.
    - When handcuffed, Poop now is forced directly into Slot 1. Prisoners can consume it rapidly as it builds up to attempt suicide.
    - Fixed saving/loading of Lamp Post Light intensity value.

    v272.35
    - Fixed crash with optimized GroundClutter and reimplemented it. Resulting 2-3MS speed-up in GroundClutter rendering.

    v272.3
    - Optimized Ground Clutter rendering, saving significant CPU and GPU performance
    - Re-added HDR support in Options Menu (Fullscreen Exclusive mode only, and requires native resolution for many TV's)
    - Added 2 additional Aberration Cosmetics to Season Pass: Bulbdog Mask and Reaper Helmet

    B1A4

    SHINEE

  10. #110
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    Current Version: v273.6
    - Fixed Character-destruction Inventory Bags to drop at the character's location if can't find ground underneath, so that loot items aren't lost
    - Fixed Plant Species Y to passively lose HP over 30 mins (as originally intended), made them and all traps not placeable within small range of another trap (as originally intended), made Species Y trap apply piercing damage to victim
    - Changed Structure encroachment check logic to do a solid trace between encroachment points, prevents getting Sleeping Bags wedged in places they shouldn't fit
    - Daedon no longer heals Titanosaur
    - Fixed a way to get unconscious players under-the-ground
    - Fixed invisible grapple wall on TheCenter

    v273.2
    - Optimized spatial partition logic for large-worlds (i.e. Ragnarok) to boost server performance.

    B1A4

    SHINEE

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