Page 11 of 11 FirstFirst ... 91011
Results 101 to 107 of 107

Thread: Patch Notes

  1. #101
    Clan Officer
    Colonel
    Colonel (COL)
    United States

    User Info Menu

    v269.0
    - Major networking change to resolve client disconnections when structures are destroyed.
    - Fixed an issue where explosives would have an impact on server performance
    - Fixed a bug with the Phoenix where you could set dinos alight from a far distance
    - Fixed a bug with the Phoenix where it wouldn't do damage to wild targets in PVE
    - Fixed a bug where you could unlock super speed with the TEK Jet Pack
    - Fixed a bug where setting the server fps to 2.5 would launch you across the map
    - Fixed a bug preventing players riding a Therizino from getting shot when Turrets were set to Player Only
    - Fixed an issue where you weren't able to name your character preset in character creation
    - Fixed an issue where Ankylosaurus would get stuck in the air
    - Fixed a bug where u could tame and damage Phoenix when not in Superheat


  2. #102
    Clan Officer
    Colonel
    Colonel (COL)
    United States

    User Info Menu

    Current Version: v269.2
    - Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
    - Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
    - Reduced Flamethrower Damage from base 100 per second to 30 per second.
    - Flamethrower Direct Damage is now affected by Armour.
    - Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
    - Chainsaw not able to attack whilst running
    - Tripled the effective "ammo" of TEK armours, so they last 3x as long per element
    - Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
    - Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
    - Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.
    Chitin:
    Direct Torpor Armor Mult: 0.07 (Was 0)
    Indirect Torpor Armor Mult: 0.035 (Was 0)

    Metal:
    Direct Torpor Armor Mult: 0.15 (Was 0)
    Indirect Torpor Armor Mult: 0.06 (Was 0)

    Riot:
    Direct Torpor Armor Mult: 0.25 (Was 0.25)
    Indirect Torpor Armor Mult: 0.12 (Was 0)

    Tek (remember there are no Tek qualities):
    Direct Torpor Armor Mult: 0.7 (Was 0)
    Indirect Torpor Armor Mult: 0.7 (Was 0)

    v269.1
    - Client-side update to resolve cases for the error "Direct3D Device Lost"


  3. #103
    Clan Officer
    Colonel
    Colonel (COL)
    United States

    User Info Menu

    v269.2
    - Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
    - Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)
    - Reduced Flamethrower Damage from base 100 per second to 30 per second.
    - Flamethrower Direct Damage is now affected by Armour.
    - Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
    - Chainsaw not able to attack whilst running
    - Tripled the effective "ammo" of TEK armours, so they last 3x as long per element
    - Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
    - Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
    - Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.
    Chitin:
    Direct Torpor Armor Mult: 0.07 (Was 0)
    Indirect Torpor Armor Mult: 0.035 (Was 0)

    Metal:
    Direct Torpor Armor Mult: 0.15 (Was 0)
    Indirect Torpor Armor Mult: 0.06 (Was 0)

    Riot:
    Direct Torpor Armor Mult: 0.25 (Was 0.25)
    Indirect Torpor Armor Mult: 0.12 (Was 0)

    Tek (remember there are no Tek qualities):
    Direct Torpor Armor Mult: 0.7 (Was 0)
    Indirect Torpor Armor Mult: 0.7 (Was 0)


  4. #104
    Clan Officer
    Colonel
    Colonel (COL)
    United States

    User Info Menu

    Current Version: v271.0
    - Game.ini [ShooterGameMode] bUseTameLimitForStructuresOnly config option, which if true will make Tame Units only be applied and used for Platforms with Structures and Rafts. Defaults false. Tame Units on Non-Legacy Official PvP now have this true (thus in effect disabling Tame Units for Dinos without Platform Structures).
    - ?bRawSockets server option now has correct performance (server stalls eliminated), as good or better than Steam sockets
    - Fixed some boss exploits.

    v270.1
    - Fixed Tek Armor clipping into view when using Tek Sword
    - RMB should no longer activate the "charge" attack of the Tek Sword & Gloves when cancelling structure placement
    - In the Inventory Menu, Shift+HotkeySlotBinding while hovering over an item will equip it into that HotKey Slot #. Control+HotKeySlotBinding will remove the item from the corresponding HotKey Slot (putting it back into your regular Inventory).
    - RMB should no longer activate the "charge" attack of the Tek Sword & Gloves when cancelling structure placement

    v270
    - New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element)
    - New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element)
    - New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators)
    - TrueSky memory usage fix
    - Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures


  5. #105
    Clan Officer
    Colonel
    Colonel (COL)
    United States

    User Info Menu

    v271.12
    - Baby Bone Scalings & Gestation Setups now stack from Mods, and Dino Entry Icon now stack from Mods.
    - Fixed client side dino initialization crash.
    - Fixed with issue with local events on client.
    v271.15
    - Further improved performance of ?bRawSockets servers by eliminating threading "critical sections"
    - Added -nonetthreading option for bRawSockets servers to only utilize a single thread for networking (useful to improve performance for machines with more servers than cpu cores, especially on Linux)
    v271.16
    - Fixed a spawn issue with Ragnarok Lava Golem Boss.


  6. #106
    Clan Officer
    Colonel
    Colonel (COL)
    United States

    User Info Menu

    Since then there is mostly just bug fixes ,and a bit of tiny updates

    Current Version: v271.2
    - Fixed a method that was being used to push characters underneath the ground (Requires Server Update.)
    - Fixed Fertilizer getting durability reset when using Deposit Action (Requires Server Update.)
    - Increased Ragnarok Boss Arena max time to 40 minutes (Requires Server Update.)
    - Fixed a server loading crash that some mod-users were seeing (Requires Server Update.)
    - Fixed remote keypads not working properly on certain legacy servers.

    v271.17
    - Defaulted dedicated server ?bRawSockets mode to not use threaded networking, seemed to generally be a net performance loss in our analysis. Can still be forcefully enabled with -forcenetthreading

    v271.16
    - Fixed an spawn issue with Ragnarok Golems
    - Changed TekLight structure settings to use "Tek Tier" properties (damage resistances)

    v271.15
    - Further improved performance of ?bRawSockets servers by eliminating threading "critical sections"
    - Added -nonetthreading option for bRawSockets servers to only utilize a single thread for networking (useful to improve performance for machines with more servers than cpu cores, on Linux in particular)


  7. #107
    Clan Officer
    Colonel
    Colonel (COL)
    United States

    User Info Menu

    Current Version: v272.1
    - Fixed an issue where old Ragnarok Landscape sublevel randomly wasn't getting properly deleted when updating the build on some servers & clients.

    v272.0
    - Fixed a server crash that some hosts were getting after uninstalling certain mods.
    - Re-Added "My Survivors" menu option
    - Temporarily removed HDR option, was causing some graphics issues at the moment.
    - Big Ragnarok update: 20% more map area, various changes and fixes, full Ragnarok notes here: Ragnarok: SW Desert Update 10/11 Patch Notes (Aware of Collision Issues) - General - ARK - Official Community Forums

    v271.3
    - Added HDR Graphics Option (Experimental, Fullscreen Mode only, NVIDIA only, may only work up to 1080p on certain drivers)
    - Fixed Server List refreshing when adding/removing Favorites
    - Fixed Doed Level Up Animation
    - Fixed Plant Turrets vs Proning Players
    - Fixed Griffon Backwards-Fly-Run


Page 11 of 11 FirstFirst ... 91011

Visitors found this page by searching for:

No taggable source landed on this page from a search engine, yet! - FeverClan
SEO Blog

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •